Author Topic: Model and Normal Maps Status  (Read 161694 times)

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Offline Vasudan Admiral

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Re: The Big Normal Maps Thread
Oh wow that looks superb. Well done indeed. :D

Oh - your link is a bit broken with an extra [/url on the end of it.
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
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Offline Cobra

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Re: The Big Normal Maps Thread
*gape*
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Cobra

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Re: The Big Normal Maps Thread
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 
Re: The Big Normal Maps Thread
What's the little grey thing in the black above the Ursa?

 

Offline Galemp

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Re: The Big Normal Maps Thread
See if you can guess.

Hint:
Spoiler:
The mission name is Black Omega.
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Re: The Big Normal Maps Thread
It's from a mod?  I've never played any mods, can't get them to work. I'll try again when I have a new pc.

 

Offline Cobra

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Re: The Big Normal Maps Thread
You haven't played FS1, have you?
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Snail

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Re: The Big Normal Maps Thread
You haven't played FS1, have you?
I did, but for the missions after Doomsday I just used Shivan Super Lasers to rape all the enemy ships (including the Lucifer) and I forgot what happened in all the later missions.

 

Offline Polpolion

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Re: The Big Normal Maps Thread
Hey, so if I'm making my own normal maps for some ships, let's say in gimp, do I just save them as a .tga and put them in the maps folder with the original map? How exactly do I go about putting them into Freespace?

 

Offline Cobra

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Re: The Big Normal Maps Thread
You can save them as .dds too; what you do is that you use the original filename, but you add -normal at the end.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Woolie Wool

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Re: The Big Normal Maps Thread
You need to convert them to some sort of special DDS compression format. It's not the regular DXT1 or DXT5.

Quote
we need moar normal maps!
Every time someone says that word the internet dies a little bit.

Amazing work, though. You always made the best shine maps, as well.
« Last Edit: April 12, 2008, 08:37:25 pm by Woolie Wool »
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Cobra

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Re: The Big Normal Maps Thread
DXT5

DXT5_NM. You need a normalmap filter and a .dds exporter for that stuff. Forgot to mention those.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline WeatherOp

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Re: The Big Normal Maps Thread
we need moar normal maps!



Download capital03-01a (now working!)

Now the only problem is now the normal maps show how eye hurting that model is. :p
Decent Blacksmith, Master procrastinator.

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Offline Droid803

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Re: The Big Normal Maps Thread
I don't recall the Typhon ever looking THAT bad in terms of shape. However, the plating now looks awesome.
(´・ω・`)
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Offline colecampbell666

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Re: The Big Normal Maps Thread
What about Trashy's HTL Typhon?
Gettin' back to dodgin' lasers.

 
Re: The Big Normal Maps Thread
You haven't played FS1, have you?
No. I admit. :(
Judging from the Wiki, it's a Vasudan transport. The colour makes it look like a Bast? (Never heard of that ship before. Hey, it's unarmed! So there ARE unarmed ships in FS!)

I don't recall the Typhon ever looking THAT bad in terms of shape. However, the plating now looks awesome.
QFT. The Typhon is, and will always be, an ugly ship IMHO. It doesn't look Vasudan to me.

 

Offline colecampbell666

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Re: The Big Normal Maps Thread
No. I admit. :(
Judging from the Wiki, it's a Vasudan transport. The colour makes it look like a Bast? (Never heard of that ship before. Hey, it's unarmed! So there ARE unarmed ships in FS!)
And FS2. Hygeia, Centaur, Hermes...
Gettin' back to dodgin' lasers.

 

Offline Snail

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Re: The Big Normal Maps Thread
Nepthys, Ra, Amazon Adv., cargo containers...

 

Offline Woolie Wool

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Re: The Big Normal Maps Thread
cargo containers...

Not if you've seen what those dastardly cargo containers did to the Bosch Beer shipments...
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Mars

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Re: The Big Normal Maps Thread
You haven't played FS1, have you?
No. I admit. :(
Judging from the Wiki, it's a Vasudan transport. The colour makes it look like a Bast? (Never heard of that ship before. Hey, it's unarmed! So there ARE unarmed ships in FS!)

I don't recall the Typhon ever looking THAT bad in terms of shape. However, the plating now looks awesome.
QFT. The Typhon is, and will always be, an ugly ship IMHO. It doesn't look Vasudan to me.

The Typhon looks Vasudan to me the Hatshepsut does not.

Vasudan, for me, will always be brown and blue, none of this tan and gold stuff.

But times obviously change, just look at the Orion and the Hecate.

Only the Shivans remain pretty much the same between the two games, and they have a purple freighter
« Last Edit: April 13, 2008, 10:16:46 am by Mars »