Author Topic: Orion Style Mainhalls [Original Dev Thread]  (Read 72082 times)

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Offline mjn.mixael

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Re: Galatea Mainhall [BETA PACK RELEASE]
The issues are going to need a code fix other than a simple limit bump.

The stars are there. I promise. Youtube probably killed them with its codec.
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Offline jr2

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Re: Galatea Mainhall [BETA PACK RELEASE]
It didn't.  I can see them.  :)

 

Offline Trivial Psychic

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Re: Galatea Mainhall [BETA PACK RELEASE]
WOW!  You can certainly get the scale of the Ursa, when that little car pulls up, and you realize that that little blur moving around the ship is a person!  :yes:
The Trivial Psychic Strikes Again!

 

Offline Snail

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Re: Galatea Mainhall [BETA PACK RELEASE]
Soo... awesome. :(

 

Offline Cobra

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Re: Galatea Mainhall [BETA PACK RELEASE]
I squee'd :D
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

  

Offline mjn.mixael

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Re: Galatea Mainhall [BETA PACK RELEASE]
I just realized that I never publicly made available the most recent Beta. (By "most recent", I mean several months old.) Here it is nonetheless.

NOTES:

  • The Bastion mainhalls take full use of some new code that will be play misc anims (cranes, smoke, etc.) randomly.. so you'll have a bit of variation actually.
  • The Bastion mainhalls will be slow loading. They have so many frames for animations that they actually hit the BMPMan limit! So there are actually some commented out animations that you brave souls can try to get playing. (I'm not really going to offer support for that though.)
  • Krios and Soyakaze have no misc anims yet.
  • None of the mainhalls have the officer model yet. That is forthcoming.
  • The alternate variations of the Galatea and Bastion won't be active currently. You'll have to edit the FSPort campaign file for that. (Again, you are on your own with this.)
  • THESE ARE NOT FINISHED!

All of these screens are taken in-game!







Download
Part 1
Part 2
Part 3

Install

Place all three VP packs in your FSPort-MediaVPs folder.
« Last Edit: October 26, 2011, 09:14:03 am by mjn.mixael »
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
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Offline Starman01

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Re: Galatea Mainhall [BETA PACK RELEASE]
Just wow  :eek2:
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline mjn.mixael

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Re: Galatea Mainhall [BETA PACK RELEASE]
Forgot to add...

Many thanks to Galemp (for making open cockpit variations for all the strikecraft), Cobra (for helping in a lot of various ways), and Goober (for adding awesome random animation code).
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Offline Aardwolf

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Re: Galatea Mainhall [BETA PACK RELEASE]
Why's your youtube account dead :(

 

Offline mjn.mixael

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Re: Galatea Mainhall [BETA PACK RELEASE]
Because I had like 3 accounts.. so I deleted two and consolidated to this one. Unfortunately, there isn't much on it currently.
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
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Offline Crybertrance

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Re: Galatea Mainhall [BETA PACK RELEASE]
SWEET! :nod: is there a way to uses theses as a replacement for the FS2 mainhall, if so, how do I get about doing it??

« Last Edit: October 28, 2011, 06:56:56 am by Crybertrance »
<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
21:11:58   +++ ChanServ has given op to The_E
<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 
Re: Galatea Mainhall [BETA PACK RELEASE]
Mixael,, the MASTER    :nod:

 

Offline mjn.mixael

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Re: Galatea Mainhall [BETA PACK RELEASE]
SWEET! :nod: is there a way to uses theses as a replacement for the FS2 mainhall, if so, how do I get about doing it??

There is a way to use these as a replacement for the FS2 mainhall, but it would require a good bit of knowledge about the mainhall.tbl

TBH, you could just wait a bit longer.. I have the FS2 mainhall remake coming down the pipe.
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Offline bigchunk1

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Re: Galatea Mainhall [BETA PACK RELEASE]
Now that's an upgrade. Everything can be seen so clearly and with sharp detail.

Did you manually remodel the entire thing? Dang.
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Zacam: Uh. No, using an effect is okay. But you are literally using the TECHROOM ani as the weapon effect.

 

Offline mjn.mixael

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Re: Galatea Mainhall [BETA PACK RELEASE]
Did you manually remodel the entire thing? Dang.

Yes, with some help here and there.
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
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Offline bigchunk1

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Re: Galatea Mainhall [BETA PACK RELEASE]
Sorry for the double post, but what's with all the Lokis in pic #4? Is that an NTF deck? That's awesome.
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Zacam: Uh. No, using an effect is okay. But you are literally using the TECHROOM ani as the weapon effect.

 

Offline Mongoose

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Re: Galatea Mainhall [BETA PACK RELEASE]
I think that's a Krios/Soyakaze main hall for ST:R, isn't it?

 

Offline mjn.mixael

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Re: Galatea Mainhall [BETA PACK RELEASE]
The one with the Lokis is the Soyakaze, the one with the Ulysses is the Krios.

I'll be making one more "Orion Mainhall" which will be the Intrepid, which is in early progress along with the Aquitaine.

Other mainhalls I'm considering (because of the geometry I have to make for the cutscenes might as well be reused): Arcadia, Briefing Room, Shivan Hallway... But these are just concepts and may not actually happen.

I will, however, be having a go at several Vasudan mainhalls at some point including a remake of the Psamtik.
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
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Between the Ashes is looking for committed testers, PM me for details.
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Re: Galatea Mainhall [BETA PACK RELEASE]
Now this
Other mainhalls I'm considering [...]: Arcadia, Briefing Room, Shivan Hallway... But these are just concepts and may not actually happen.
and this
I will, however, be having a go at several Vasudan mainhalls at some point including a remake of the Psamtik.
are mainhalls I would definitively (and most likely a lot of other modders out there) like to have.
I have no doubt that you would recieve a lot of support if you ever decide to give it a try.

Where can I get my "Mixael is awesome" T-Shirt ? :)

 

Offline Cobra

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Re: Galatea Mainhall [BETA PACK RELEASE]
Cobra (for helping in a lot of various ways)

Including AWESOME TEXTUREZ
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta