I tried it once, back on FS1, and I was astonished at the jump the AI makes. They were
specifically aiming at my engines! I managed to get my wingmen to distract them while I had a support ship repair me, then I got disabled
again. Arrrrrgh.. that was aggravating!

I like Insane difficulty in Descent better (robots can't disable a Pyro!

), where use of the slide ability makes it possible to survive...
One thing I noticed about Insane (in FS1, I think they changed it in FS2) is that on higher difficulties you get medals and promotions much much much faster. In three Insane missions, I had five new medals!
