Author Topic: WIP higher res Fighter maps  (Read 60000 times)

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Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
WIP higher res Fighter maps
This Tauret, as good as it may be... what an ugly ship :p
SCREW CANON!

 

Offline DaBrain

  • Screensniper
  • 212
    • Shadows of Lylat board
WIP higher res Fighter maps
Quote
Originally posted by Nico
This Tauret, as good as it may be... what an ugly ship :p


Agreed ;)


@LS You should have a look a this. If you like it I'll finish it, if not it will say 'hello' to the trash.

http://www.8ung.at/dabrain/WIP_ursa_50.zip

(~50%)

Well, I like it very much, the ursa looks somewhat bigger, more real.
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
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Offline Lightspeed

  • Light Years Ahead
  • 212
WIP higher res Fighter maps
I dont know if it fits the Ursa. This seems more fit for FS2 vessels.
Modern man is the missing link between ape and human being.

 

Offline Rictor

  • Murdered by Brazilian Psychopath
  • 29
WIP higher res Fighter maps
uh, guys? any updates and whatnot? just curious to see the latest and greatest, as I think most people are.

 

Offline Turambar

  • Determined to inflict his entire social circle on us
  • 210
  • You can't spell Manslaughter without laughter
WIP higher res Fighter maps
Erinyes and Artemis in the works with me
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
WIP higher res Fighter maps
Quote
Originally posted by Turambar
Erinyes and Artemis in the works with me

D.H. or just standard?
The Trivial Psychic Strikes Again!

 

Offline Lightspeed

  • Light Years Ahead
  • 212
WIP higher res Fighter maps
Waiting for DaB's Perseus...

And not working on anything at the moment, as I have serious problems with my FS2 SCP install. Trying to sort them out at the moment :doubt:
Modern man is the missing link between ape and human being.

 

Offline DaBrain

  • Screensniper
  • 212
    • Shadows of Lylat board
WIP higher res Fighter maps
Yeah, sry I had not time for it, but I'll work on it today.

I'll have more time next week. I think the supportship will get finishec very fast.
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Turambar

  • Determined to inflict his entire social circle on us
  • 210
  • You can't spell Manslaughter without laughter
WIP higher res Fighter maps
do my serapis LS.  Its in my Swooh account.  The link's on the previous page.  Serapis needs it
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
WIP higher res Fighter maps



?


This is hard to do...
Freelance Modeler | Amateur Artist

 

Offline Lightspeed

  • Light Years Ahead
  • 212
WIP higher res Fighter maps
You're on the right track there. Try to make the lines clearer.
Modern man is the missing link between ape and human being.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
WIP higher res Fighter maps
?
to me that's the vanilla one :p
SCREW CANON!

 

Offline Lightspeed

  • Light Years Ahead
  • 212
WIP higher res Fighter maps
Be happy you dont remember the vanilla one right :D
Modern man is the missing link between ape and human being.

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
WIP higher res Fighter maps
Not worth the slowdown.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
WIP higher res Fighter maps
What the hell do you know? What slow down? Upgrade your PC and there'll be no slowdown. [/angry at the dismissal of alot of hard work]
Freelance Modeler | Amateur Artist

 

Offline Turambar

  • Determined to inflict his entire social circle on us
  • 210
  • You can't spell Manslaughter without laughter
WIP higher res Fighter maps
is there a modelview program i can use so i dont have to go in the techroom and run a mission every time i want to check my progress?

Artemis is almost done
Erinyes is looking pretty (HUGE improvement)
Orion... eh, ill finish it up when i feel like it
Herc 2... work on something else in the meantime DaB
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline Rictor

  • Murdered by Brazilian Psychopath
  • 29
WIP higher res Fighter maps
Turambar, yeah ModelView, part of the DM Tools set.

could you post pics of the artemis and/or erynies??

 

Offline Turambar

  • Determined to inflict his entire social circle on us
  • 210
  • You can't spell Manslaughter without laughter
WIP higher res Fighter maps
i got the tool, so now how do i get it to use my textures?
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
WIP higher res Fighter maps
Modelview doesn't use the -mod system so as long as you have PCX versions of the textures in the data/maps folder they'll show up.

You're probably better off just getting Truespace and just extracting the .cob of the model you're working on though cause converting to PCX will ruin your textures.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Lightspeed

  • Light Years Ahead
  • 212
WIP higher res Fighter maps
youll need to save a copy of your work as a 8-bit PCX so ModelView can open it. Modelview in turn screws up the palette and stuff anyway, so the only thing you can really see with it is if your UV mapping works.
Modern man is the missing link between ape and human being.