Author Topic: Computer Games  (Read 7067 times)

0 Members and 1 Guest are viewing this topic.

Offline Grey Wolf

Bit of a question. What's all of your opinions on the original Deus Ex?
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline mikhael

  • Back to skool
  • 211
  • Fnord!
    • http://www.google.com/search?q=404error.com
Quote
Originally posted by Stealth[cro]

X2 the Threat isn't nearly as bad as people make it seem. Freelancer, which was supposed to be in the same genre, was good, but the economic system in there was static. There are many reasons why X2 is better than FL (I won't list now, even though FL has the advantage of having MP as a possibility), but one thing you can't deny is that the X2 universe is more alive than that in any Elitoid.

Granted, the character animations (barring commlink screens) are horrible, and the story is far from revolutionary, but considering it's meant to be an open game you don't really need the plot, unless you really need those freebies like the free ATS Mercury or the equipment off that ATP Express. Besides, it's one of the rare that lets you be a bounty hunter in the fullest sense - kill the pilot and scavenge the ship. :hopping:


Actually, its really, incredibly, utterly bad. Let's see. First the box says 'Space Simulator'. This is false advertising. It should read "Economic Simulator (with really god damned bad arcade space combat tacked on as an afterthought)". Second, the space piloting and combat sucks like the proverbial singularity.

You compare the game to Freelancer, which is patently silly. Freelancer, for all its flaws, is a space combat game first, with a cheesy little economic system tacked on. It didn't say, on the box, "Freelancer -- Economic Simulator".

For all its flaws, Freelancer is the far better playing, better looking, better put together game. All this and I don't really much like Freelancer.

It is my mission in life to make sure that everyone knows just how bad X2 really is.


GW2009: Dx is one of the best PC games I've ever played. It is, in fact, in the top five with System Shock 2, Thief, I-War2 and Baldur's Gate.

Actually, make that 'top three'. Thief, Shock2 and Deus Ex get the top three spots.
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline redsniper

  • 211
  • Aim for the Top!
Quote
Originally posted by Grey Wolf 2009
Bit of a question. What's all of your opinions on the original Deus Ex?

I got it on PS2. It's awesome. Freakin' awesome :yes:
just play it
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."

 

Offline Drew

  • 29
    • http://www.galactic-quest.com
Deus Ex = boring pos
[(WWF - steroids + ties - spandex) / Atomic Piledrivers] - viewing audience = C-SPAN

My god.. He emptied the gasoline tank from the van onto your cat, lit him on fire, threw him in the house and dove for cover.  :wtf: Family indeed.  ~ KT

Happiness is belt fed.

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Quote
Originally posted by Drew
Deus Ex = boring pos


Drew = Heathen ;)
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Drew

  • 29
    • http://www.galactic-quest.com
i have more fun when i kick the bots asses on UT at godlike, lighning mode, %110 speed. :D

Deus Ex is an RPG that shouldnt have been an FPS
[(WWF - steroids + ties - spandex) / Atomic Piledrivers] - viewing audience = C-SPAN

My god.. He emptied the gasoline tank from the van onto your cat, lit him on fire, threw him in the house and dove for cover.  :wtf: Family indeed.  ~ KT

Happiness is belt fed.

 

Offline Ghostavo

  • 210
  • Let it be glue!
    • Skype
    • Steam
    • Twitter
Quote
Originally posted by mikhael
Actually, make that 'top three'. Thief, Shock2 and Deus Ex get the top three spots.


Blasphemy!!! KILL THE HERETIC!!!! All hail FreeSpace 2!!! :D
"Closing the Box" - a campaign in the making :nervous:

Shrike is a dirty dirty admin, he's the destroyer of souls... oh god, let it be glue...

 

Offline Martinus

  • Aka Maeglamor
  • 210
    • Hard Light Productions
[color=66ff00]Deus Ex is IMHO quite excellent.

Mindless blast em ups like quake and UT, now those are boring.
[/color]

 
Escape Velocity Nova (WARNING: extremely addictive)

 

Offline Janos

  • A *really* weird sheep
  • 28
Quote
Originally posted by beatspete
Soldat. Independant development, 2d shooter.  Think worms + quake.  
Its been mention on HLP before i think, but its free to download (cheap to register) and the multiplayer online passes many an hour.

http://www.soldat.prv.pl/


SOLDAT
SOLDAT
SOLDAT
SOLDAT
SOLDAT AAAALL THE WAAAAAYYYYY

Soldat should be compulsory.

I just love this game. Wuv it to the eXXXtreme! Beatspete, what's your nick? I use El Perkele [NOT GAY!!]. I must meet and challenge you.
lol wtf

 

Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
  • 210
Quote
Originally posted by Tiara
Imperium Galactica II: Alliances
 


Ya know a girl I met in budapest used to work for the company that made the IG series. Apparently, they also made something called Alcatraz. Judging by the number of times I've heard about it (0), it can't be really good.

I think I should pick that one up somtime.
"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n
Bah. You're an admin, you've had practice at this spanking business. - Odyssey

 
Actually I started digging some old games out of my CD drawer. I remember the original Unreal was hailed as amazing when it came out, and I'll always remember it as the first FPS that introduced the concept of scenic realism to the genre. The story's non-existent, but the levels (and the sheer length of the game - it's hugely long) are brilliant. Think you can get it as part of a pack with Unreal Tournament these days?

 
Yup, I remember seeing an UT/U/Return to Na Pali pack somewhere...

Quote
Originally posted by mikhael
First the box says 'Space Simulator'. This is false advertising. It should read "Economic Simulator (with really god damned bad arcade space combat tacked on as an afterthought)".

Space sim = "Trade-fight-build-think sim". Pretty true considering the origins and the gameplay.
For a physical system that resembles that of FS2 (+ lateral thrusters and inertia), I don't think space combat is all that arcade.
Quote
Second, the space piloting and combat sucks like the proverbial singularity.

Experience tells me only people who can't figure out the way combat works, especially M5 combat (which involves a LOT of turning and throttling, like hunting down a Shivan Dragon) say that. Combat is one of the things you need to learn, it doesn't work all as dandy as in FreeSpace (which I still consider a damn good space combat sim). Freelancer wasn't much different in that aspect, either, aside from the rarely-used Inertial mode. I mean, every ship capped at 80 m/s?
Quote
You compare the game to Freelancer, which is patently silly. Freelancer, for all its flaws, is a space combat game first, with a cheesy little economic system tacked on. It didn't say, on the box, "Freelancer -- Economic Simulator".

Not true, FL boasted for a LONG time with its "all-powerful trade system." The promo said so, LancersReactor said so (and continued slagging X2 until someone actually figured tolerance was the better part of valor here).

Quote
For all its flaws, Freelancer is the far better playing, better looking, better put together game. All this and I don't really much like Freelancer.

Better playing, yet you don't like it. Better looking - only with some ships and maybe one or two sectors, but that's my opinion only.

Quote
It is my mission in life to make sure that everyone knows just how bad X2 really is.

Being a zealot for some game is okay enough by me, but being an anti-game zealot... If you don't like the game, it just means you're not cut out for it, not that the game sucks. Hell, a lot of people never played FS, kept saying it sucked, ad then tried it. Some dropped because they weren't good, some because they didn't like it. But none ever said it was a bad game just because they sucked at it.

Mod, Admin, anyone... please move this X2 firefight someplace else, I don't think I can extinguish it, even though I know i'm one of the incinerators here. :sigh:
« Last Edit: April 05, 2004, 04:26:32 pm by 800 »
A Seth is a terrible thing to waste. The reverse applies for Shivans.

"Look at you, Hacker... a pathetic creature of meat and bone, panting and sweating as you run through my corridors... How can you challenge a PERFECT, IMMORTAL MACHINE?"
        -- Shodan, the Devil of Citadel Station, 2072 AD

-= Freshly hooked on LSD... er, DSL=-

 
I'm in agreement with what mik said, combat in the first X game was actually possible without becoming an AI-ram-you-to-death-fest. X2 was regressive in the combat respect - and even if they fixed this in a patch, it was unforgivable to release the game in its original state.

And it's the only space sim which has a more horrific interface than Klingon Academy.

 

Offline aldo_14

  • Gunnery Control
  • 213
< diversion >
BOOM!!


So, um, any other decent games coming/ out then?

 

Offline Grey Wolf

Uhh.... Thief 3?
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by Grey Wolf 2009
Uhh.... Thief 3?


Project Lead just quit, apparently.  http://www.avault.com/news/displaynews.asp?story=422004-144750

Y'know what?  Thiking about it, there are roughly 2 (PC) games I can think of that I actually want due to come out this year.  And only one of them I can remember offhand (that bugbear nutcase racing game).  Plus GTA:SA on the PS2.

 

Offline kode

  • The Swedish Chef
  • 28
  • The Swede
    • http://theswe.de
get a console. all it has is games. I just recently got myself a dreamcast and am now discovering the wondrous world of great games on a dead console.

oh, and I got myself another part in the resident evil series for the gamecube. only like 3 to go now before resident evil 4 comes out...
Pray, v. To ask that the laws of the universe be annulled in behalf of a single petitioner confessedly unworthy.
- Ambrose Bierce
<Redfang> You're almost like Stryke 9 or an0n
"Facts do not cease to exist because they are ignored."
- Aldous Huxley
WAR IS PEACE
FREEDOM IS SLAVERY
IGNORANCE IS STRENGTH

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by kode
get a console. all it has is games. I just recently got myself a dreamcast and am now discovering the wondrous world of great games on a dead console.

oh, and I got myself another part in the resident evil series for the gamecube. only like 3 to go now before resident evil 4 comes out...


I have a console.  A Ps2.  I've bought exactly 3 games since i got it - and one of those is the sequel to the other (PES2 & PES3).

 

Offline mikhael

  • Back to skool
  • 211
  • Fnord!
    • http://www.google.com/search?q=404error.com
Quote
Originally posted by Stealth[cro]

Space sim = "Trade-fight-build-think sim". Pretty true considering the origins and the gameplay.
For a physical system that resembles that of FS2 (+ lateral thrusters and inertia), I don't think space combat is all that arcade.

Um. Yeah. FS2 is an arcade space combat game. IWar2 is a Space combat simulator. There's a huge difference.

Quote

Experience tells me only people who can't figure out the way combat works, especially M5 combat (which involves a LOT of turning and throttling, like hunting down a Shivan Dragon) say that. Combat is one of the things you need to learn, it doesn't work all as dandy as in FreeSpace (which I still consider a damn good space combat sim). Freelancer wasn't much different in that aspect, either, aside from the rarely-used Inertial mode. I mean, every ship capped at 80 m/s?

Yep. Freelancer did indeed suck, but at least, after you got over the idiosyncracies, there was a game in it. On the other hand, X2's combat involved, um, sitting back and shooting at the enemy targets. See, they don't run, they don't dodge, they don't try to get on your six. They just try to ram you. Yeah, shooting them enemies bearing straight down on you: that's the essence of combat. Wheee!

Quote

Not true, FL boasted for a LONG time with its "all-powerful trade system." The promo said so, LancersReactor said so (and continued slagging X2 until someone actually figured tolerance was the better part of valor here).

Did it? I must have missed it whilst I was ignoring the game for ignoring the joystick. Funny thing though: in the game, the trade system is 100% secondary and completely supernumerary, kinda light the space combat end of X2. You can get through almost the entire game without having to deal with either.

Quote

Better playing, yet you don't like it. Better looking - only with some ships and maybe one or two sectors, but that's my opinion only.

Yep. Starcraft is better than Warcraft, but I still don't like either game. See, its possilbe to form an intelligent opinion about how subjectively good or bad a game is after you play it--and still not like the game. Aquanox2 bites major ass, but its a better game than X2 in a lot of ways.

The thing with the "looks" department of X2 is that it was inconsistent. The backgrounds were gorgeous. Some of space was stunning. The ships... well, the ships were these amorphous blobs with badly tiled textures and incredibly ugly designs, for the most part. The bases, for the most part were the same way. It doesn't take long playing the game before one would rather stay in a base and remotely manage all of your factories and shipping and let the computer handle the mind-numbing combat JUST SO YOU DON'T HAVE TO SEE THE "SPACE COMBAT ENGINE" at work.

Quote

Being a zealot for some game is okay enough by me, but being an anti-game zealot... If you don't like the game, it just means you're not cut out for it, not that the game sucks. Hell, a lot of people never played FS, kept saying it sucked, ad then tried it. Some dropped because they weren't good, some because they didn't like it. But none ever said it was a bad game just because they sucked at it.

See, you're assuming I'm bad at the game. I wasn't: I never had a problem with the combat (except when I was trying to do things with the starting ship that shouldn't be done!).  I just found the game to, you know, suck donkey balls.

I can respect the fact that you like the game. Good for you. I won't sit back and let you recommend that someone else buy it without giving fair, shrill warning first. Its not fair to them. People shouldn't buy games that are this bad--especially if they live somewhere that doesn't let you return a bad game.

BTW, I'll thank you to not cast aspersions at me. Argue the game, not the player, thanks.
[I am not really here. This post is entirely a figment of your imagination.]