this engine sure has come a long way...
i highly doubt, chris roberts will be able to beat us
(well, of course he will as far as graphics go, but if his game is going to have half the features of FS2 at this point i'll be deeply impressed)
Apparently in Star Citizen, you'll be able to team up co-operatively with friends in multi-crewed ships like the Constellation and work together Millenium Falcon-style - i.e. players can man gun turrets, launch in a snub fighter, or navigate the ship's full 3D interior in real-time doing other things (i.e. FPS boarding action stuff). I don't quite see that happening in FS2
But realistically - Star Citizen will have it's strengths and weaknesses in some areas, FS2 in others. I'll play them both and enjoy them both accordingly.