Author Topic: New ship based on Deimos class  (Read 25425 times)

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Offline Hades

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Re: New ship based on Deimos class
Really nice ship, I can't wait to play with it in game... ;7
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Re: New ship based on Deimos class
As it stands the names i prefer are :

Diomedes
Proteus
Phobos
Adrastos

Question(s) to the modelers. Should I put turrents on before I start UV'ing?
better question , what would be the natural progression I should take afer the mesh is complete?


One last thing.
I modified the front of the ship, let me know which version u prefer better, i also indicated in yellow parts i added.

Personally: I prefer the original I co uld make it work with some smart texturing, but the modified version isn't many more ploys. I would like your feedback.
thanks.



« Last Edit: November 25, 2007, 01:31:44 pm by stormfronter »

 
Re: New ship based on Deimos class
I'd prefer the original one. But if you make the curve bigger, you've got me.
And please give it uber turrets of death  ;)
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Re: New ship based on Deimos class
I'd prefer the original one. But if you make the curve bigger, you've got me.
And please give it uber turrets of death  ;)


by bigger, do you mean a more detailed curve?

 
Re: New ship based on Deimos class
I mean roughly the same curve like the original, just rounder.
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Re: New ship based on Deimos class
I dunno. It has roughly the same lines, but I'm not feeling it. This looks like some sort of freighter to me.

 

Offline Black Wolf

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Re: New ship based on Deimos class
I really like the rear, but I'm with Kara on that nose (although the new scaffolding looking stuff is quite cool.
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Re: New ship based on Deimos class
The whole thing looks good :yes:

maybe there could be two versions? like one could be more specialized in one area ;7
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Offline TrashMan

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Re: New ship based on Deimos class
Try to make the front more sporty looking. You can try adding some greble on the top (of the head)
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Offline karajorma

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Re: New ship based on Deimos class
I really like the rear, but I'm with Kara on that nose (although the new scaffolding looking stuff is quite cool.

Yep. Pretty much sums up my opinion.
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Offline Mobius

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Re: New ship based on Deimos class
As it stands the names i prefer are :

Diomedes
Proteus
Phobos
Adrastos

What about Adrastos? :)
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Re: New ship based on Deimos class
Fighterbay please!
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Offline TrashMan

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Re: New ship based on Deimos class
It wouldn't be a real corvette then...more like a castrated pimp like the Moloch.
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Offline Mobius

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Re: New ship based on Deimos class
Why? I think it can house one or two wings and remain a strong warship.

The Moloch is weak because of its SRed cannons...
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Offline Unknown Target

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Re: New ship based on Deimos class
It looks great but honestly not very Freespace-y, if anything it reminds me of Warhammer 40,000. :)

 
Re: New ship based on Deimos class
It looks great but honestly not very Freespace-y, if anything it reminds me of Warhammer 40,000. :)

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Offline IceFire

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Re: New ship based on Deimos class
As it stands the names i prefer are :

Diomedes
Proteus
Phobos
Adrastos

Question(s) to the modelers. Should I put turrents on before I start UV'ing?
better question , what would be the natural progression I should take afer the mesh is complete?


One last thing.
I modified the front of the ship, let me know which version u prefer better, i also indicated in yellow parts i added.

Personally: I prefer the original I co uld make it work with some smart texturing, but the modified version isn't many more ploys. I would like your feedback.
thanks.




Looks like a nice ship.  I like how it draws from the Deimos design but toughens it up a fair bit.  Poly counts look acceptable as well.  Not sure I like the front just yet...I think that could be better...you've got this great angular box shaped ship and then it has a rounded front at the top.  I don't think it matches well.  Perhaps some slight narrowing and maybe part of the bow is angled forward but the curve is a bit odd.  Still its your ship and it looks great overall!

Might want to conceptualize your weapons load as well before you go all out on modeling that.

BTW: There is no such thing as a "turrent".  We had a pandemic of people saying this word that doesn't exist.  Best not to spread the disease :)
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Offline Kosh

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Re: New ship based on Deimos class
You could also name is "Mars"
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Offline TrashMan

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Re: New ship based on Deimos class
Why? I think it can house one or two wings and remain a strong warship.

The Moloch is weak because of its SRed cannons...


It's weak becouse of some semblance of logic was used to design it.

If you have two warships of equal size and volume and you spend 1/5 of the volume for a fighterbay on the first one, that means it has 1/5 volume LESS for armor/reactor/weapons. Therefore, if you make it just as strong as the second warship in those aspects, yet give him additional fightercapicity, unless you have some wonderous tech explanation or use pure handwavium is IS and will be crappy.
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Offline Mad Bomber

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Re: New ship based on Deimos class
Gotta keep fighters somewhere, tho. Better to keep them spread out (multiple vettes/frigates) than keep all your eggs in one basket (destroyer) IMO. Particularly if you're trying to practice asymmetrical warfare (which anything involving the Shivans is bound to be).
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