Author Topic: WIP - The Orion Project (IMGS!!!)  (Read 35298 times)

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Offline StratComm

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WIP - The Orion Project (IMGS!!!)
Quote
Originally posted by Ryx

I was thinking about putting some kind of text on the side of the turrets, but what should it say?

Anyone have any ideas for a better colour on the 'main' turret bit? I was thinking brownish, but I'd thought i'd ask first. :nervous:


Serial numbers/letters seem appropriate for turrets (it's not like the gunners would be outside the ship to paint it with something else).  As for color, steel grey really seems most appealing, or perhaps a dull black.  Something really neutral.  Of course, on the orion they were yellow, but I think this has gone past that point long ago.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline mikhael

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WIP - The Orion Project (IMGS!!!)
Quote
Originally posted by StratComm
...Of course, on the orion they were yellow...


ShivanBubba:   Hey Carl! Look! They made sure we could see their turrets real clear like!

ShivanCarl: Yeehaw doggie! Lets defang'em, Bubba!



Just say no to yellow turrets. ;)

This is also a good reason to avoid glowing bits on turrets, but glowing bits look better than yellow plating. ;)
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Offline wEvil

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looking good

What i'd recommend is sthinking about those nice and easy-to-pop cables that possibly power the gun?

Freespace2 orions have a very blue metal-outlook with a matte finish, so try working that into the cannon.  Add some details around the flat areas as well if you can be bothered :)

 

Offline Ryx

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Just to show of the lights I added to the mesh and some new extrusions. :)
So what's better? lights, or no lights.
Quote
Originally posted by wEvil
looking good

What i'd recommend is sthinking about those nice and easy-to-pop cables that possibly power the gun?

Freespace2 orions have a very blue metal-outlook with a matte finish, so try working that into the cannon.  Add some details around the flat areas as well if you can be bothered :)

Added some extrusions. :)
Yeah, I thought about that too, but decided against doing something more "real", 'cause I don't think many people will do render's with the turret so up-close you'll notice. :nervous:


Quote
Originally posted by StratComm


... As for color, steel grey really seems most appealing, or perhaps a dull black.  ...


Right now the colour's a greyish-blue. :) See pics. I have decided to leave the text bit to another day.
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Offline WMCoolmon

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Quote
I was thinking about putting some kind of text on the side of the turrets, but what should it say?


"This space for rent" :D
-C

 

Offline mikhael

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Quote
Originally posted by WMCoolmon


"This space for rent" :D


Better yet, the ever classic "Shoot Me", as seen on the bottom of target drones. ;)
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Offline Bobboau

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Offline Nico

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Quote
Originally posted by Bobboau
///caution///

--stand clear--

listen to bob, kids :D
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Offline Ryx

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:sigh: If the glows are so horrible I might as welll remove 'em.
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WIP - The Orion Project (IMGS!!!)
Quote
I was thinking about putting some kind of text on the side of the turrets, but what should it say?


How about 'Hot' on one side and 'Cold ' on the other?
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WIP - The Orion Project (IMGS!!!)
I wouldnt say the glows are "horrible" they just dont fit the gun....

 
:yes:

I LOVE THEM!

I see you went with the chrome (good choice, Jabba is pleased) ;)

The glows really make it stand out (especially feels like it's powered up and ready to fire!)
Don't think of it as being outnumbered. Think of it as having a wide target selection !

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Offline neo_hermes

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:eek2:Excellent
Excellent :nod:
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Offline WMCoolmon

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Quote
Originally posted by Bobboau
///caution///

--stand clear--

Drawing inspiration from Bobboau's idea and "Caution: contents may be hot after heating," I nominate "Avoid the beam and you won't get hit" ;)
-C

 

Offline NeoHunter

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WIP - The Orion Project (IMGS!!!)
Looking good! I like the details on the cannons.

When do you think you can get it completed???

 

Offline Ryx

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There are some stuff left to do on the front section, but otherwise that's finished.

I should point out now, that it isn't a texture-to-mesh thing. My skillz are not there yet. Polycount for the nearly completed section's ~16k, IIRC.
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Offline Fetty

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:eek2:

*2 hours later*

:eek2:


im seeing an animation right infront of my eyes

beautiful ....

 

Offline Ryx

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thanx :)
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Offline Ryx

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Ok an update for real this time.


Made an error here (below)




Forward dock point.

And finally...


As, I said - not exactly texture-to-mesh. I should have used booleans more often then I did, 'cause the MAX booleans started to act funny.
I'm going to put windows on those extrusions, but I can't seem to find a good way to do it (short of modeling them). Any ideas?
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Offline Unknown Target

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*jaw drops*


Woooooooowwwww!!!!!
How do you do all that detail, anyways?