Author Topic: A noob and a normal map  (Read 4189 times)

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Offline Shivan Hunter

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A noob and a normal map
SO I made my first normal map, for Esarai's Kvasir fighter. Because it's awsum.





Yes, I'm a noob and there are quite a few things I would do differently. But this passes as a first attempt, I think, and I may remake it sometime.

Good? Bad? One big mess? feedback is much appreciated.

 
Re: A noob and a normal map
Holy moly...that is epic! DO MOAR!

 

Offline pecenipicek

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Re: A noob and a normal map
somewhere along the lines of "decent" and "ok". i think that the nm would look a wee bit better inverted.
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Offline Colonol Dekker

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Re: A noob and a normal map
At the end of the day, as long as it looks how you want it to and you're happy with the end product, that's all that matters. To be fair you wouldn't have posted a pic if you thought it was **** would ya. ;) So I give it my Orestes seal of approval. :yes:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

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Offline Shivan Hunter

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Re: A noob and a normal map
I inverted that weird part near the back and did some tweaking on the top part. It's not all that great but I think it'ss work as a good first attempt.




And here's the normal map, in TGA format, no compression. Do whatever you want with it.

http://www.box.net/shared/b1nnvq5zrq

:)

 

Offline Angelus

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Re: A noob and a normal map
The new one looks cool, the redone engine part blends now with the rest. Good Work!

 

Offline pecenipicek

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Re: A noob and a normal map
yep, thats it :D
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline JGZinv

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Re: A noob and a normal map
Awesome looking...

Want to write a tutorial?  ;7
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Offline Droid803

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Re: A noob and a normal map
Yess! :yes:
The first one looked weird. Now it looks awesome.
(´・ω・`)
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Offline Commander Zane

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Re: A noob and a normal map
Goddamn that's hot.

 

Phaserbank

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Re: A noob and a normal map
I think it looks good. Keep it up.



 

Offline Commander Zane

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Re: A noob and a normal map
Do you think you could give the Ursa normals? It's been without one (Other normals for it aren't that good) for five years.

 

Offline Shivan Hunter

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Re: A noob and a normal map
Hmmmmm.

I'm doing the Selkie at the moment, but that's going reeeeeeally slowly. I tried just using the diffuse map, but the way that one's set up, selective gaussian blur and noise reduction just do nothing about it.

I may try the Ursa as well- it'll probably go faster.

 

Offline Commander Zane

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Re: A noob and a normal map
Sweet, you'd be making quite a contribution by giving one of the three remaining Terran ships without Normals what it needs (Ursa, Hades, and Alastor, however the latter two are not HTLed).

 

Offline Shivan Hunter

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Re: A noob and a normal map
Well, the Ursa has the exact same problem that the Selkie did. I'll still do it, since the Ursa actually needs a normal map, whereas the Selkie looks alright without one. The base texture needs some improvement though :/

 

Offline Commander Zane

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Re: A noob and a normal map
Best of luck then. :D

 

Offline Shivan Hunter

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Re: A noob and a normal map
I'm seriously starting to doubt the usefulness of doing a normal map for this texture. The texture itself I can kind of work with- but the UVing is atrocious. Details rarely ever match up with plating/greebling on the model. Some details aren't rendered at all, even though they look like they were designed to appear on the model. It's not ever made clear what part of the model the texture goes on, and the texture itself is very dirty- even the areas that are quite dark already have burn marks and smudges applied to them so it's hard to see any details aside from what's on the top plating.

 :mad:

 

Offline Rodo

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Re: A noob and a normal map
looks good, nice work.
el hombre vicio...

 

Offline Commander Zane

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Re: A noob and a normal map
How's your work going for you?

 

Offline Shivan Hunter

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Re: A noob and a normal map
Not so well. A lot of school stuff to do, (/me shakes fist at Diff EQ!) trying to get my effects pack/minicampaigns together, etc. I did normalmap the GTB Rhea and the GTF Kelpie for the minicampaign, though. I know Herra already did the Rhea, but it's good practice anyway. Meh.

I'm actually sort of avoiding the Ursa. It needs a better texture, and REALLY needs a better UVMap. I can probably do something with it... I'll try once this week's tests are over. Then, of course, I'll have exams coming up. So, derp.