Author Topic: Canon nebulae for a system  (Read 4636 times)

0 Members and 1 Guest are viewing this topic.

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: Canon nebulae for a system
I'm talking about canon, here. If a mod can have Alpha 1 talking, then a mod can change almost everything else. I'd actually be interested in a mod that introduces some realism to FS- but that's a discussion for another topic.

To be technical, this isn't a mod at all. The ability has always existed in FRED since at least FS1.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Shivan Hunter

  • 210
  • FRED needs lambdas!
Re: Canon nebulae for a system


The fact remains that Alpha 1's voice is never heard in the main FS campaigns, and this is an unrealistic situation that is necessary for the sake of gameplay. Campaigns like BP that involve developing Alpha 1's character are different, narratively, than the main FS campaign- just like a mod can use newtonian dampening and have different gameplay. My point is about what happens, not what can happen.

Anyway, the discussion has been derailed enough IMO. My input on the original question:

It depends on how realistic you want to be. FS originally used different nebulae for the same system, so you'd be doing the same. Realistically, they'd be the same- but even more realistically, they wouldn't be visible at all. It's ultimately up to creative license and Rule of Cool.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: Canon nebulae for a system
Oh, god, you facepalmed NGTM-1R.

  

Offline Mars

  • I have no originality
  • 211
  • Attempting unreasonable levels of reasonable
Re: Canon nebulae for a system
Alpha 1 is the narrator of the final cuscene in Descent: Freespace