Author Topic: Warzone  (Read 166923 times)

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Offline Mobius

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I'm defeating the Tyrant(MSN)and I want to FRED a bit for INFA. Should we recruit some voice actors in the meantime?
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Offline MP-Ryan

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So has anyone else been playtesting this?  Any more problems?
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Offline Mobius

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I copied your scheme. If Nelson doesn't have objections, I can start. :)
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Offline Admiral Nelson

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If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline Mobius

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:D

Hey, Nelson:

1) We want a badge! :P
2) Do you have some IM addresses? I need someone to bother me "FRED, you idiot!"
3) Check the voice acting subforum :nod:
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Offline MP-Ryan

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:D

Hey, Nelson:

1) We want a badge! :P
2) Do you have some IM addresses? I need someone to bother me "FRED, you idiot!"
3) Check the voice acting subforum :nod:

I haven't been calling you an idiot, but I have been telling you to FRED.

However, I agree with point #1.  FSCRP staff should have badges.  Hell, we should get medals - we're fixing everyone elses problems! :P
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Offline Mobius

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I want you to make pressure on me :P

I want a badge, WE want a badge for our work!

I have added everything, Molochs included. I have to script that part about the timer, however. The Molochs need names. Warzone uses Indian names, we should pick up to of them. Suggestions?!?
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Offline Admiral Nelson

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How about Krodha and Himsa?  I knew that year of Sanskrit would come in handy one day.....
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Offline Mobius

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Offline Mad Bomber

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Have you already solved the bit where there are two SC Parvati's in the same campaign?
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Offline Mobius

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Are they mentioned in messages and/or in briefing stages?
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Offline Admiral Nelson

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Hindu deities have many avatars and can reincarnate multiple times, see.... :)
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Offline Mobius

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Offline Mad Bomber

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Are they mentioned in messages and/or in briefing stages?

Yes, in both messages and gameplay.

E2M4 "Parvati neutralized!" and E3M7 "Two ships have entered the area!  Rakshasa class cruisers, designations Parvati and Ragelam.  Also reading one wing of fighters."
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Offline Mobius

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Oh, thanks for the information.


I have played the new version of last mission. I'm going to test it again before considering it "definitive" :)
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Offline Mobius

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:blah:

The last mission is corrupted, I talked with karajorma and he told me to report the bug using Mantis. I can load the mission and its backups, but I can't save. I think I can continue if I DL the mission package again, pick up the old E3M7 and remake my changes. This will take some time.

:blah:
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Offline Mobius

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Oh, I solved the problem using Notepad.  :nod:

I'm testing it a thousand times, I make changes and...back where I started :blah:

Nelson, check this version. There might be some bugs, but it's cool(look at the Daskha's meneuver ;7 ). I hope you have some FreeTimeTM  :yes:

[attachment deleted by admin]
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Offline Admiral Nelson

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Great, I'll check it tonight, thanks!
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Offline Mobius

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Here's a list with some of the changes:

The Molochs are Lilith. They pulverize the Warlock quickly.
The Daskha beams are BFReds. I think it' better than scripting the destruction of the Warlock after only 1-2 LRed shots.
Gamma wing is on station since the beginning of the mission.
The Rakshasas engage the Warlock and the player has enough time to disarm some beam turrets before the battle stars.
All beam turrets of the Warlock are unkillable.
In order to make the mission winnable, Zeta and Iota wings can't accept orders from the player(in case you order your wingmen to engage all hostiles the bombers break off their attack on the cruisers first and on the node then).
The Rakshasas are escorted by Manticore fighters, not Maras.
When Alpha, Beta and Gamma have sustained heavy casualties I trigger ship-guardian-theshold for all survived fighters.
I was pissed off when the Daskha went down and continued to fire its beams. When its hull integrity is close to 0 all beams of the Ravana are shut down.
I have delayed the arrival of Libra(SB Seraphim)so that the player has enough time to pull back to the Warlock and protect it.
Minor debriefing buf fixed. In the original version the Warlock becomes invulnerable when the Daskha goes down. In case the Warlock is destroyed in the second part of the mission, the success debriefing stage about the destruction of the Daskha is void.

And something else I don't remember :)
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Offline Mobius

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Ah, I forgot something important:

There are two empty messages sent by the Warlock and Command when the Lilith arrive. I'll leave the contents to Nelson or Ryan. They should be something like this:

Warlock: Two Lilith class cruisers have jumped near our port and starboard flanks! They're targeting us!
Command: Pilots, the Warlock is sustaining heavy fire! You were told to destroy the Communications Node!


Since both the Daskha and the Lilith can dispatch the Warlock quickly, we should make these messages...

Warlock: Hull integrity is dropping!  We need a little support here!

Warlock: This is the Warlock.  We've taken severe damage!  Subspace drives are offline.  We need help here!


...appear only when the Warlock is receiving fire coming from the bombers or that couple of Rakshasa. We'll have about 4 messages appearring in sequence.
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