Author Topic: Why there aren't beam cannons in FS1  (Read 24643 times)

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Re: Why there aren't beam cannons in FS1
yea the whole thing about ships being powerful is just because their beams dont get dr like maxim can inflict tons more damage than BFgreen (or LRBgreen) overtime if theres no flags

We know that already :p ...

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Offline karajorma

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Re: Why there aren't beam cannons in FS1
Granted, if he/she had a gun that fires rounds which have the "huge" flag, then the Jug would be destroyed, even if it does take a rapeload of bullets and time.

Wouldn't be enough. You actually need the supercap flag to get a Juggernaut below 75%
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Offline Mobius

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Re: Why there aren't beam cannons in FS1
Granted, if he/she had a gun that fires rounds which have the "huge" flag, then the Jug would be destroyed, even if it does take a rapeload of bullets and time.

Wouldn't be enough. You actually need the supercap flag to get a Juggernaut below 75%

That's what I hate of weapons.
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Offline Mars

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Re: Why there aren't beam cannons in FS1
It wouldn't makes sense that a person, or a fighter for that matter, could destroy a Sathanas, that's why there's a supercap flag

 
Re: Why there aren't beam cannons in FS1
Played Inferno?  :lol:

A Notus (heavy bomber) equipped with Apocalypse bombs can take out a Sathanas on its own!
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Offline Mars

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Re: Why there aren't beam cannons in FS1
Which is why I'm "Meh" towards Inferno... as far as I can tell it's the ultimate in "me ship bigger than yours, I blow you up.... ugh! you have big ship... me run fast..."

The next version seems to hold more promise however
« Last Edit: August 18, 2006, 01:40:45 pm by Mars »

 

Offline Mobius

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Re: Why there aren't beam cannons in FS1
It wouldn't makes sense that a person, or a fighter for that matter, could destroy a Sathanas, that's why there's a supercap flag

With its hitpoints value is impossible to me to destroy it. It could be more realistic if,for example,the damage inflicted by conventional laser weapons is reduced by 9/10. Destroying a Sathanas with lasers would be difficult but still possible. At least making it possible with destroyer size warship would be a step ahead.

Played Inferno?  :lol:

A Notus (heavy bomber) equipped with Apocalypse bombs can take out a Sathanas on its own!

In Inferno there are HUGE ships and of course atomic torpedoes to take them down.
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Offline karajorma

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Re: Why there aren't beam cannons in FS1
With its hitpoints value is impossible to me to destroy it. It could be more realistic if,for example,the damage inflicted by conventional laser weapons is reduced by 9/10. Destroying a Sathanas with lasers would be difficult but still possible. At least making it possible with destroyer size warship would be a step ahead.

Armor.tbl anyone?

I have no idea why people complain about the damage system and don't use the solution that's been in for ages.
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Offline Snail

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Re: Why there aren't beam cannons in FS1
The Apocalypse/Armageddon is not an atom bomb, it is a mini black hole.

 

Offline Mars

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Re: Why there aren't beam cannons in FS1
I was under the impression that black holes are kind of permanent things, and that even micro-black holes can suck up everything within light years of them selves, even if they are moving away at relativistic speeds.

 
Re: Why there aren't beam cannons in FS1
We know next to nothing about black holes. We believe they are formed by supernovas, and we know they have intense gravity, but other than that.... who ever said they don't collapse?
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Offline Mars

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Re: Why there aren't beam cannons in FS1
We know about black holes because of the General Theory of Relativity, otherwise we would have never known what to look for. Black holes are formed when a neutron star becomes so massive collapses further, and its gravity pulls in even light. I personally know little about them, but as far as I know, they are kind of permanent things.

Why not read up I'm doing that right now.

Man that's complicated...
« Last Edit: August 18, 2006, 05:38:44 pm by Mars »

 
Re: Why there aren't beam cannons in FS1
nice!!! mini black hole bombs. when you shoot it does it suck the ship it explodes on into it? that would so cool, 1 hit kill anything, even the invincible volition bravos...
please give me inferno i really want it and i checked in the section inferno and no link to dowload
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Offline Mobius

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Re: Why there aren't beam cannons in FS1
The Apocalypse/Armageddon is not an atom bomb, it is a mini black hole.

I was kidding on that matter,I said "atomic" after HUGE ships.
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Offline Snail

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Re: Why there aren't beam cannons in FS1
On the subject of stupid tech descriptions, how is the crappy Tsunami an Anti-Matter bomb? :doubt:

 

Offline Mobius

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Re: Why there aren't beam cannons in FS1
On the subject of stupid tech descriptions, how is the crappy Tsunami an Anti-Matter bomb? :doubt:

It was a good warhead in FS1,and V boys chose the anti matter thing bla bla to make it look cooler.
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Re: Why there aren't beam cannons in FS1
nice!!! mini black hole bombs. when you shoot it does it suck the ship it explodes on into it? that would so cool, 1 hit kill anything, even the invincible volition bravos...
please give me inferno i really want it and i checked in the section inferno and no link to dowload

Don't get too excited.  :lol: I've played with the Apocalypse bombs, they have no special explosion effects, and it still takes several hits to destroy a supersdestroyer with them. They're about as effective against a Sathanas as a Helios against a destroyer.

But Inferno can be downloaded from here.
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Offline Snail

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Re: Why there aren't beam cannons in FS1
Yeah, for mini black holes, Apocalypse/Armageddon bombs are complete ****.

 
Re: Why there aren't beam cannons in FS1
Maybe someone could do a palette-swap of Bobbaou's (sp?) Trinity bomb effect from ITDOH. Make it darker, and it could be a believable black hole effect.
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Offline Mobius

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Re: Why there aren't beam cannons in FS1
Maybe someone could do a palette-swap of Bobbaou's (sp?) Trinity bomb effect from ITDOH. Make it darker, and it could be a believable black hole effect.

This is an excellent idea. Making it bigger(like and explosion blue shockwave)will also be a nice thing.
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