Author Topic: HELP!!!!!!!!!!!  (Read 2436 times)

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well I had FSO working fine 3 months ago and I choice today to show my Friend the game then it quit on me with out starting up hers is the message it gives me.

icons.tbl(line 6:
Error: Missing required token: [#Start]. Found [:]  instead.

ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12r_INF.exe! <no symbol>
fs2_open_3_6_12r_INF.exe! <no symbol>
 
if you need anything else just let me know



 

Offline The E

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First, I need you to read the FSO FAQ, found here: http://www.hard-light.net/forums/index.php?topic=56279.0

Then I need you to post an fs2_open.log, instructions for this can be found in the FAQ.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
ok here are my specs:
windows 7
AMD Athlon II X2 215
4GB RAM
NVIDIA GeForce 9200

and here is the fs2_open.log
Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace version: 3.6.12
Passed cmdline options:
  -spec_exp 8.2
  -spec_static 3.5
  -spec_point 8.6
  -spec_tube 1.0
  -ambient_factor 70
  -env
  -mipmap
  -missile_lighting
  -glow
  -spec
  -normal
  -3dshockwave
  -ballistic_gauge
  -dualscanlines
  -orbradar
  -rearm_timer
  -targetinfo
  -3dwarp
  -ship_choice_3d
  -weapon_choice_3d
  -warp_flash
  -no_ap_interrupt
  -snd_preload
Building file index...
Found root pack 'i:\root.vp' with a checksum of 0x0c6bc78f
Found root pack 'i:\data\cbanim.vp' with a checksum of 0xfcae9a0f
Found root pack 'i:\data\freespace.vp' with a checksum of 0x0b518f95
Found root pack 'i:\data\voc.vp' with a checksum of 0xc67c8f48
Searching root 'C:\Games\freespace 2\' ... 2 files
Searching root 'i:\' ... 7 files
Searching root pack 'i:\root.vp' ... 17 files
Searching root pack 'i:\data\cbanim.vp' ... 57 files
Searching root pack 'i:\data\freespace.vp' ... 2887 files
Searching root pack 'i:\data\voc.vp' ... 0 files
Found 6 roots and 2970 files.
Setting language to English
Wokka!  Error opening file (strings.tbl)!
TABLES: Unable to parse 'strings.tbl'!  Error code = 5.
Initializing OpenAL...
  Using 'Generic Software' as OpenAL sound device...
  OpenAL Vendor     : Creative Labs Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

... OpenAL successfully initialized!
Initializing OpenGL graphics device at 800x600 with 16-bit color...
  Initializing WGL...
  Requested WGL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1
  Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  OpenGL Vendor     : NVIDIA Corporation
  OpenGL Renderer   : GeForce 9200/PCI/SSE2
  OpenGL Version    : 3.2.0

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Using extension "GL_NV_vertex_program3".
  Found special extension function "wglSwapIntervalEXT".

  Initializing Shaders Manager...
  Loading and compiling main shaders...
    Compiling main shader ->  null-v.sdr (null-v.sdr) / null-f.sdr (null-f.sdr) ...
      Shader file(s) (null-v.sdr / null-f.sdr) not found!
      Shader in_error!  Disabling GLSL!
  Shaders Manager initialized.

  Max texture units: 4 (4)
  Max elements vertices: 1048576
  Max elements indices: 1048576
  Max texture size: 8192x8192
  Can use compressed textures: YES
  Texture compression available: YES
  Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 760 KB
Size of bitmap extra info = 52 bytes
ANI cursorweb with size 12x23 (28.1% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
SCRIPTING: Inititialization complete.
WARNING: "Could not create font from typeface 'font03.vf'!" at font.cpp:768
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
Wokka!  Error opening file (pixels.tbl)!
TABLES: Unable to parse 'pixels.tbl'!  Error code = 5.

 

Offline The E

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It seems you do not have FS2 installed.

Code: [Select]
Found root pack 'i:\root.vp' with a checksum of 0x0c6bc78f
Found root pack 'i:\data\cbanim.vp' with a checksum of 0xfcae9a0f
Found root pack 'i:\data\freespace.vp' with a checksum of 0x0b518f95
Found root pack 'i:\data\voc.vp' with a checksum of 0xc67c8f48

Whatever these files are, they do not belong to any FS2 version or FSO-based total conversion I am familiar with.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Hopefully it's installed in a different place or FSO was extracted to the wrong folder. . . . Otherwise.
:lol:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 
FS2 works fine and the launcher is in the same folder as every thing thats needed, well thanks for your help im going to try reinstalling both FS2 and FSO in another folder thats empty and see if that works

  

Offline Shivan Hunter

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  • FRED needs lambdas!
It seems you do not have FS2 installed.

Code: [Select]
Found root pack 'i:\root.vp' with a checksum of 0x0c6bc78f
Found root pack 'i:\data\cbanim.vp' with a checksum of 0xfcae9a0f
Found root pack 'i:\data\freespace.vp' with a checksum of 0x0b518f95
Found root pack 'i:\data\voc.vp' with a checksum of 0xc67c8f48

Whatever these files are, they do not belong to any FS2 version or FSO-based total conversion I am familiar with.

um, those are the vps for FS1. Are you sure your FSO exes are in the FS2 folder?