I just thought the general freespace modding forum would get more attention than this out-of-the way thread.
Anyhow, I don't have any complaints about the positioning of the nose fighter bay, if that's what it is, but I think the nose could use more detail. The walls are too thin, is my major complaint. Paper-thin armor does not a safe fighter bay make.
I like the dichtomy between the smooth shape and the huge, blocky turrets. Plus, you've got a lot of elements one sees on the newer GTVA capships that you don't see from other universes or older stuff like the Orion. I like that. Surface seems to be excessively bumpy in some places, though. Maybe you could smooth it out a bit. Also, what's with the massive pods? Some kind of kick-ass oversized sensor system? I think they're kinda ugly, if you don't have some specific need for them.
About the turrets, the two ventral aftmost guns are in totally unbelievable positions. Any turret requires substantial room in the hull below it for related components. Since these are projectile-launchers based vaguely on those from a 1940s battleship, they should probably have no less than three times the volume of the turret in dedicated space below them, if not four or five. The turrets I specified have almost nothing but engine underneath them. The forwardmost dorsal turret is debatable.