Author Topic: can Anyone make weapons for me?  (Read 24887 times)

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Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: can Anyone make weapons for me?
The designations don't work that way in the whole classification business. Basically, if a weapon is classified level Phi, only the weapon itself is allowed to know about itself. With certain restrictions. If it's level Beta... what Snail said.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: can Anyone make weapons for me?
Omega is the last letter of the Greek alphabet. So it stands to reason Alpha is like U while Beta is like PG, and Omega is like super top secret that only specific people can see. :p

 

Offline Pieolence

  • 22
  • Knight of the weapons.tbl
Re: can Anyone make weapons for me?
So, basically, if the enemy has an admiral that is 80 years old, and you had a weapon that was classified to the point where only people 80 or above could know about it, you would give him/her all the information about the weapon, but you wouldn't give it to the lab technicians on your side that are supposed to be developing it?  Interesting... anyways, in my mod the world is slightly... different, including the classification system, which is rank based, for instance, if a weapon is classified level beta, you have to be in beta wing-omega wing to know about it... so if the weapon is classified level alpha, only cannon fodder, freighter pilots, Zeta 3, enemies, and the like would be unable to know about it...

The whole "You have to be a certain age to have rights" thing is kind of weird to begin with, since a 4 year old might be more mature than a 18 year old, so why is it that the 18 year old is treated as if he/she is more responsible than the 4 year old?  If you want me to change the weapon so it is classified level Omega cubed or something... I'll go ahead and make it classified level omega cubed...
« Last Edit: January 20, 2008, 02:44:29 pm by Pieolence »
Favorite weapon: Violent Pie gun (not because it is useful, but because it is... interesting).
Current project I am working on for my mod (which will more likely than not, never be finished): Tank test map 2 (you aren't actually a tank, but more of a manned turret/ manned powerhouse)...
Oh, and don't tell anyone this, but I am not actually a "Knight of the Weapons.tbl", no, I am more of a "Page of the Weapons.tbl"

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: can Anyone make weapons for me?
No. St00p1d.  :p Why would you give the enemy any information about anything? Besides, we were being metaphorical. Levels like Omega really require a high rank and some serious street credibility, whereas things classified as level Beta are open for every goddamn janitor that happens to barge into the appropriate room.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: can Anyone make weapons for me?
The age comparison was a joke. It's more like "gossipers are only allowed to see Classified Level Alpha. Responsible people get Level Upsilon. Very quiet and trusted people get Level Omega."

 

Offline Pieolence

  • 22
  • Knight of the weapons.tbl
Re: can Anyone make weapons for me?
...whereas things classified as level Beta are open for every goddamn janitor that happens to barge into the appropriate room.

Whoever said that, as a fighter pilot, you were the same rank as a janitor?  Okay, sure you are risking your life endlessly killing things... but the janitor is risking getting... err... killed or something... just so the fleet can have a nice clean capital ship, so if anything, you are a lower rank than the janitor, so if he can just barely get level beta information by barging into the right room at the right time, why should you get beta level information?  As for why you would give information to the enemies... snail said that ANYONE that was over the age of 9 could see it (and I didn't know he was joking)... oh and also, have you ever wondered why shivans have terran weapons, such as the harbinger bomb, and how the Terrans have the Kayser, which uses Shivan technology, quite odd, no?  Anyways, I don't want to get into a flame war over this, so let's just drop the subject okay... oh and by the way, the entire janitor being a higher rank because they are risking their lives thing was a joke...
 
« Last Edit: January 20, 2008, 02:59:40 pm by Pieolence »
Favorite weapon: Violent Pie gun (not because it is useful, but because it is... interesting).
Current project I am working on for my mod (which will more likely than not, never be finished): Tank test map 2 (you aren't actually a tank, but more of a manned turret/ manned powerhouse)...
Oh, and don't tell anyone this, but I am not actually a "Knight of the Weapons.tbl", no, I am more of a "Page of the Weapons.tbl"

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: can Anyone make weapons for me?
Ok, before we get violent, let's once again quote some serious canon material:

Quote from: SM3-03.fs2
Command has classified these materials Level Omega, accessible only by persons specially authorized by the GTVA Security Council. Be advised that divulging any information regarding this operation is punishable under the GTVA Security Act, Antares Convention, Section 15-5-7.
Quote from: SM2-02.fs2
All units, you will disregard Kappa 3's transmission. The communication record of this sortie has been classified level Phi.
Quote from: ships.tbl
All intelligence concerning the Sathanas has been classified level Upsilon.

Hopefully that will give some idea on what's secret. Deduction from here on would suggest that level Beta isn't really that secret.

Oh, and
oh and also, have you ever wondered why shivans have terran weapons, such as the harbinger bomb, and how the Terrans have the Kayser, which uses Shivan technology, quite odd, no?
Let's see. Terran weapons on Shivan ships? A little game mechanics flaw. Kayser? Result of studying Shivan weapon technology, likely from captured Shivan ships. Shields on Terran and Vasudan ships? The tech stolen from the Shivans.
« Last Edit: January 20, 2008, 03:06:25 pm by Lobo »
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Pieolence

  • 22
  • Knight of the weapons.tbl
Re: can Anyone make weapons for me?
You have a point... and after all, they DO tell you about the Colossus... but not until you actually see it... besides... the pilot in his mod is probably a different pilot than the one in Freespace 2.  In any case, that was one of the weapons that I was going to use in my mod, and since your superiors in it don't really trust you as much as a janitor or something... anyways I am going to stop talking about this whole "classification" thing... otherwise I'll probably get flamed to a crisp...
Favorite weapon: Violent Pie gun (not because it is useful, but because it is... interesting).
Current project I am working on for my mod (which will more likely than not, never be finished): Tank test map 2 (you aren't actually a tank, but more of a manned turret/ manned powerhouse)...
Oh, and don't tell anyone this, but I am not actually a "Knight of the Weapons.tbl", no, I am more of a "Page of the Weapons.tbl"

 
Re: can Anyone make weapons for me?
AFAIK, the Colossus was released to everyone as a *huge* morale boost. What use have Supercapital ships when it can't increase anybody's morale?
Initially however, I guess the Colossus prior to completion was classified Upsilon or Phi or so.
And this ain't no ****. But don't quote me for that one. - Mika

I shall rrreach worrrld domination!

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: can Anyone make weapons for me?
Don't know about prior to completion/deployment, but the Colossus cutscene says: "The following is classified level Rho. Unauthorised access is punishable under the GTVA security act, Deneb convention, section 21.3.5.". And I assume that since the narrator talks about ending the conflicts with the NTF and the Shivans swiftly and decisively, it would be after completion.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: can Anyone make weapons for me?
Can you do a swarming missile.

 

Offline Retsof

  • 210
  • Sanity is over-rated.
Re: can Anyone make weapons for me?
Here are some random weapons I made.  First, your swarmer:
Code: [Select]
; ----------------------------------------------------------------------------------
; Hurricane
;
$Name: @Hurricane
+Title: XSTR("Hurricane Missile", -1)
+Description:
XSTR(
"Heat Seeking
Large Volly", -1)
$end_multi_text
+Tech Title: XSTR("Hurricane", -1)
+Tech Anim: Tech_GTM_MX-6_Tempest
+Tech Description:
XSTR(
"The Hurricane combines the technology of the Tornado and Tempest missiles for a swarm of eight missiles per volly. The missile's engine capicity and warhead have been reduced to allow for a heat seeking system. The missile is too small to hold the components for an Aspect system.", -1)
$end_multi_text
$Model File: Tempest.pof
$Mass: 0.1
$Velocity: 300.0
$Fire Wait: 0.30
$Damage: 35 ;; damage applied when within inner radius
$Blast Force: 0.2
$Inner Radius: 10.0 ;; radius at which damage is full (0 for impact only)
$Outer Radius: 20.0 ;; max radius for attenuated damage (0 for impact only)
$Shockwave Speed: 0 ;; velocity of shockwave. 0 for none.
$Armor Factor: 0.9
$Shield Factor: 0.5
$Subsystem Factor: 0.6
$Lifetime: 5.0
$Energy Consumed: 0.0 ;; Energy used when fired
$Cargo Size: 0.25 ;; Amount of space taken up in weapon cargo
$Homing: YES
    ;; the following indented fields are only required when $Homing is YES
    +Type: HEAT ;; Legal: HEAT, ASPECT
    +Turn Time: 1.25
$Swarm: 8
$LaunchSnd: 90 ;; The sound it makes when fired
$ImpactSnd: 88 ;; The sound it makes when it hits something
$FlyBySnd: -1
$Rearm Rate: 12.0 ;; number of missiles/sec that are rearmed
$Flags: ("in tech database" "Corkscrew" "player allowed")
$Trail: ;; Trail cannot be set if Exhaust is set
    +Start Width: 0.1 ;; Width of trail nearest missile
    +End Width: 0.2 ;; Width of trail before it "evaporates"
    +Start Alpha: 1.0
    +End Alpha: 0.0
    +Max Life: 0.3 ;; how many seconds before trail disappears
    +Bitmap: newmiss2 ;; Bitmap used to draw trail
$Icon: iconTempest
$Anim: Tempest
$Impact Explosion: ExpMissileHit1
$Impact Explosion Radius: 3.0


Here's a beam for your fighters:
Code: [Select]
; ----------------------------------------------------------------------------------
; Fighter Beam
;
$Name: Longshot
+Title: XSTR("Longshot", -1)
+Description:
XSTR(
"Fighter Mounted Beam Cannon
Long Range, High Energy Usage
Level 10 Hull Damage", -1)
$end_multi_text
+Tech Description:
XSTR(
"The Longshot is a small beam weapon that is designed to mount on fighters. It is primarily an anti-bomber weapon because of its long range and high damage. It will quickly deplete a fighter's energy reserves so it is not recomended in dogfight situations.", -1)
$end_multi_text
$Model File: none
; The following fields (preceded by @) are only required for laser
; rendering, which requires that "Model File:" be none.
; These are the same values that used to be hard-coded:
@Laser Bitmap: newglo6
@Laser Color: 0, 100, 0
@Laser Length: 10.0
@Laser Head Radius: 0.90
@Laser Tail Radius: 0.30
$Mass: 0.2
$Velocity: 10000.0 ;; speed of the weapon (initially) -- may or may not change
$Fire Wait: 10.0 ;; in seconds
$Damage: 30
$Armor Factor: 0.9
$Shield Factor: 0.7
$Subsystem Factor: 0.3
$Lifetime: 1.0 ;; How long this thing lives
$Energy Consumed: 30.0 ;; Energy used when fired
$Cargo Size: 0.0 ;; Amount of space taken up in weapon cargo
$Homing: NO
$LaunchSnd: 115 ;; The sound it makes when fired
$ImpactSnd: 27 ;; The sound it makes when it hits something
$Flags: ("player allowed" "beam" "no peirce shields")
$Icon: iconKayser
$Anim: Kayser
$Impact Explosion: none
$BeamInfo: ;; for beam_lite beams - we don't have any associated warmup or warmdown
    +Type: 2 ;; 0 - 4 are valid #'s
    +Life: 1.0 ;; how long it lasts once the beam is actually firing
    +Warmup: 0 ;; warmup time in ms
    +Warmdown: 0 ;; warmdown time in ms
    +Radius: 1.0 ;; muzzle glow radius in meters
    +PCount: 0 ;; particles spewed every interval
    +PRadius: 0 ;; particle radius
    +PAngle: 0.0 ;; angle of the random "cone" where the particles are generated
    +PAni: particleexp01 ;; particle ani
    +Miss Factor: 0.0 0.0 0.0 0.0 0.0 ;; magic # - higher == miss more (1 for each skill level)
    +BeamSound: 148 ;; the looping beam-firing sound
    +WarmupSound: 0 ;; associated warmup sound
    +WarmdownSound: 0 ;; associated warmdown sound
    +Muzzleglow: thrusterglow01 ;; muzzle glow bitmap
    +Shots: 0 ;; only used for TYPE 3 beams
    +ShrinkFactor: 0.0 ;; what percentage of lifetime where beam starts shrinking (0.1 == 10% life left)
    +ShrinkPct: 0.0 ;; what percentage of max width we subtract per second
    $Section: ;; one section of the beam (you can have up to 5)
    +Width: 0.5 ;; width of the section
    +Texture: beam-white3 ;; texture for this section
    +RGBA Inner: 255 255 255 255 ;; rgba values (only for non-textured beam compiles)
    +RGBA Outer: 150 150 150 10 ;; rgba values (only for non-textured beam compiles)
    +Flicker: 0.0 ;; how much it flickers (0.0 to 1.0)
    +Zadd: 2.0 ;; hehe
    $Section: ;; one section of the beam
    +Width: 0.75 ;; width of the section
    +Texture: beam-green2 ;; texture for this section
    +RGBA Inner: 160 160 0 255 ;; rgba values (only for non-textured beam compiles)
    +RGBA Outer: 60 60 0 10 ;; rgba values (only for non-textured beam compiles)
    +Flicker: 0.4 ;; how much it flickers (0.0 to 1.0)
    +Zadd: 1.0 ;; hehe
    $Section: ;; one section of the beam
    +Width: 1.0 ;; width of the section
    +Texture: beam-green3 ;; texture for this section
    +RGBA Inner: 255 0 0 255 ;; rgba values (only for non-textured beam compiles)
    +RGBA Outer: 60 0 0 10 ;; rgba values (only for non-textured beam compiles)
    +Flicker: 0.5 ;; how much it flickers (0.0 to 1.0)
    +Zadd: 0.0 ;; hehe


A big morningstar for capships:
Code: [Select]
; ----------------------------------------------------------------------------------
; Repulsor
;
$Name: Repulsor
+Title: XSTR("Repulsor Cannon", -1)
+Description:
XSTR(
"Long-Range Tactical
Kinetic Weapon
", -1)
$end_multi_text
+Tech Title: XSTR("Repulsor Cannon", -1)
+Tech Anim: Tech_GTW_ML-70
+Tech Description:
XSTR(
"The Repulsor Cannon uses technology found in the Morningstar only on a larger scale. The Repulsor is a good complement to the commonly used turet laser..", -1)
$end_multi_text
$Model File: none
@Laser Bitmap: newglo3
@Laser Glow: 2_laserglow03
@Laser Color: 120, 120, 30
@Laser Color2: 120, 120, 30
@Laser Length: 15.0
@Laser Head Radius: 5.0
@Laser Tail Radius: 5.0
$Mass: 10.5
$Velocity: 1000.0 ;; speed of the weapon (initially) -- may or may not change
$Fire Wait: 0.15 ;; in seconds
$Damage: 7
$Armor Factor: 0.5
$Shield Factor: 1.3
$Subsystem Factor: 0.2
$Lifetime: 2.0 ;; How long this thing lives
$Energy Consumed: 0.8 ;; Energy used when fired
$Cargo Size: 0.0 ;; Amount of space taken up in weapon cargo
$Homing: NO
$LaunchSnd: 78 ;; The sound it makes when fired
$ImpactSnd: 85 ;; The sound it makes when it hits something
$Flags: ( "bigship" "stream")
$Icon: iconflail
$Anim: Flail2
$Impact Explosion: none

And an anti-fighter mine:
Code: [Select]
; ----------------------------------------------------------------------------------
; Mine
;
$Name: Blaze
+Title: XSTR("GTM-15 Blaze", -1)
+Description:
XSTR(
"Area Effect
Anti-Fighter Mine", -1)
$end_multi_text
+Tech Title: XSTR("GTM-11 Infyrno", -1)
+Tech Anim: Tech_GTM-11_Infyrno
+Tech Description:
XSTR(
"The GTM-15 Blaze is an anti-fighter mine intended to give bombers better defensive capabilities. When released the mine has a three second count-down period. On detonation it releases multiple submunitions in a simmiliar way to the Infyrno.", -1)
$end_multi_text
$Model File: cmeasure01.pof
$Mass: 20.0
$Velocity: 0.0
$Fire Wait: 5.0
$Damage: 150 ;; damage applied when within inner radius
$Blast Force: 500.0
$Inner Radius: 30.0 ;; radius at which damage is full (0 for impact only)
$Outer Radius: 100.0 ;; max radius for attenuated damage
;;$Shockwave Speed: 55.0 ;; velocity of shockwave. 0 for none.
$Shockwave Speed: 50.0 ;; velocity of shockwave. 0 for none.
$Armor Factor: 1.0
$Shield Factor: 0.75
$Subsystem Factor: 1.0
$Lifetime: 5.0
$Energy Consumed: 0.0
$Cargo Size: 10.0
$Homing: YES
    ;; the following indented fields are only required when $Homing is YES
    +Type: HEAT ;; Legal: HEAT, ASPECT
    +Turn Time: 0.01
    +View Cone: 365.0
$LaunchSnd: 93
$ImpactSnd: 101 ;; shockwave impact sound
$FlyBySnd: -1
$Rearm Rate: 0.1
$Flags: ( "player allowed" "Spawn Cluster Bomb Baby, 14" "Bomb") ;; Remote Detonate = another fire press detonates
$Trail: ;; Trail cannot be set if Exhaust is set
    +Start Width: 0.25 ;; Width of trail nearest missile
    +End Width: 0.75 ;; Width of trail before it "evaporates"
    +Start Alpha: 1.0
    +End Alpha: 0.0
    +Max Life: 1.5 ;; how many seconds before trail disappears
    +Bitmap: MissileTrail04 ;; Bitmap used to draw trail
$Icon: iconInfyrno
$Anim: infyrno
$Impact Explosion: ExpMissileHit1
$Impact Explosion Radius: 10.0
Enjoy!  :D
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

 
Re: can Anyone make weapons for me?

Here's a beam for your fighters:


err... I needed a cap ship beam.

Can anyone make me some TAG primaries or a TAG Missile
« Last Edit: January 27, 2008, 05:15:23 am by james777 »

 
Re: can Anyone make weapons for me?
hi to all :)

just telling about the mod and waht i need

I need 10 Primaries for Fighters, I have 5

I need 15 Secondaries for Fighters, I have 4

 

Offline Aardwolf

  • 211
  • Posts: 16,384
Re: can Anyone make weapons for me?
If this has been asked already... too bad.

What is the genre of this mod? So far you're just saying (unless I didn't see a page or something) "Make me some weapons..."

A mod is not a collection of weapons, a mod must either have a theme or be distributed as a 'weapons pack' or 'ship + weapons pack' or whatnot, which, although I would agree is 'modded', i would hardly call a 'mod' of its own right.

  
Re: can Anyone make weapons for me?
I'm making FS3

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: can Anyone make weapons for me?
Something was said. Not good. What was it? "If this has been asked already..." No, that's OK. What was it? "I'm making FS3"! They said "I'm making FS3"! Herecy! Burn the witch!
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: can Anyone make weapons for me?
I think it's someone playing a joke.

 

Offline Aardwolf

  • 211
  • Posts: 16,384
Re: can Anyone make weapons for me?
No, I think he's seriously trying to make an FS3. Judging from the fact that this is the first thread I've seen his username, he's probably new enough to the forums not to realize how much everyone loathes that idea, and how much better it would be just to say he's making "a post-Capella campaign" or what-have-you.

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: can Anyone make weapons for me?
And apparently he has at least partially realised how much work it takes to create the... umm... 'Post Capella Campaign', since, from what I've understood, he's reusing FS2 ships and asks other people to do the weapons.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []