Eh....Had the inlaws here all last week so not much got done. But I whipped through some stuff this weekend.
1) top & bottom armor plates & tail all beveled and smoothed
2) Maybe New gunpod
Lookin boss with the new tex maps from DaBrain & LS
Before anyone screams anything about LOD's ane env/shine maps the gun pods are UV'd to correct parts of the existing texture -and- I would have to do a new LOD for the next one down. But the gun pods are what I saw a few requests for and also what I wanted to get done first.
Now the question is, this thing is ~ 2050 polys right now and I haven't even smoothed out the cockpit yet, I -think- that'll only be about twenty-thirty more polys
. So looking at the overall shot I'm not sure that I'm gonna need to do all the other missle/gunholes. Then again, the new gun pod is -very- noticable and really draws attention to the lack of depth on all the other munition holes. Opinions? Suggestions?