Author Topic: Inferno FAQ Thread  (Read 266525 times)

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Offline Goober5000

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Ask your questions here and we'll try to answer them.
Why is this thread 50 pages long?

 

Offline BS403

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edit:

people love to bother woo :)
« Last Edit: January 01, 2007, 01:52:54 am by BS403 »
http://woogleville.myminicity.com/

Homer: Aw, twenty dollars! I wanted a peanut!
Homer's Brain: Twenty dollars can buy many peanuts.
Homer: Explain how.
Homer's Brain: Money can be exchanged for goods and services.
Homer: Woo-hoo!

 

Offline Snail

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Because its very old and it has not been unstickied. And I hope it doesn't too. :)

 

Offline Woomeister

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Why is this thread 50 pages long?
Becuase we get lots of questions :D

 

Offline Snail

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Actually it was more like:

Question Post
Answer Post
ORLY
YARLY
NOWAI

 
Inferno threads, as far as I have seen, seem to turn into chat rooms, often having very little to do with the original title.  :p
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 

Offline Woomeister

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Though the chat is usually Inferno based, hence I allow it :)

 

Offline Trivial Psychic

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Woo, 2 questions regarding HTL stuff, but not INF:A-only ships.

1 - Was there any reason why INF:A uses the stock Faustus model and not the HTL one available in the MediaVPs?  Does it have something to do with the docking bay placement?  Would placing the HTL one in the models file break any missions in INF:A?

2 - I see you're also not using the reskinned HTL Leviathan model, rather the same mapped Fenris model.  I think you said that you did this to avoid using another set of maps.  If I were to simply write a modular table to tell the game to use the remapped Leviathan from the mediaVPs, would that break anything in INF:A?  I only ask in case you've customized the Fenris/Leviathan model to INF:A?
The Trivial Psychic Strikes Again!

 

Offline Woomeister

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1. This is why:


PCS refuses to convert my remapped version

2. You'd need to extract the Leviathan model you want and it's maps, and then change the model it wants using the tbm.
It's to avoid using more large textures and the official Leviathan is not different to the Fenris in looks. Since we don't use the Fenris in the main campaign anyway changing it would be pointless IMO.

 

Offline Woomeister

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Oh as a note the HTL Orion in INF:A was a remapped one to fix a similar error, so it's not the same as the one in the media vps.

 

Offline asyikarea51

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Remapped... :confused: Erm... is this related to textures?

Sorry for my n00bness. :(

 

Offline Woomeister

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The big red arrow on the pic

 

Offline Snail

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Who's going to notice except for a tester?

 

Offline Woomeister

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I noticed it :p

 

Offline mr.WHO

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In INF:SCP GTVA bombers have PAC cannons. Does EA bombers have railgun cannons that play a role of GTVA PAC? If no, then what do they have?

Will they have it in INF:A2 ??

 

Offline Woomeister

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They use the Ripper cannon only.

 

Offline Snail

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The GTB Surt, which is a joint venture between the GTVA and the EA uses a railgun system. Archives ship. (I love being a super fanboy)

 

Offline Woomeister

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The Leda uses a 'kind of railgun' for INF:A2 only

  

Offline Goober5000

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The big red arrow on the pic
I don't get it.  What's it pointing to that's wrong?

Or does the texture somehow contain a big red arrow? :p

 

Offline Woomeister

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No, instead it contains half a turret :p