Author Topic: Proposition (Relentless)  (Read 14114 times)

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Offline High Max

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Re: Proposition (Relentless)
;-)
« Last Edit: May 25, 2010, 11:42:39 pm by High Max »
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Offline The E

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Re: Proposition (Relentless)
High Max, do us a favour and read the wiki, would you? Learn to do some research yourself.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline High Max

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Re: Proposition (Relentless)
;-)
« Last Edit: May 25, 2010, 11:42:47 pm by High Max »
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Offline The E

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Re: Proposition (Relentless)
The Hard Light wiki has information about every aspect of FS2 and FSO modding. It has details on every retail ship and weapon. It has the statistics of everything in root_fs2.vp in an easily understandable format. It is very well organized. Your inability to use it correctly is not my problem.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Mongoose

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Re: Proposition (Relentless)
And you don't even need to use the search function in order to find this particular bit of information.  Click the FreeSpace 2 link on the sidebar, click Weapons Database on the following page, and you're there.

 

Offline High Max

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Re: Proposition (Relentless)
;-)
« Last Edit: May 25, 2010, 11:42:57 pm by High Max »
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Offline Droid803

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Re: Proposition (Relentless)
You can't expect every obscure piece of fanon to be documented. Especially old stuff that newer people (like me) have never heard of.
Also: Why would the Gargant be there if its not released? If INFSCP released the model, I'd be glad to make a page for it. Otherwise, it may as well not exist.

Also, you are dead wrong on Shivan weapons doing less damage per second. An LRed outdamages even the BFGreen. Look at the weapon comparison table's "sustained damage per second", which is the one that really counts.The only case where a shivan beam deals less damage per second is the SRed being slightly weaker than the SVas (which is a destroyer-mounted weapon).
« Last Edit: April 19, 2010, 07:21:29 pm by Droid803 »
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Offline General Battuta

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Re: Proposition (Relentless)
I did easily find what I was looking for when it came to the specs of canon weapons, and ironically the Shivan beams deal less damage per second.

What are you on about? The Shivan beams have far higher DPS, outstripping their Terran and Vasudan counterparts handily.

 

Offline High Max

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Re: Proposition (Relentless)
;-)
« Last Edit: May 25, 2010, 11:43:08 pm by High Max »
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Offline Droid803

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Re: Proposition (Relentless)
The "Damage Per Second" there is wrong, I'm pretty sure.
There is no way in hell a SRed is worse than a SGreen, which is the epitome of ****.

EDIT: The "DPS" listed there is the damage dealt per second only when it is firing. Which is a very stupid way to calculate it when you already have a damage per pulse... Excuse me while I change it to something more sensical!

EDIT 2: Done. Such is the beauty of a wiki.
« Last Edit: April 19, 2010, 08:04:31 pm by Droid803 »
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Offline General Battuta

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Re: Proposition (Relentless)
I compared the SGreen to the SRed and the SGreen says 1,155 damage per second http://www.hard-light.net/wiki/index.php/SGreen    while the SRed says 1,100 damage per second http://www.hard-light.net/wiki/index.php/SRed.   BGreen says 6,600 while the LRed says 3,300. However, the Shivans have more damage per second when I compare the BFRed to the BFGreen and this was the exception (I checked again). Of course the Shivans have a faster recharge rate and longer lived beam blasts no matter what size the anti-warship beam is.

These values aren't telling the full story (if they're even accurate at all.) The fail to compensate for the smaller cycle time between beam shots, which makes the Shivan beams far more powerful than their competitors.

The LRed, for instance, actually has no cycle time, and can fire again as soon as it's done with one blast.

 

Offline Shivan Hunter

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Re: Proposition (Relentless)
Ahem.

look at "sustained damage potential per second". That takes into account refire rates.

IMO the damage stats section on the beam cannon pages should link to that page.

 
Re: Proposition (Relentless)
I cant completed Mission 23 either.  My ship is stuck at 1%, and all subsystems destroyed.
How do I get past that?
HighMax said "Ctrl+Shift+S" , but I'm not sure where to do that.  (In game did nothing)

 

Offline General Battuta

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Re: Proposition (Relentless)
Techroom mission simulator.

 

Offline Deka1184

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Re: Proposition (Relentless)
Seems like at least 20% or so people are glitching out on that mission. Perhaps its a difference between the normal build and the INF build. All the testing I did was done on the normal build. Mr. E and Norbert however were probably working with the inferno build.

  

Offline -Norbert-

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Re: Proposition (Relentless)
Nope, I was playing with a normal 3.6.10 build, since the campaign didn't even want to start with a 3.6.12 build when I started to play it, but due to being busy I havn't played FS2 in a while and thus didn't arrived at mission 23 yet.