Hey all, it's me again. I'm beginning to dominate this board with my request for help threads. Here's the situation:
I've got a jump node in a mission named "unknown jump node". At some point in the mission, the destination of the node becomes known and so the node is renamed. This is done by having another hidden jump node in the same place with the name, and at the point of renaming, the unknown one is hidden and the named one is shown. Fairly simple. However, if the player has the unknown node targeted when it is "renamed" then it is de-targeted (obviously, as it has disappeared). What I would like to happen is for the player's target to switch from the unknown node to the named one at the moment of renaming, but I can't seem to find a way to do it. AFAIK, the targeted SEXP only works for ships. How would I go about doing this?
Thanks,
CommanderDJ