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So... I think it's time for public test release in the next few days.
I want to add so much more.... but I even had to remove a "feature", that didn't work very well.Maybe I can find a way to get it to work for the real final release.
And look at the V-Ram usage.It's not even using half of my gfx memory. So... I think it's time for public test release in the next few days.
That's the bloom affect of the 3d shockwaves. That bloom affect is present in the medium quality, high quality, and very high quality 3d shockwaves. It's one reason i've never understood why people just love the low end ones, the low end 3d shockwaves look like crap, and as long as you have the medium quality ones you get shockwaves that look like the very high quality ones that run fine on most hardware.
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