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Author Topic: RELEASE: March Missile Mod Mayhem!  (Read 16635 times)
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Galemp
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« on: March 02, 2008, 01:37:50 PM »

Every weekday for the next two weeks, I will be releasing a Star Wars secondary weapon, complete with weapon model, tech room model, sound effects and table data.

These are unofficial but original and will likely be used in the final mod. Check back every day for something new and wonderful.

What weapons are they? What do they look like? Which is coming first? Who knows? It's like a Star Wars advent calendar counting down to my birthday. 

Meanwhile, just so you don't feel cheated in a thread with RELEASE in its title, I shall tempt you with these two: an orbital communications satellite and an all-purpose defense satellite.



All the releases have been made, here are direct links to the individual posts.

Monday March 3: Seismic Charge
Tuesday March 4: Intruder Rocket
Wednesday March 5: Proton Torpedo
Thursday March 6: Proton Bomb
Friday March 7: Diamond Boron Missile
Monday March 10: Mag Pulse
Tuesday March 11: Concussion Missile
Wednesday March 12: Homing Swarm
Thursday March 13: Discord Missile
Friday March 14: Buzz Droids
« Last Edit: March 14, 2008, 09:30:38 PM by Galemp » Logged

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haloboy100
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« Reply #1 on: March 02, 2008, 01:40:40 PM »

That screenshot looks like it's from EAW...
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« Reply #2 on: March 02, 2008, 02:13:52 PM »

Playable content!
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Titan
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« Reply #3 on: March 02, 2008, 02:36:22 PM »

finally! star wars! *faints*
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« Reply #4 on: March 02, 2008, 02:44:53 PM »

That's great! Big grin
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colecampbell666
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« Reply #5 on: March 02, 2008, 02:50:16 PM »

That screenshot looks like it's from EAW...
Probably cause it is. He probably ported it.

Great work!
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« Reply #6 on: March 02, 2008, 03:00:43 PM »

Great work!
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« Reply #7 on: March 02, 2008, 05:02:30 PM »

Star Wars stuff.   

downloading now.  Oh, and thanks, dude.  Big grin
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« Reply #8 on: March 03, 2008, 09:20:39 AM »

i'll send over my proton torpedo,  its a good model and has LODs too
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Galemp
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« Reply #9 on: March 03, 2008, 12:19:46 PM »

It's already done, chief. I've got 'em all lined up and ready to go, almost.
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« Reply #10 on: March 03, 2008, 03:55:59 PM »

Hey, I'm the only one who goes by 'chief' around here

Actually I just wanted to post something so I'd be watching the thread.
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Galemp
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« Reply #11 on: March 03, 2008, 07:01:40 PM »

heh. 

Well, it's Monday evening, so here's the moment you've all been waiting for. Let's start things off with a {{BANG}}, shall we?

Seismic Charge





Ever since you saw Episode II, you've been saying "I want that." Well, now you have it.

Faithfully reproduced from the movies with the help of Wookieepedia and the New Essential Guide to Weapons and Technology, it also features Ben Burtt's unforgettable shockwave.

Its Freespace incarnation is designed as a tertiary weapon, to be fired as a countermeasure from the back of a fighter or from turrets. You'll get best results with a backward-facing missile bank normal and the "gun convergence" flag on.

Oh, one last thing, pertaining to installation. POFs go in Models, TGAs go in Maps, WAVs go in sounds/8b22k, and you have to add the weapons.tbl entry to your own weapons.tbl and cross-reference the sound effect numbers to your personal sounds.tbl. Needless to say you also need it listed as an allowed weapon in your ships.tbl.
« Last Edit: March 03, 2008, 07:05:29 PM by Galemp » Logged

"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment."
-- Robert Benchley

"You're a god amongst men." --Unknown Target
"You should be shoved into the intake of a Boeing 777." --Mikhael

"It's like having a particular shoe in a particular room causes the TV to explode."
 --Vasudan Admiral
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« Reply #12 on: March 03, 2008, 07:06:29 PM »

Looking really good, Galemp.  Did you model a high res version for the normal map, or just convert an existing bump map in PS?
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Galemp
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« Reply #13 on: March 03, 2008, 07:14:10 PM »

There's no normal map there, that's the Tech Room / Weapons Loadout model. No worries, there's a lower-resolution in-game model as well.
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"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment."
-- Robert Benchley

"You're a god amongst men." --Unknown Target
"You should be shoved into the intake of a Boeing 777." --Mikhael

"It's like having a particular shoe in a particular room causes the TV to explode."
 --Vasudan Admiral
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« Reply #14 on: March 03, 2008, 07:35:20 PM »

is that my sound effect you are using? if it is I have a better one now. (it's longer and more faithfull to the flims)
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« Reply #15 on: March 03, 2008, 07:43:58 PM »

i have, in fact, never wanted one.

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« Reply #16 on: March 03, 2008, 07:45:27 PM »

I don't care, Master of Doom.
and yes, I know what your name means.
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« Reply #17 on: March 03, 2008, 07:52:04 PM »

Does the shockwave shred asteroids too like in rogue leader?
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« Reply #18 on: March 03, 2008, 07:52:57 PM »

it should.
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« Reply #19 on: March 03, 2008, 07:59:31 PM »

Apparently according to the screenie it does. I'm going to love seeing this in action

But how do you know which angle the shockwave is going to be going so you don't get caught in it?
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