Author Topic: The First Contact War - DevLog Thread  (Read 1275 times)

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Online Strygon

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Re: The First Contact War - DevLog Thread


Here's an experiment at making a cockpit for the ships. Still needs finetuning and such.

One of the weapons you get in the mod, the TLW-9 Arrow, now also has its own model.





I know, stuff's not as interesting as, say, a capital ship model or a new gameplay element, but sometimes you gotta appreciate the small things too. Luckily these didn't consume too much development time either so it's not like I'm wasting tons of time making these.

This is pretty much it for this week's progress, but I'll make sure to update you plenty on the coming days of what's been made.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[22:26] Bad Name II: Heretic Boogaloo: lmao what
[22:26] local snark factory: oh my god i'm ****ing blind
[22:26] local snark factory: "send-message-list" lets me send entire chunks of messages
[22:26] Bad Name II: Heretic Boogaloo: wheeze
[22:26] Bad Name II: Heretic Boogaloo: pog
[22:26] local snark factory: i did every single message individually god damn it
[22:26] local snark factory: i've been using FRED for like 4 years how do i only now know about this aaaaargh

 

Online Strygon

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Re: The First Contact War - DevLog Thread


The Denebim's Heavy Missile Fighter, the DKF Shooting Star. Plenty of gun, plenty of missile space, but horrid maneuverability and speed.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[22:26] Bad Name II: Heretic Boogaloo: lmao what
[22:26] local snark factory: oh my god i'm ****ing blind
[22:26] local snark factory: "send-message-list" lets me send entire chunks of messages
[22:26] Bad Name II: Heretic Boogaloo: wheeze
[22:26] Bad Name II: Heretic Boogaloo: pog
[22:26] local snark factory: i did every single message individually god damn it
[22:26] local snark factory: i've been using FRED for like 4 years how do i only now know about this aaaaargh

 

Online Strygon

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Re: The First Contact War - DevLog Thread
Oops! A minor deviation has occurred! Well, not really, it's more reverting a change back to it's original standard.

The Denebim were... hard, to decide what they actually are. My main guess for a long while was them being essentially space elves (like THAT hasn't totally been done before  :P )  mostly due to it being a safe idea.

After some off-forum discussion with many peoples, the original idea before the space elves was brought up and generally majorly favoured over the space elves.

That original idea being...

SPACE RABBITS



So yeah. These are your allies now, the humanoid lagromorphs


Only tangentially related but I do wish to apologise for the slow progress this week as opposed to last week. I'll try to keep the pace a bit faster if possible in the future .
« Last Edit: October 11, 2020, 07:43:36 pm by Strygon »
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[22:26] Bad Name II: Heretic Boogaloo: lmao what
[22:26] local snark factory: oh my god i'm ****ing blind
[22:26] local snark factory: "send-message-list" lets me send entire chunks of messages
[22:26] Bad Name II: Heretic Boogaloo: wheeze
[22:26] Bad Name II: Heretic Boogaloo: pog
[22:26] local snark factory: i did every single message individually god damn it
[22:26] local snark factory: i've been using FRED for like 4 years how do i only now know about this aaaaargh

 

Offline Nyctaeus

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Re: The First Contact War - DevLog Thread
If anybody ever tell you that, some anatomic features of your female characters are... Uhm... Pretty developed. And I'm not talking about ears...

Please, stay loyal to your beliefs, and keep them developed :].
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Re: The First Contact War - DevLog Thread
New ideas = better (or original standard in this case)

 

Offline Colonol Dekker

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Re: The First Contact War - DevLog Thread
I'd say those developments are well within the normal range. 

Also space bunny girls beats space elves every day of the week.   I'm not a furry... Its just a classic.

 

Offline spart_n

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Re: The First Contact War - DevLog Thread
anything beats space elves, they're too freaking overdone. where's my space orc and space dwarf and space goblin representation

also cute bunny

 
Re: The First Contact War - DevLog Thread
anything beats space elves, they're too freaking overdone. where's my space orc and space dwarf and space goblin representation

but no space ugly bastard please

 

Online Strygon

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Re: The First Contact War - DevLog Thread
Here comes your weekly progress report on FCW!

Unfortunately due to some IRL obstacles, progress has been rather slow. No new shinies can be shown off this week...

BUT! I still got a few models in.



The one in the middle is a new mesh for the Gremlin, since the Gremlin was requested as one of the returning ships. PBR Texturing is soon to follow!

Tomorrow I might also post some art, if the day looks good.

Would anyone be strongly opposed to a 3-4 mission demo mostly showing off the flight mechanics and some ships?
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[22:26] Bad Name II: Heretic Boogaloo: lmao what
[22:26] local snark factory: oh my god i'm ****ing blind
[22:26] local snark factory: "send-message-list" lets me send entire chunks of messages
[22:26] Bad Name II: Heretic Boogaloo: wheeze
[22:26] Bad Name II: Heretic Boogaloo: pog
[22:26] local snark factory: i did every single message individually god damn it
[22:26] local snark factory: i've been using FRED for like 4 years how do i only now know about this aaaaargh

 

Online Mobius

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Re: The First Contact War - DevLog Thread
Keep up the good work!  :yes:

In case you're looking for inspiration, I'd recommend taking a look at the futuristic designs from Ace Combat 3. Models based on those designs may eventually fit in First Contact War.
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Re: The First Contact War - DevLog Thread
Looks nice, in particular that ship on the left~

I generally prefer "main work" over "demo" (alone because I rarely play the latter) but if it relates to the main work it can be good.

 

Offline Colonol Dekker

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Re: The First Contact War - DevLog Thread
That combat trabapoet/dropship/heavy looks very interesting 👍👍

 

Online Strygon

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Re: The First Contact War - DevLog Thread
The gunship is done! I dub it, the Arbalest Assault Gunship





This thing is slow as hell, but packs 4 huge missile banks and can move freely in any of the 4 directions, still trying to find a way to implement upwards and downwards thrust too.

Will later also mount a special rocket-pod type weapon, firing a salvo of 16 dumbfire high explosive rockets. Mix that with its twin machine guns and you have yourself an excellent ship for the missions that require you to operate against ground enemies on planets a lot.

The ship is also incredibly tough, even beyond bomber level HP. The crucial downside of course, as mentioned before, is its abysmal speed of only 80m/s.

Really puts in the meaning of "Slow but deadly".

However, the GCSP also has their variant of the Arbalest. It even comes with its own coat of paint!



------------------------------------------------------------------------------------------------------------------------------------------------------

In other news, I've also been experimenting a bit with Subspace, mostly trying to wrangle together a custom texture to use as a springboard for something better. Right now it just looks... green.

Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[22:26] Bad Name II: Heretic Boogaloo: lmao what
[22:26] local snark factory: oh my god i'm ****ing blind
[22:26] local snark factory: "send-message-list" lets me send entire chunks of messages
[22:26] Bad Name II: Heretic Boogaloo: wheeze
[22:26] Bad Name II: Heretic Boogaloo: pog
[22:26] local snark factory: i did every single message individually god damn it
[22:26] local snark factory: i've been using FRED for like 4 years how do i only now know about this aaaaargh

 
Re: The First Contact War - DevLog Thread
You could probably just make a complete new map from scratch for subspace travel, or adapt a different (not subspace-related one) to your need.

 

Offline Colonol Dekker

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Re: The First Contact War - DevLog Thread
There's a list of jump types on the wiki.  Homeworld might still be there from Tap (see my badge) but I'm a big fan of the one from solaris.

 

Online Strygon

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Re: The First Contact War - DevLog Thread
I was definitely playing with the idea of using a nonstandard jump type. Never played Solaris before, what's the jump type there?
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[22:26] Bad Name II: Heretic Boogaloo: lmao what
[22:26] local snark factory: oh my god i'm ****ing blind
[22:26] local snark factory: "send-message-list" lets me send entire chunks of messages
[22:26] Bad Name II: Heretic Boogaloo: wheeze
[22:26] Bad Name II: Heretic Boogaloo: pog
[22:26] local snark factory: i did every single message individually god damn it
[22:26] local snark factory: i've been using FRED for like 4 years how do i only now know about this aaaaargh

 
Re: The First Contact War - DevLog Thread
Solaris uses Hyperspace for entry and leave.

 

Online Strygon

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Re: The First Contact War - DevLog Thread
Ah, I see. Hmm. I guess the way I imagined subspace (whatever it's named, the working names at the moment are "Linkspace" "Slipspace" or "Hyperlink") was that it'd look similar to the retail one but a lot less "natural" and more geometric, like composed of hexes and what not.

I'm sure with sufficent experimentation I could figure something out.

On a similar note, I hope I haven't been forgetting to add or explain some part of the lore. I tend to often assume things as common knowledge when they really aren't.
« Last Edit: October 20, 2020, 05:39:25 pm by Strygon »
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[22:26] Bad Name II: Heretic Boogaloo: lmao what
[22:26] local snark factory: oh my god i'm ****ing blind
[22:26] local snark factory: "send-message-list" lets me send entire chunks of messages
[22:26] Bad Name II: Heretic Boogaloo: wheeze
[22:26] Bad Name II: Heretic Boogaloo: pog
[22:26] local snark factory: i did every single message individually god damn it
[22:26] local snark factory: i've been using FRED for like 4 years how do i only now know about this aaaaargh

 
Re: The First Contact War - DevLog Thread
Ah, I see. Hmm. I guess the way I imagined subspace (whatever it's named, the working names at the moment are "Linkspace" "Slipspace" or "Hyperlink") was that it'd look similar to the retail one but a lot less "natural" and more geometric, like composed of hexes and what not.

I'm sure with sufficent experimentation I could figure something out.

On a similar note, I hope I haven't been forgetting to add or explain some part of the lore. I tend to often assume things as common knowledge when they really aren't.

I have no idea what this campaign is about, but if you need to invent a new name for subspace, I have some ideas.

- Unspace
- Nonspace
- Deepspace
- Phasespace

Shivans view most other species the way we view infectious diseases. They think they are doing good by curing the universe of them. After all, no one mourns the fate of smallpox.

The Final War For The Multiverse

 

Offline Colonol Dekker

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Re: The First Contact War - DevLog Thread
Have you considered squarifying the subspace.pof, or extracting the a imation grams and adding angles?