Here's the D3D THING the launcher compiled:
Modes:
189: (2048x1536)x32 bit, 75 rr
188: (2048x1536)x32 bit, 70 rr
187: (2048x1536)x32 bit, 66 rr
186: (2048x1536)x32 bit, 60 rr
185: (2048x1536)x16 bit, 75 rr
184: (2048x1536)x16 bit, 70 rr
183: (2048x1536)x16 bit, 66 rr
182: (2048x1536)x16 bit, 60 rr
181: (1920x1440)x32 bit, 85 rr
180: (1920x1440)x32 bit, 75 rr
179: (1920x1440)x32 bit, 60 rr
178: (1920x1440)x16 bit, 85 rr
177: (1920x1440)x16 bit, 75 rr
176: (1920x1440)x16 bit, 60 rr
175: (1920x1200)x32 bit, 100 rr
174: (1920x1200)x32 bit, 85 rr
173: (1920x1200)x32 bit, 75 rr
172: (1920x1200)x32 bit, 60 rr
171: (1920x1200)x16 bit, 100 rr
170: (1920x1200)x16 bit, 85 rr
169: (1920x1200)x16 bit, 75 rr
168: (1920x1200)x16 bit, 60 rr
167: (1920x1080)x32 bit, 100 rr
166: (1920x1080)x32 bit, 75 rr
165: (1920x1080)x32 bit, 60 rr
164: (1920x1080)x16 bit, 100 rr
163: (1920x1080)x16 bit, 75 rr
162: (1920x1080)x16 bit, 60 rr
161: (1856x1392)x32 bit, 90 rr
160: (1856x1392)x32 bit, 75 rr
159: (1856x1392)x32 bit, 72 rr
158: (1856x1392)x32 bit, 60 rr
157: (1856x1392)x16 bit, 90 rr
156: (1856x1392)x16 bit, 75 rr
155: (1856x1392)x16 bit, 72 rr
154: (1856x1392)x16 bit, 60 rr
153: (1800x1440)x32 bit, 90 rr
152: (1800x1440)x32 bit, 70 rr
151: (1800x1440)x32 bit, 60 rr
150: (1800x1440)x16 bit, 90 rr
149: (1800x1440)x16 bit, 70 rr
148: (1800x1440)x16 bit, 60 rr
147: (1792x1344)x32 bit, 90 rr
146: (1792x1344)x32 bit, 85 rr
145: (1792x1344)x32 bit, 75 rr
144: (1792x1344)x32 bit, 60 rr
143: (1792x1344)x16 bit, 90 rr
142: (1792x1344)x16 bit, 85 rr
141: (1792x1344)x16 bit, 75 rr
140: (1792x1344)x16 bit, 60 rr
139: (1600x1200)x32 bit, 120 rr
138: (1600x1200)x32 bit, 100 rr
137: (1600x1200)x32 bit, 85 rr
136: (1600x1200)x32 bit, 75 rr
135: (1600x1200)x32 bit, 70 rr
134: (1600x1200)x32 bit, 60 rr
133: (1600x1200)x16 bit, 120 rr
132: (1600x1200)x16 bit, 100 rr
131: (1600x1200)x16 bit, 85 rr
130: (1600x1200)x16 bit, 75 rr
129: (1600x1200)x16 bit, 70 rr
128: (1600x1200)x16 bit, 60 rr
127: (1280x1024)x32 bit, 160 rr
126: (1280x1024)x32 bit, 120 rr
125: (1280x1024)x32 bit, 100 rr
124: (1280x1024)x32 bit, 90 rr
123: (1280x1024)x32 bit, 85 rr
122: (1280x1024)x32 bit, 75 rr
121: (1280x1024)x32 bit, 70 rr
120: (1280x1024)x32 bit, 60 rr
119: (1280x1024)x32 bit, 47 rr
118: (1280x1024)x32 bit, 43 rr
117: (1280x1024)x16 bit, 160 rr
116: (1280x1024)x16 bit, 120 rr
115: (1280x1024)x16 bit, 100 rr
114: (1280x1024)x16 bit, 90 rr
113: (1280x1024)x16 bit, 85 rr
112: (1280x1024)x16 bit, 75 rr
111: (1280x1024)x16 bit, 70 rr
110: (1280x1024)x16 bit, 60 rr
109: (1280x1024)x16 bit, 47 rr
108: (1280x1024)x16 bit, 43 rr
107: (1280x768)x32 bit, 85 rr
106: (1280x768)x32 bit, 75 rr
105: (1280x768)x32 bit, 60 rr
104: (1280x768)x32 bit, 56 rr
103: (1280x768)x16 bit, 85 rr
102: (1280x768)x16 bit, 75 rr
101: (1280x768)x16 bit, 60 rr
100: (1280x768)x16 bit, 56 rr
99: (1152x864)x32 bit, 100 rr
98: (1152x864)x32 bit, 85 rr
97: (1152x864)x32 bit, 75 rr
96: (1152x864)x32 bit, 70 rr
95: (1152x864)x32 bit, 60 rr
94: (1152x864)x32 bit, 47 rr
93: (1152x864)x32 bit, 43 rr
92: (1152x864)x16 bit, 100 rr
91: (1152x864)x16 bit, 85 rr
90: (1152x864)x16 bit, 75 rr
89: (1152x864)x16 bit, 70 rr
88: (1152x864)x16 bit, 60 rr
87: (1152x864)x16 bit, 47 rr
86: (1152x864)x16 bit, 43 rr
85: (1024x768)x32 bit, 200 rr
84: (1024x768)x32 bit, 160 rr
83: (1024x768)x32 bit, 150 rr
82: (1024x768)x32 bit, 120 rr
81: (1024x768)x32 bit, 100 rr
80: (1024x768)x32 bit, 90 rr
79: (1024x768)x32 bit, 85 rr
78: (1024x768)x32 bit, 75 rr
77: (1024x768)x32 bit, 72 rr
76: (1024x768)x32 bit, 70 rr
75: (1024x768)x32 bit, 60 rr
74: (1024x768)x32 bit, 43 rr
73: (1024x768)x16 bit, 200 rr
72: (1024x768)x16 bit, 160 rr
71: (1024x768)x16 bit, 150 rr
70: (1024x768)x16 bit, 120 rr
69: (1024x768)x16 bit, 100 rr
68: (1024x768)x16 bit, 90 rr
67: (1024x768)x16 bit, 85 rr
66: (1024x768)x16 bit, 75 rr
65: (1024x768)x16 bit, 72 rr
64: (1024x768)x16 bit, 70 rr
63: (1024x768)x16 bit, 60 rr
62: (1024x768)x16 bit, 43 rr
61: (800x600)x32 bit, 200 rr
60: (800x600)x32 bit, 160 rr
59: (800x600)x32 bit, 120 rr
58: (800x600)x32 bit, 100 rr
57: (800x600)x32 bit, 90 rr
56: (800x600)x32 bit, 85 rr
55: (800x600)x32 bit, 75 rr
54: (800x600)x32 bit, 72 rr
53: (800x600)x32 bit, 70 rr
52: (800x600)x32 bit, 60 rr
51: (800x600)x32 bit, 56 rr
50: (800x600)x32 bit, 47 rr
49: (800x600)x16 bit, 200 rr
48: (800x600)x16 bit, 160 rr
47: (800x600)x16 bit, 120 rr
46: (800x600)x16 bit, 100 rr
45: (800x600)x16 bit, 90 rr
44: (800x600)x16 bit, 85 rr
43: (800x600)x16 bit, 75 rr
42: (800x600)x16 bit, 72 rr
41: (800x600)x16 bit, 70 rr
40: (800x600)x16 bit, 60 rr
39: (800x600)x16 bit, 56 rr
38: (800x600)x16 bit, 47 rr
37: (640x480)x32 bit, 200 rr
36: (640x480)x32 bit, 160 rr
35: (640x480)x32 bit, 120 rr
34: (640x480)x32 bit, 100 rr
33: (640x480)x32 bit, 90 rr
32: (640x480)x32 bit, 85 rr
31: (640x480)x32 bit, 75 rr
30: (640x480)x32 bit, 72 rr
29: (640x480)x32 bit, 60 rr
28: (640x480)x16 bit, 200 rr
27: (640x480)x16 bit, 160 rr
26: (640x480)x16 bit, 120 rr
25: (640x480)x16 bit, 100 rr
24: (640x480)x16 bit, 90 rr
23: (640x480)x16 bit, 85 rr
22: (640x480)x16 bit, 75 rr
21: (640x480)x16 bit, 72 rr
20: (640x480)x16 bit, 60 rr
19: (640x400)x32 bit, 75 rr
18: (640x400)x32 bit, 60 rr
17: (640x400)x16 bit, 75 rr
16: (640x400)x16 bit, 60 rr
15: (512x384)x32 bit, 75 rr
14: (512x384)x32 bit, 60 rr
13: (512x384)x16 bit, 75 rr
12: (512x384)x16 bit, 60 rr
11: (400x300)x32 bit, 75 rr
10: (400x300)x32 bit, 60 rr
9: (400x300)x16 bit, 75 rr
8: (400x300)x16 bit, 60 rr
7: (320x240)x32 bit, 75 rr
6: (320x240)x32 bit, 60 rr
5: (320x240)x16 bit, 75 rr
4: (320x240)x16 bit, 60 rr
3: (320x200)x32 bit, 75 rr
2: (320x200)x32 bit, 60 rr
1: (320x200)x16 bit, 75 rr
0: (320x200)x16 bit, 60 rr
D3D8 Caps:
caps.Caps.D3DCAPS_READ_SCANLINE: yes
caps.Caps2.D3DCAPS2_CANCALIBRATEGAMMA: no
caps.Caps2.D3DCAPS2_CANRENDERWINDOWED: yes
caps.Caps2.D3DCAPS2_CANMANAGERESOURCE: no
caps.Caps2.D3DCAPS2_DYNAMICTEXTURES: no
caps.Caps2.D3DCAPS2_FULLSCREENGAMMA: yes
caps.Caps2.D3DCAPS2_NO2DDURING3DSCENE: no
caps.Caps3.D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD: no
caps.PresentationIntervals.D3DPRESENT_INTERVAL_IMMEDIATE: yes
caps.PresentationIntervals.D3DPRESENT_INTERVAL_ONE: yes
caps.PresentationIntervals.D3DPRESENT_INTERVAL_TWO: no
caps.PresentationIntervals.D3DPRESENT_INTERVAL_THREE: no
caps.PresentationIntervals.D3DPRESENT_INTERVAL_FOUR: no
caps.CursorCaps.D3DCURSORCAPS_COLOR: no
caps.CursorCaps.D3DCURSORCAPS_LOWRES: no
caps.DevCaps.D3DDEVCAPS_CANBLTSYSTONONLOCAL: yes
caps.DevCaps.D3DDEVCAPS_CANRENDERAFTERFLIP: yes
caps.DevCaps.D3DDEVCAPS_DRAWPRIMTLVERTEX: yes
caps.DevCaps.D3DDEVCAPS_EXECUTESYSTEMMEMORY: yes
caps.DevCaps.D3DDEVCAPS_EXECUTEVIDEOMEMORY: yes
caps.DevCaps.D3DDEVCAPS_HWRASTERIZATION: yes
caps.DevCaps.D3DDEVCAPS_HWTRANSFORMANDLIGHT: yes
caps.DevCaps.D3DDEVCAPS_NPATCHES: no
caps.DevCaps.D3DDEVCAPS_PUREDEVICE: yes
caps.DevCaps.D3DDEVCAPS_QUINTICRTPATCHES: no
caps.DevCaps.D3DDEVCAPS_RTPATCHES: no
caps.DevCaps.D3DDEVCAPS_RTPATCHHANDLEZERO: no
caps.DevCaps.D3DDEVCAPS_SEPARATETEXTUREMEMORIES: no
caps.DevCaps.D3DDEVCAPS_TEXTURENONLOCALVIDMEM: yes
caps.DevCaps.D3DDEVCAPS_TEXTURESYSTEMMEMORY: no
caps.DevCaps.D3DDEVCAPS_TEXTUREVIDEOMEMORY: yes
caps.DevCaps.D3DDEVCAPS_TLVERTEXSYSTEMMEMORY: yes
caps.DevCaps.D3DDEVCAPS_TLVERTEXVIDEOMEMORY: yes
caps.PrimitiveMiscCaps.D3DPMISCCAPS_BLENDOP: no
caps.PrimitiveMiscCaps.D3DPMISCCAPS_CLIPPLANESCALEDPOINTS: no
caps.PrimitiveMiscCaps.D3DPMISCCAPS_CLIPTLVERTS: no
caps.PrimitiveMiscCaps.D3DPMISCCAPS_COLORWRITEENABLE: yes
caps.PrimitiveMiscCaps.D3DPMISCCAPS_CULLCCW: yes
caps.PrimitiveMiscCaps.D3DPMISCCAPS_CULLCW: yes
caps.PrimitiveMiscCaps.D3DPMISCCAPS_CULLNONE: yes
caps.PrimitiveMiscCaps.D3DPMISCCAPS_LINEPATTERNREP: yes
caps.PrimitiveMiscCaps.D3DPMISCCAPS_MASKZ: yes
caps.PrimitiveMiscCaps.D3DPMISCCAPS_TSSARGTEMP: yes
caps.RasterCaps.D3DPRASTERCAPS_ANISOTROPY: yes
caps.RasterCaps.D3DPRASTERCAPS_ANTIALIASEDGES: yes
caps.RasterCaps.D3DPRASTERCAPS_COLORPERSPECTIVE: no
caps.RasterCaps.D3DPRASTERCAPS_DITHER: yes
caps.RasterCaps.D3DPRASTERCAPS_FOGRANGE: yes
caps.RasterCaps.D3DPRASTERCAPS_FOGTABLE: no
caps.RasterCaps.D3DPRASTERCAPS_FOGVERTEX: yes
caps.RasterCaps.D3DPRASTERCAPS_MIPMAPLODBIAS: yes
caps.RasterCaps.D3DPRASTERCAPS_PAT: yes
caps.RasterCaps.D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE: yes
caps.RasterCaps.D3DPRASTERCAPS_WBUFFER: yes
caps.RasterCaps.D3DPRASTERCAPS_WFOG: no
caps.RasterCaps.D3DPRASTERCAPS_ZBIAS: yes
caps.RasterCaps.D3DPRASTERCAPS_ZBUFFERLESSHSR: no
caps.RasterCaps.D3DPRASTERCAPS_ZFOG: no
caps.RasterCaps.D3DPRASTERCAPS_ZTEST: yes
caps.ZCmpCaps.D3DPCMPCAPS_ALWAYS: yes
caps.ZCmpCaps.D3DPCMPCAPS_EQUAL: yes
caps.ZCmpCaps.D3DPCMPCAPS_GREATER: yes
caps.ZCmpCaps.D3DPCMPCAPS_GREATEREQUAL: yes
caps.ZCmpCaps.D3DPCMPCAPS_LESS: yes
caps.ZCmpCaps.D3DPCMPCAPS_LESSEQUAL: yes
caps.ZCmpCaps.D3DPCMPCAPS_NEVER: yes
caps.ZCmpCaps.D3DPCMPCAPS_NOTEQUAL: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_BOTHINVSRCALPHA: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_BOTHSRCALPHA: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_DESTALPHA: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_DESTCOLOR: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_INVDESTALPHA: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_INVDESTCOLOR: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_INVSRCALPHA: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_INVSRCCOLOR: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_ONE: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_SRCALPHA: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_SRCALPHASAT: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_SRCCOLOR: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_ZERO: yes
caps.DestBlendCaps.D3DPBLENDCAPS_BOTHINVSRCALPHA: yes
caps.DestBlendCaps.D3DPBLENDCAPS_BOTHSRCALPHA: yes
caps.DestBlendCaps.D3DPBLENDCAPS_DESTALPHA: yes
caps.DestBlendCaps.D3DPBLENDCAPS_DESTCOLOR: yes
caps.DestBlendCaps.D3DPBLENDCAPS_INVDESTALPHA: yes
caps.DestBlendCaps.D3DPBLENDCAPS_INVDESTCOLOR: yes
caps.DestBlendCaps.D3DPBLENDCAPS_INVSRCALPHA: yes
caps.DestBlendCaps.D3DPBLENDCAPS_INVSRCCOLOR: yes
caps.DestBlendCaps.D3DPBLENDCAPS_ONE: yes
caps.DestBlendCaps.D3DPBLENDCAPS_SRCALPHA: yes
caps.DestBlendCaps.D3DPBLENDCAPS_SRCALPHASAT: no
caps.DestBlendCaps.D3DPBLENDCAPS_SRCCOLOR: yes
caps.DestBlendCaps.D3DPBLENDCAPS_ZERO: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_ALWAYS: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_EQUAL: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_GREATER: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_GREATEREQUAL: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_LESS: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_LESSEQUAL: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_NEVER: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_NOTEQUAL: yes
caps.ShadeCaps.D3DPSHADECAPS_ALPHAGOURAUDBLEND: yes
caps.ShadeCaps.D3DPSHADECAPS_COLORGOURAUDRGB: yes
caps.ShadeCaps.D3DPSHADECAPS_FOGGOURAUD: yes
caps.ShadeCaps.D3DPSHADECAPS_SPECULARGOURAUDRGB: yes
caps.TextureCaps.D3DPTEXTURECAPS_ALPHA: yes
caps.TextureCaps.D3DPTEXTURECAPS_ALPHAPALETTE: no
caps.TextureCaps.D3DPTEXTURECAPS_CUBEMAP: yes
caps.TextureCaps.D3DPTEXTURECAPS_CUBEMAP_POW2: yes
caps.TextureCaps.D3DPTEXTURECAPS_MIPCUBEMAP: no
caps.TextureCaps.D3DPTEXTURECAPS_MIPMAP: yes
caps.TextureCaps.D3DPTEXTURECAPS_MIPVOLUMEMAP: no
caps.TextureCaps.D3DPTEXTURECAPS_NONPOW2CONDITIONAL: yes
caps.TextureCaps.D3DPTEXTURECAPS_PERSPECTIVE: yes
caps.TextureCaps.D3DPTEXTURECAPS_POW2: yes
caps.TextureCaps.D3DPTEXTURECAPS_PROJECTED: yes
caps.TextureCaps.D3DPTEXTURECAPS_SQUAREONLY: no
caps.TextureCaps.D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE: yes
caps.TextureCaps.D3DPTEXTURECAPS_VOLUMEMAP: yes
caps.TextureCaps.D3DPTEXTURECAPS_VOLUMEMAP_POW2: yes
caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFAFLATCUBIC: no
caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFANISOTROPIC: yes
caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC: no
caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFLINEAR: yes
caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFPOINT: yes
caps.TextureFilterCaps.D3DPTFILTERCAPS_MINFANISOTROPIC: yes
caps.TextureFilterCaps.D3DPTFILTERCAPS_MINFLINEAR: yes
caps.TextureFilterCaps.D3DPTFILTERCAPS_MINFPOINT: yes
caps.TextureFilterCaps.D3DPTFILTERCAPS_MIPFLINEAR: yes
caps.TextureFilterCaps.D3DPTFILTERCAPS_MIPFPOINT: yes
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFAFLATCUBIC: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFANISOTROPIC: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFLINEAR: yes
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFPOINT: yes
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MINFANISOTROPIC: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MINFLINEAR: yes
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MINFPOINT: yes
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MIPFLINEAR: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MIPFPOINT: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFAFLATCUBIC: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFANISOTROPIC: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFLINEAR: yes
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFPOINT: yes
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MINFANISOTROPIC: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MINFLINEAR: yes
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MINFPOINT: yes
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MIPFLINEAR: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MIPFPOINT: no
caps.TextureAddressCaps.D3DPTADDRESSCAPS_BORDER: yes
caps.TextureAddressCaps.D3DPTADDRESSCAPS_CLAMP: yes
caps.TextureAddressCaps.D3DPTADDRESSCAPS_INDEPENDENTUV: yes
caps.TextureAddressCaps.D3DPTADDRESSCAPS_MIRROR: yes
caps.TextureAddressCaps.D3DPTADDRESSCAPS_MIRRORONCE: yes
caps.TextureAddressCaps.D3DPTADDRESSCAPS_WRAP: yes
caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_BORDER: no
caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_CLAMP: yes
caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_INDEPENDENTUV: yes
caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_MIRROR: yes
caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_MIRRORONCE: yes
caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_WRAP: yes
caps.LineCaps.D3DLINECAPS_ALPHACMP: yes
caps.LineCaps.D3DLINECAPS_BLEND: yes
caps.LineCaps.D3DLINECAPS_FOG: yes
caps.LineCaps.D3DLINECAPS_TEXTURE: yes
caps.LineCaps.D3DLINECAPS_ZTEST: yes
Max texture width: 2048
Max texture height: 2048
Max volume extent: 256
Max texture repeat: 2048
Max texture aspect: 2048
Max anisotropy: 16
Max vertex W: 10000000000.000000
Guard band (l,t,r,b): 0.000000 0.000000 0.000000 0.000000
Extents adjust: 0
caps.StencilCaps.D3DSTENCILCAPS_DECR: yes
caps.StencilCaps.D3DSTENCILCAPS_DECRSAT: yes
caps.StencilCaps.D3DSTENCILCAPS_INCR: yes
caps.StencilCaps.D3DSTENCILCAPS_INCRSAT: yes
caps.StencilCaps.D3DSTENCILCAPS_INVERT: yes
caps.StencilCaps.D3DSTENCILCAPS_KEEP: yes
caps.StencilCaps.D3DSTENCILCAPS_REPLACE: yes
caps.StencilCaps.D3DSTENCILCAPS_ZERO: yes
caps.FVFCaps.D3DFVFCAPS_DONOTSTRIPELEMENTS: no
caps.FVFCaps.D3DFVFCAPS_PSIZE: yes
caps.FVFCaps.D3DFVFCAPS_TEXCOORDCOUNTMASK: yes
caps.TextureOpCaps.D3DTEXOPCAPS_ADD: yes
caps.TextureOpCaps.D3DTEXOPCAPS_ADDSIGNED: yes
caps.TextureOpCaps.D3DTEXOPCAPS_ADDSIGNED2X: yes
caps.TextureOpCaps.D3DTEXOPCAPS_ADDSMOOTH: yes
caps.TextureOpCaps.D3DTEXOPCAPS_BLENDCURRENTALPHA: yes
caps.TextureOpCaps.D3DTEXOPCAPS_BLENDDIFFUSEALPHA: yes
caps.TextureOpCaps.D3DTEXOPCAPS_BLENDFACTORALPHA: yes
caps.TextureOpCaps.D3DTEXOPCAPS_BLENDTEXTUREALPHA: yes
caps.TextureOpCaps.D3DTEXOPCAPS_BLENDTEXTUREALPHAPM: yes
caps.TextureOpCaps.D3DTEXOPCAPS_BUMPENVMAP: yes
caps.TextureOpCaps.D3DTEXOPCAPS_BUMPENVMAPLUMINANCE: no
caps.TextureOpCaps.D3DTEXOPCAPS_DISABLE: yes
caps.TextureOpCaps.D3DTEXOPCAPS_DOTPRODUCT3: yes
caps.TextureOpCaps.D3DTEXOPCAPS_LERP: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATE: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATE2X: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATE4X: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MULTIPLYADD: yes
caps.TextureOpCaps.D3DTEXOPCAPS_PREMODULATE: no
caps.TextureOpCaps.D3DTEXOPCAPS_SELECTARG1: yes
caps.TextureOpCaps.D3DTEXOPCAPS_SELECTARG2: yes
caps.TextureOpCaps.D3DTEXOPCAPS_SUBTRACT: yes
Max texture blend stages: 8
Max simultaneous textures: 3
caps.VertexProcessingCaps.D3DVTXPCAPS_DIRECTIONALLIGHTS: yes
caps.VertexProcessingCaps.D3DVTXPCAPS_LOCALVIEWER: yes
caps.VertexProcessingCaps.D3DVTXPCAPS_MATERIALSOURCE7: yes
caps.VertexProcessingCaps.D3DVTXPCAPS_POSITIONALLIGHTS: yes
caps.VertexProcessingCaps.D3DVTXPCAPS_TEXGEN: yes
caps.VertexProcessingCaps.D3DVTXPCAPS_TWEENING: yes
caps.VertexProcessingCaps.D3DVTXPCAPS_NO_VSDT_UBYTE4: no
Max active lights: 8
Max user clip planes: 6
Max vertex blend matrices: 4
Max vertex blend matrix index: 0
Max point size: 256.000000
Max Prim count: 65535
Max Vertrx index: 65535
Max Streams: 8
Max Stream stride: 1024
Vertex shader version: 0.0
Max vertex shader const: 0
Pixel shader version: 0.0
Max pixel shader value: 0
Edited by Kal: Code tags added, for shrinky goodness.