Author Topic: RELEASE: Descendants of Sol  (Read 25843 times)

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Offline TopAce

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RELEASE: Descendants of Sol
You can't see the end until it comes to you

OFFICIAL STATEMENT (Added September 23, 2010)
Due to the immense dislike some members have expressed regarding writing, I decided to keep the files withdrawn from public viewing for now. I will work on another "more digestible" campaign, one that requires less writing competence to pull off. If I release that campaign, and its writing doesn't receive such harsh feedback, I will restart working on Descendants of Sol and release a new, improved version. It will not happen in the near future, though.

The section below is to be treated as outdated, as the files are no longer available.

DESCRIPTION
The following deals with the mod's story outline. Note that this campaign is not played in the FreeSpace universe. Treat the below description with that in mind.

By the beginning of the 22nd century, humanity had traveled outside the Sol System, and terraformed and colonized two planets in the Alpha Centauri System. These planets served as a foundation to a new civilization that could not evolve on the highly polluted Earth. The governmental factions were eager to expand their territory by discovering jump nodes to more remote systems such as Delta Serpentis. However, the planet Yartis, the more populous of the two colonized worlds, now holds perils that endanger the whole of humanity.

As a recruit of the Solarian Alliance Navy, you are stationed on board one of the many space stations orbiting Earth. Your official duty is police action, but you must find your own aims first. The world around you is unknown to you, and you are not sure how you can become a constructive member of it.

In Descendants of Sol, the player will find himself in a dystopian future where moral and religious values and individual merits are devaluated. The circumstances do not allow the restoration of these old values. There are always more practical considerations that keep these ideas aside.

Descendants of Sol is a campaign for FreeSpace 2 Open using many new features implemented by the Source Code Project team and numerous mods (including user-made ships, effects, and music).

FURTHER INFO
Grammar Checkers: bigchunk1, Klaustrophobia, starwolf1991
Number of Missions: 37 campaign missions. After the first 20 introductory mission, you get to choose which branch you would like to continue with. There are 12 missions in the "military" branch and 5 missions for the "character" branch. 4 standalone missions are also included (2 cut content, 1 training, and 1 "made just for fun"). This accumulates to 41 missions altogether.
Mods Used: Several, see the accompanying readme for a complete list, with credits
Recommended Build: 3.6.12 Final or newer, Inferno build.

NOTES
  • If you don't know how to install mods for FreeSpace Open, consult the readme.
  • You can find some notes on gameplay in the accompanying GameplayInformation.doc. The most important thing to know is that in Descendants of Sol, corvettes can be destroyed with conventional, no-"big damage" weapons.
  • All the missions are tested the most thoroughly on Medium, default loadouts, no player-issued wingmen orders.
  • Since the mod makes use of the Fiction Viewer feature, post-3.6.12 RC1 builds are required.
  • Use of MediaVPs is highly advised. The campaign can be completed without them (it's been tested), but there will be sporadic graphical glitches. The mod.ini will look for the MediaVPs in the /mediavps_3612 folder.
  • Some missions will alter themselves to suit your fighter role of choice. For example, if you choose a bomber instead of a fighter, enemy fighters will be less powerful, but enemy warships will be more powerful.
  • Descendants of Sol makes use of the hotkey feature. The most important key settings are:
F5: Friendly fighters
F6: Friendly bombers
F7: Hostile fighters
F8: Hostile bombers
F9: Mission critical craft

INSTALLATION
Descendants of Sol is installable in the usual way. If you don't know what this "usual way" entails, the accompanying readme gives you a lot of details, explanation, and helpful links.

And remember to create a new pilot file! This cannot be emphasized enough.

DOCUMENTATION
The mod comes with three documents: a readme file, a gameplay guide, and a complete walkthrough. These files can be found in the /documentation folder of the downloaded archive.

TROUBLESHOOTING
For a list of possible errors and their remedies, see the readme file.

This section will be continuously updated, based on user feedback, to complement the readme.

Checksums:
Code: [Select]
Searching root pack 'D:\Games\FreeSpace 2\SolSystem\DescendantsofSol.vp' ... 433 files
Code: [Select]
Found root pack 'D:\Games\FreeSpace 2\SolSystem\DescendantsofSol.vp' with a checksum of 0xbe288da7
Code: [Select]
MD5 Hash Number of DescendantsofSol.vp is 68F55BDA54F8FC2EEE0B101605A38539
DOWNLOADS
HOTFIXES
PLANNED CHANGES FOR NEXT PATCH
  • Inclusion of The E's texture fixes
« Last Edit: September 23, 2010, 11:48:27 am by TopAce »
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline General Battuta

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Re: RELEASE: Descendants of Sol
Awesome. Crosslinking from the BP ModDB page as soon as the download is up.

 

Offline Rodo

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Re: RELEASE: Descendants of Sol
AWWH NOOUSSS, had to be released while my mobo was in repairs :mad:

Anyways... this is one of those campaigns I was looking forward, I'll play it asap.
el hombre vicio...

 

Offline Shivan Hunter

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Re: RELEASE: Descendants of Sol
dayum

I now have a choice

LOD my model, or play new campaign...

LOD my model, or play new campaign...

...

I most play a campaign :D

Dling now!

 

Offline Darius

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Re: RELEASE: Descendants of Sol
Arrggh! Was just about to go to bed too. I must play this!

 

Offline Mobius

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Re: RELEASE: Descendants of Sol
I'm downloading it right now. I have been following the last dev phase for quite some time, and I have great expectations. I can't wait to find out if it's the best campaign in circulation. :)
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline General Battuta

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Re: RELEASE: Descendants of Sol
I can't wait to find out if it's the best campaign in circulation. :)

I have no doubt it'll be great, but let's not ruin the fun by turning this into a ridiculous pissing match. It's not a zero-sum game, everyone's free to like what they like, and we should all be glad we're getting so many good campaigns. The more the merrier, and the more each campaign helps out others, the more players the community as a whole will attract and retain. TopAce put a ton of hard work into this and I think he'd prefer it be judged on its own merits.
« Last Edit: September 17, 2010, 11:55:46 am by General Battuta »

 

Offline Mobius

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Re: RELEASE: Descendants of Sol
Sure, sure.
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline General Battuta

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Re: RELEASE: Descendants of Sol
Sure, sure.

Thanks. Sorry if I came off too harsh, I just want everybody to realize we're in this together.

 

Offline Madcat

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Re: RELEASE: Descendants of Sol
In for the kill!!! ... uhm, download I mean!   ;7

 

Offline 0rph3u5

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Re: RELEASE: Descendants of Sol
more playing or more FREDing/writing.... You've got me faceing a difficult choice here...

(although it is not quite that difficult - I've not planned to finish anything anytime soon)

« Last Edit: September 17, 2010, 04:28:29 pm by 0rph3u5 »
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline Spoon

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Re: RELEASE: Descendants of Sol
I.. really
Sorry but...

What is this, I don't even.


I mean...

really?
 :blah:

This dialouge is so, so terribad that I warped out on the spot.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline achtung

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Re: RELEASE: Descendants of Sol
http://freespacemods.net/download.php?view.642

There's a mirror, if you want to use it.
FreeSpaceMods.net | FatHax | ??????
In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline TopAce

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Re: RELEASE: Descendants of Sol
Can you fix the spelling mistake in the title?
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline achtung

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Re: RELEASE: Descendants of Sol
Woops, it's fixed.
FreeSpaceMods.net | FatHax | ??????
In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline General Battuta

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Re: RELEASE: Descendants of Sol
Was this supposed to be locked? I unlocked it.

 

Offline achtung

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Re: RELEASE: Descendants of Sol
Was this supposed to be locked? I unlocked it.

I highly doubt it was. If I was the one to lock it, I have no idea how I did.
FreeSpaceMods.net | FatHax | ??????
In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline Klaustrophobia

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Re: RELEASE: Descendants of Sol
i finally contriubted something productive! :P
I like to stare at the sun.

 

Offline bigchunk1

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Re: RELEASE: Descendants of Sol
Glad this finally got released. Ace put a lot of great work/thought into it as well as the storyline.
BP Multi
The Antagonist
Zacam: Uh. No, using an effect is okay. But you are literally using the TECHROOM ani as the weapon effect.

 

Offline TopAce

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  • FREDder, FSWiki editor, and tester
Re: RELEASE: Descendants of Sol
What's up, people? Is everyone still playing it?
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.