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71
Nightly Builds / Nightly: 17 August 2025 - Revision 59a362ed1
« Last post by SirKnightly on August 17, 2025, 01:47:22 am »
Here is the nightly for 17 August 2025 - Revision 59a362ed1



Group: Linux-arm64
nightly_20250817_59a362ed1-builds-Linux-arm64.tar.gz (Mirror)


Group: Linux-x86_64
nightly_20250817_59a362ed1-builds-Linux-x86_64.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20250817_59a362ed1-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20250817_59a362ed1-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20250817_59a362ed1-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20250817_59a362ed1-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 59a362ed1
Author: Taylor Richards
Commit: GitHub

    fix end-mission sexp in multi (#6943)
 code/network/multimsgs.cpp | 30 +++++++-----------------------
 code/network/multimsgs.h   |  3 ---
 code/parse/sexp.cpp        | 20 ++++++++++++++------
 3 files changed, 21 insertions(+), 32 deletions(-)

------------------------------------------------------------------------
commit 7780769ba
Author: wookieejedi
Commit: GitHub

    Add 'Nebula Usage Score' curve input (#6926)
 code/particle/ParticleEffect.h | 4 ++++
 1 file changed, 4 insertions(+)

------------------------------------------------------------------------
commit c53510870
Author: wookieejedi
Commit: GitHub

    Allow background option to completely work (VR useful) (#6930)
 code/starfield/starfield.cpp | 4 ++++
 1 file changed, 4 insertions(+)
72
FreeSpace Discussion / Re: Screencap Contest: August 2025
« Last post by shiv on August 16, 2025, 05:48:54 pm »


73
When defining a custom sexp via scripting - you can have paramateres be ships, numbers, variables etc. Is there a way to pass in a container (Map of string to int)? Otherwise, how do I access containers in a mission (or campaign file) given e.g. the name of the container?
74
Scripting Releases / Re: Movements-SEXPs, capship useful (v3.0)
« Last post by wookieejedi on August 16, 2025, 09:18:34 am »
Sorry, I should have posted this in the original 3.0 update message, but if you are updating to version 3.0 from a previous version you will first need to delete the `movements-sct.tbm` file before downloading the new `movements-sct.lua` file. (This is because the new script file is a lua file so simply copy and pasting it into the tables folder will not overwrite the old version since the file names are different.) The `movements-sexp.tbm`remains with the same name, so that one can easily be copy pasted/overwritten though! Overall, the new file format just allows it be made an actual lint-able LUA file instead of the old FSO tbm style.
75
FreeSpace Discussion / Re: A celebration of Freespace
« Last post by Shivan Hunter on August 16, 2025, 03:58:43 am »
You guys. Post more stuff.

Made a PBR map for the Tyr





76
Nightly Builds / Nightly: 15 August 2025 - Revision f0ecd88da
« Last post by SirKnightly on August 15, 2025, 01:47:58 am »
Here is the nightly for 15 August 2025 - Revision f0ecd88da



Group: Linux-arm64
nightly_20250815_f0ecd88da-builds-Linux-arm64.tar.gz (Mirror)


Group: Linux-x86_64
nightly_20250815_f0ecd88da-builds-Linux-x86_64.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20250815_f0ecd88da-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20250815_f0ecd88da-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20250815_f0ecd88da-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20250815_f0ecd88da-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 0b6150e96
Author: Mike Nelson
Commit: GitHub

    Qt fred misc bugs (#6933)
 qtfred/src/main.cpp                     |  2 +-
 qtfred/src/ui/dialogs/LoadoutDialog.cpp | 51 +++++++++++++++++++++------------
 2 files changed, 34 insertions(+), 19 deletions(-)

------------------------------------------------------------------------
commit 9ecc158ae
Author: Mike Nelson
Commit: Mike Nelson

    initialize used_pool
 qtfred/src/mission/Editor.cpp | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit 4d8dbcb45
Author: Mike Nelson
Commit: Mike Nelson

    Cherry pick recent qtfred generalized dialogs
 qtfred/source_groups.cmake                         |   9 ++
 .../src/ui/dialogs/General/CheckBoxListDialog.cpp  |  71 +++++++++
 qtfred/src/ui/dialogs/General/CheckBoxListDialog.h |  27 ++++
 .../src/ui/dialogs/General/ImagePickerDialog.cpp   | 175 +++++++++++++++++++++
 qtfred/src/ui/dialogs/General/ImagePickerDialog.h  |  47 ++++++
 qtfred/src/ui/util/ImageRenderer.cpp               |  97 ++++++++++++
 qtfred/src/ui/util/ImageRenderer.h                 |  24 +++
 qtfred/ui/CheckBoxListDialog.ui                    |  79 ++++++++++
 8 files changed, 529 insertions(+)

------------------------------------------------------------------------
commit 1a7247154
Author: The Force
Commit: The Force

    Last One
 qtfred/src/mission/dialogs/ShipEditor/WeaponsTBLViewerModel.h | 8 ++------
 1 file changed, 2 insertions(+), 6 deletions(-)

------------------------------------------------------------------------
commit a7ec8d958
Author: The Force
Commit: The Force

    And now Clang
 .../dialogs/ShipEditor/ShipWeaponsDialogModel.cpp  | 18 +++----
 .../dialogs/ShipEditor/ShipWeaponsDialogModel.h    | 11 ++--
 .../dialogs/ShipEditor/WeaponsTBLViewerModel.cpp   | 13 ++---
 qtfred/src/ui/dialogs/ShipEditor/BankModel.cpp     | 28 +++++-----
 qtfred/src/ui/dialogs/ShipEditor/BankModel.h       |  9 ++--
 .../ui/dialogs/ShipEditor/ShipWeaponsDialog.cpp    | 62 ++++++++++++----------
 .../src/ui/dialogs/ShipEditor/ShipWeaponsDialog.h  | 10 ++--
 .../src/ui/dialogs/ShipEditor/WeaponsTBLViewer.cpp |  8 +--
 .../src/ui/dialogs/ShipEditor/WeaponsTBLViewer.h   |  9 +---
 qtfred/src/ui/widgets/bankTree.cpp                 |  8 ++-
 qtfred/src/ui/widgets/bankTree.h                   | 25 ++++-----
 qtfred/src/ui/widgets/weaponList.cpp               | 12 ++---
 qtfred/src/ui/widgets/weaponList.h                 | 21 ++++----
 13 files changed, 105 insertions(+), 129 deletions(-)

------------------------------------------------------------------------
commit c1c16c2fc
Author: The Force
Commit: The Force

    GCC Apeasment
 qtfred/src/mission/dialogs/ShipEditor/ShipWeaponsDialogModel.cpp | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

------------------------------------------------------------------------
commit ec3fc3477
Author: The Force
Commit: The Force

    Refresh UI on Drag Drop
 qtfred/src/ui/dialogs/ShipEditor/BankModel.cpp         | 9 +++++++--
 qtfred/src/ui/dialogs/ShipEditor/BankModel.h           | 2 +-
 qtfred/src/ui/dialogs/ShipEditor/ShipWeaponsDialog.cpp | 8 ++++++++
 3 files changed, 16 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit 3524679c9
Author: The Force
Commit: The Force

    Fix Copy/Paste Error
 qtfred/src/ui/dialogs/ShipEditor/ShipEditorDialog.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit cf4f1b2ac
Author: The Force
Commit: The Force

    Missed this
 qtfred/src/ui/dialogs/ShipEditor/ShipWeaponsDialog.cpp | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit 95fea193a
Author: The Force
Commit: The Force

    Couple More
 qtfred/src/ui/dialogs/ShipEditor/ShipEditorDialog.cpp |  5 +++--
 qtfred/ui/ShipWeaponsDialog.ui                        | 19 +------------------
 2 files changed, 4 insertions(+), 20 deletions(-)

------------------------------------------------------------------------
commit 8bf7f6648
Author: The Force
Commit: The Force

    Adress Feedback and other bug fixes
 .../dialogs/ShipEditor/ShipWeaponsDialogModel.cpp  | 61 ++++++++---------
 .../dialogs/ShipEditor/ShipWeaponsDialogModel.h    |  6 +-
 .../ui/dialogs/ShipEditor/ShipWeaponsDialog.cpp    | 77 +++++++++++++++-------
 .../src/ui/dialogs/ShipEditor/ShipWeaponsDialog.h  | 12 +++-
 qtfred/ui/ShipWeaponsDialog.ui                     |  6 +-
 5 files changed, 99 insertions(+), 63 deletions(-)

------------------------------------------------------------------------
commit 38f747950
Author: The Force
Commit: The Force

    Appease GCC / Clang
 qtfred/source_groups.cmake                         |  4 ++--
 .../dialogs/ShipEditor/ShipWeaponsDialogModel.cpp  | 16 ++++++-------
 qtfred/src/ui/dialogs/ShipEditor/BankModel.cpp     | 28 ++++++++++------------
 qtfred/src/ui/dialogs/ShipEditor/BankModel.h       | 11 +++++----
 .../ui/dialogs/ShipEditor/ShipWeaponsDialog.cpp    |  3 +--
 .../src/ui/dialogs/ShipEditor/WeaponsTBLViewer.cpp |  5 ++--
 qtfred/src/ui/widgets/weaponList.cpp               | 15 ++++++------
 qtfred/src/ui/widgets/weaponList.h                 |  2 +-
 8 files changed, 43 insertions(+), 41 deletions(-)

------------------------------------------------------------------------
commit f5b2b1bbd
Author: The Force
Commit: The Force

    Add Comments
 .../dialogs/ShipEditor/ShipWeaponsDialogModel.h    |  9 +++++++
 .../ui/dialogs/ShipEditor/ShipWeaponsDialog.cpp    | 31 +++++++++++++++++-----
 .../src/ui/dialogs/ShipEditor/ShipWeaponsDialog.h  | 15 ++++++++++-
 3 files changed, 47 insertions(+), 8 deletions(-)

------------------------------------------------------------------------
commit 1a1d4bb05
Author: The Force
Commit: The Force

    Add TBL Viewer
 qtfred/source_groups.cmake                         |   4 +
 .../dialogs/ShipEditor/WeaponsTBLViewerModel.cpp   | 153 +++++++++++++++++++++
 .../dialogs/ShipEditor/WeaponsTBLViewerModel.h     |  22 +++
 .../ui/dialogs/ShipEditor/ShipWeaponsDialog.cpp    |  29 ++++
 .../src/ui/dialogs/ShipEditor/ShipWeaponsDialog.h  |   1 +
 .../src/ui/dialogs/ShipEditor/WeaponsTBLViewer.cpp |  38 +++++
 .../src/ui/dialogs/ShipEditor/WeaponsTBLViewer.h   |  36 +++++
 qtfred/ui/ShipWeaponsDialog.ui                     |   9 +-
 8 files changed, 291 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit 858c116b3
Author: The Force
Commit: The Force

    Add Weapons Dialog
 code/ship/ship.cpp                                 |  25 ++
 code/ship/ship.h                                   |   2 +
 qtfred/source_groups.cmake                         |  11 +
 .../dialogs/ShipEditor/ShipWeaponsDialogModel.cpp  | 379 +++++++++++++++++++
 .../dialogs/ShipEditor/ShipWeaponsDialogModel.h    |  80 ++++
 qtfred/src/ui/dialogs/ShipEditor/BankModel.cpp     | 405 +++++++++++++++++++++
 qtfred/src/ui/dialogs/ShipEditor/BankModel.h       |  92 +++++
 .../src/ui/dialogs/ShipEditor/ShipEditorDialog.cpp |   3 +-
 .../src/ui/dialogs/ShipEditor/ShipEditorDialog.h   |   1 +
 .../ui/dialogs/ShipEditor/ShipWeaponsDialog.cpp    | 136 +++++++
 .../src/ui/dialogs/ShipEditor/ShipWeaponsDialog.h  |  50 +++
 qtfred/src/ui/widgets/bankTree.cpp                 | 105 ++++++
 qtfred/src/ui/widgets/bankTree.h                   |  24 ++
 qtfred/src/ui/widgets/weaponList.cpp               | 103 ++++++
 qtfred/src/ui/widgets/weaponList.h                 |  39 ++
 qtfred/ui/ShipWeaponsDialog.ui                     | 216 +++++++++++
 16 files changed, 1670 insertions(+), 1 deletion(-)
77
FreeSpace Discussion / Re: Screencap Contest: August 2025
« Last post by skdKitsune on August 14, 2025, 05:02:42 am »
Just some nice ambient lighting, I guess. Using a lighting profile that heavily emphasizes ambient.




78
FS2 Open Tools / Re: RELEASE: Randspeech v1.0.0
« Last post by shiv on August 14, 2025, 03:40:53 am »
The Vasudan speech is created from the generic sample that came with the FREDdocs, I take it?
Speech samples are taken from snippets on the FS Port site extras section. I believe those snippets were extracted from FS1/FS2 campaigns messages and cleaned up.

So it will be uniform with no variation if multiple vasudan characters are required?
Yeah, it will always sound similiar, but each file will be 'unique' because of the randomization. In TSS2 I use different human speech overlays so the final effect is acceptable and you can clearly distinguish which Vasudan speaks at the moment :D
79
Nightly Builds / Nightly: 14 August 2025 - Revision 966ac4d87
« Last post by SirKnightly on August 14, 2025, 01:47:46 am »
Here is the nightly for 14 August 2025 - Revision 966ac4d87



Group: Linux-arm64
nightly_20250814_966ac4d87-builds-Linux-arm64.tar.gz (Mirror)


Group: Linux-x86_64
nightly_20250814_966ac4d87-builds-Linux-x86_64.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20250814_966ac4d87-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20250814_966ac4d87-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20250814_966ac4d87-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20250814_966ac4d87-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 966ac4d87
Author: Mike Nelson
Commit: GitHub

    Allow testing bay paths in the lab (#6902)
 code/ai/aicode.cpp                  |  26 ++--
 code/lab/dialogs/lab_ui.cpp         | 270 ++++++++++++++++++++++++------------
 code/lab/dialogs/lab_ui.h           |   7 +
 code/lab/dialogs/lab_ui_helpers.cpp |  16 +++
 code/lab/dialogs/lab_ui_helpers.h   |   2 +
 code/lab/manager/lab_manager.cpp    | 136 +++++++++++++++++-
 code/lab/manager/lab_manager.h      |  16 +++
 7 files changed, 370 insertions(+), 103 deletions(-)
80
FS2 Open Tools / Re: RELEASE: Randspeech v1.0.0
« Last post by 0rph3u5 on August 13, 2025, 04:47:04 pm »
Very interesting.

The Vasudan speech is created from the generic sample that came with the FREDdocs, I take it? So it will be uniform with no variation if multiple vasudan characters are required?
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