Author Topic: SHINY - MediaVP 3.6.8 Delta  (Read 101680 times)

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Offline WMCoolmon

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Re: SHINY - MediaVP 3.6.8 Beta
I have a file called 'medusa_maps.zip' that I apparently downloaded for the mediaVPs...does anyone know who did it?
-C

 

Offline redmenace

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Re: SHINY - MediaVP 3.6.8 Beta
Turambar
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Re: SHINY - MediaVP 3.6.8 Beta
i don't know what my video card is but i'm not sure this will help.....i have a VAIO Computer, Intel(R), Pentium(R) 4 CPU, 3.20GHz, 3.19GHz, 100 GB of Ram....

 

Offline WMCoolmon

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Re: SHINY - MediaVP 3.6.8 Beta
Right-click the desktop, select "Properties...", click the Settings tab, and copy down what it says under "Display:". For example, mine says:
Quote
Plug and Play monitor on NVIDIA GeForce 6600 GT

If you have an NVIDIA card as well, you can probably find out a lot more about it by click "Advanced...", selecting the tab with an icon and your card name by it, selecting your card in the list and reading the info that comes up. See example: http://fs2source.warpcore.org/temp/screenie.jpg (60 kb JPG)
-C

 
Re: SHINY - MediaVP 3.6.8 Beta
(multiple monitors) on RADEON X300 Series

 

Offline WMCoolmon

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Re: SHINY - MediaVP 3.6.8 Beta
Hmm...that is relatively low-powered these days. It probably doesn't have enough mem for _adveffects, so take that out. After that I'd say that (at this point) _models will probably generate the most slowdown, followed by _effects.

If it's still crashing without adveffects, could you run a debug build with the same mission and see if it pops up any errors?
-C

 
Re: SHINY - MediaVP 3.6.8 Beta
i don't know what my video card is but i'm not sure this will help.....i have a VAIO Computer, Intel(R), Pentium(R) 4 CPU, 3.20GHz, 3.19GHz, 100 GB of Ram....
Wow... You have a Super-Computer with two CPUs and 100 GB of RAM? ;)
Sure you don't mean a 100 GB HDD?
And how many RAM do you really have?

 
Re: SHINY - MediaVP 3.6.8 Beta
Mr. M: well actually i have a 200 GB HD, only use 55, well it was 75or 76... :doubt:...i've taken good nearly 20 out few days ago, taking out FFII online and UT2004.

WMCoolM: yeah i figure that, well since i'm going to get another computer soon, that has more mem then this.....so i'll uninstall for now and play CS in the meantime........ :D

 

Offline Cobra

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Re: SHINY - MediaVP 3.6.8 Beta
new splash screen, anyone? :D



it would have been better if i knew the show ship flag. :p
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Galemp

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Re: SHINY - MediaVP 3.6.8 Beta
Has anyone else tried this on Good Luck with environment mapping? :eek2: It's gorgeous. THAT would make a cool splash, with the hi-poly Ursas and Hercs.
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Offline Cobra

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Re: SHINY - MediaVP 3.6.8 Beta
too bad i don't have a hi-poly ursa, other wise i could do that. :(
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Raven2001

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Re: SHINY - MediaVP 3.6.8 Beta
I've tried to run the most recent FSopen build and installed the mediavps, but when I try to run FS, it ives me problems with the .tbm files, and doesn't load the game... what are the known issues about this and how can I solve this problem??

Again, I ask for my due credit for the HTL Hecate... :rolleyes:
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


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Offline Cobra

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Re: SHINY - MediaVP 3.6.8 Beta
don't run a debug build. :nervous:
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 
Re: SHINY - MediaVP 3.6.8 Beta
Did you install the model fixes that someone (WMC?) posted earlier?  If so, there's one of them that'll break FS2 _and_ ModelView, namely fighter06.pof, which spits an error out in ModelView.
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Offline Admiral Nelson

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Re: SHINY - MediaVP 3.6.8 Beta
Please add the latest rev of the gun barrel angle fix, to support the new Hecate and Medusa:

http://www.fileh.com/NelsonAndBronte/TurretAngleFix.zip
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Offline BlackDove

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Re: SHINY - MediaVP 3.6.8 Beta
new splash screen, anyone? :D

No.

New starfield, blue beam, a skybox and then maybe.

 

Offline Cobra

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Re: SHINY - MediaVP 3.6.8 Beta
i got that out of the fs2 cutscene. you don't see a similarity? :rolleyes:
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline WMCoolmon

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Re: SHINY - MediaVP 3.6.8 Beta
Again, I ask for my due credit for the HTL Hecate... :rolleyes:

Edit: Until I say that I've uploaded files, all fixes will be on my local copy only. So don't go clogging up the server by downloading the files whenever I say "fixed!" :p

Also, turret angle fix added.

I got some warnings for corvette2t-01 (Deimos I believe) but that was only once, so it may just be a thing related to my comp problems.

Also I need to go and fix the Fenris/Leviathan models in POFCS, it'll take me about 5 minutes.

I will try to have new VPs up by Christmas.
-C

 

Offline StratComm

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Re: SHINY - MediaVP 3.6.8 Beta
They should be fixed in the last fix pack, if you are refering to the spline path warning.  I don't know what's up with the Deimos.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 
Re: SHINY - MediaVP 3.6.8 Beta
I downloaded the 3.6.8 patch and when i loaded the game, it crashed back to windows with this message.
im using the latest build for the launcher and exe.

Error: mv_tech-wep.tbm(3):
Error: Required token = [$Model file:], found [+nocreate]
in weapon: @Subach HL-7.

File:parse/parselo.cpp
Line: 551
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


is there a solution to this erro? cuz i really want to start playing FS2 with new enhanced niftyness.