the turrets will be a mass driver type weapon indeed. I'm even brewing up some new effects and sounds for it.
the third engine was removed so i can get a clean look at the hull and connecting braces. just forgot to pop it back in for the screenie
" Would it be possible to make sure that no two parts of the ship are mapped to the same part of the texture "
I'll do what i can, i won't make any promises though. some parts are already repeat mapped, such as the flank skirts edging, and the midships skirt. if i have surplus map space then I'll give them their own map space, but for now I'm trying to stretch out me free map space as much as possible.