Originally posted by Kalfireth
I always wondered how you did this stuff - figured it was to much to do by hand! Greg Martin is the only guy I know of capable of that level of work...
Oh, I could probably do that, but it would take ages (and leave less time for making it look actually good). And since Real Life⢠can provide eye candy like this there's no reason in not using it.
Although you will still have to do at least a quarter of it from scratch since normally only small parts are really suitable and fit together. It's sometimes almost more work than doing it from scratch

Originally posted by Kalfireth
That said, it's damn good ****. If that was part of a skybox with similar "whisps" of nebula going the entire way around (though perhaps not as many more big set-piece sections) it'd look incredible. As an aside though the star looks maybe a bit large, almost as if it's out on the edge of the nebula but very dim. I realise as you said though it's only early-stage
I don't think it would be too good with a skybox. Everyone uses stuff like this on skyboxed and it results in making it look blurred and weird (unless you have a uber-high textures skybox slowing you down to death). The Idea is to use this as a normal background, and have some other pieces fitting it, so you can puzzle together your own 'skybox'. Heck, I'd even be willing to go through all the campaign missions to adjust the backgrounds if necessary

Might be necessary to give the FS standard 'skybox' a poly upgrade though. We'll have to see - haven't tried it in-game yet.
The star's alright, I did it like this on purpose. It's kinda in the center point of the nebula. And yeah, the nebula could use some more work - especially not too fond of the part lower left to the star (in the bottom left corner of the image).