Author Topic: cruisers vs destoryers  (Read 24308 times)

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B5 is actually fairly consistent when compared to SW. In B5, all races have ships dubbed "destroyer-class" that perform the same role with each race -the Omega and the Shar'lin both do the same thing for the Humans and the Minbari. Likewise, (generally) all of the races cruisers all perform the same functions with each race.
Actually even on the show itself they call the Shar'lins War Cruisers.

       Yes, only the Earth main ship is defined as a Destroyer. With the possible exception of the Victory-class from crusade. Not sure what's that's called.

 

Offline AlphaOne

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The Vyctory class is a destroyer class developed by both humans and minbari.

It is often reffered as a destroyer sized WhiteStar ship.

It uses the most advanced tech available to both minbari and humans alike . They even have the vorlon main cannon which is a similar yet far far far less powerfull derivate of the planet killer canon used by the vorlons.

It has some sort of cristaline armour that reflects about 80% of all enegy directed against it .


Basicly it kick's arse. :D I love that ship its just so awesome.

However the humans developed later on a new class of destroyers whihc incorporates shadow tech as well inclueding the organic armour full organic armour if i rememer correctly which should put the new class at a more advanced armour design . not sure how much more advanced.

Also i read somewhere that the armour used on the victory class was originaly intended for the other classes of warships the ISA had .
And the organic armour was in fact suposed to be used on the Vyctory class but because a full reverse egeniering was not in place at the time they were launched they used the other one .

However the Victory class was slated for an overhaul meaning more powerfull reactors and armour meaning either coating the ship in organic armour or stripping the old armour and replacing it withe the new one.


However stripping the older armour if i recall was rather unnecesarry as the Victory class was slated to make full use of both tipes at once.

Some sort of layered armour .

If that is true then that ship is one bad arse ship that can stand in battle for far longer time then anithing the ISA had !
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Offline Aardwolf

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Ahahaa "destoryers"

I don't remember where I heard it (it might be just stuff made up for TVWP), but I heard something about "Destroyer" in an FS context being a shortened name for "Carrier Destroyers"

 

Offline Androgeos Exeunt

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Ahahaa "destoryers"

Yeah, we know.

I don't remember where I heard it (it might be just stuff made up for TVWP), but I heard something about "Destroyer" in an FS context being a shortened name for "Carrier Destroyers"

Well, when you think of it, FS2 destroyers are also part carriers because they can house spacecraft.
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Offline AlphaOne

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Sorry about the spelling guis!

As for the destroyers (!) that are part carriers you can also say that modern day carriers are part destroyers . Since they can take out other warships altough in a indirect manner . And they can also hunt for sub's and provide aaaf coverage and protection for other warships.

In the context of FS2 we have a carrier ability built into a ship that also can take out other smaller warships via direct fire and other ships of the same size.

The way modern day carriers are built we can also see such a trend happening. I believe the latest carrier designs make use of both advanced aaaf defesive batteries and if im not wrong also ship to ship missiles.

Basic if a carrier would be needed large enough to be fitted with an array of ship to ship weapons and ship to shore weapons i'm sure they would make such a ship.
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Sorry about the spelling guis!

guis?

Quote
As for the destroyers (!) that are part carriers you can also say that modern day carriers are part destroyers . Since they can take out other warships altough in a indirect manner . And they can also hunt for sub's and provide aaaf coverage and protection for other warships.

The airplanes take out other warships in an indirect manner, with cruise missiles fired from BVR.

Carriers have nothing to do with those kills, because it's the aircraft's weapon systems that are doing the job. Just imagine how many kills Alpha 1's mothership would get if his kills were listed as "targets destroyed indirectly".  :p


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In the context of FS2 we have a carrier ability built into a ship that also can take out other smaller warships via direct fire and other ships of the same size.

In the context of reality, ships that can duke it out with other ships carry some 2-3 helicopters for Anti-Sub Warfare. One notable exception is the Russian Kirov class, which has a nice flight deck, and a few nasty antiship missile launchers. The cost of anti-capship is having 30-ish planes and helos vs 90-100 on US carriers (which are 2x heavier, so it's 60 vs 90-100, ton for ton).

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The way modern day carriers are built we can also see such a trend happening. I believe the latest carrier designs make use of both advanced aaaf defesive batteries and if im not wrong also ship to ship missiles.

As mentioned before- only the Kiev can attack other ships and hope to see a nice fireball, all the US carriers can count on is firing the Sea Sparrow or Standard SAM at surface targets, but they don't work as good as Harpoons. Future US carriers (Ford Class) will be more stealthy (which means the 100 000 ton monster will give a radar signature of, say a passenger ferry; stealth destroyers are just as visible as this stuff)

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Basic if a carrier would be needed large enough to be fitted with an array of ship to ship weapons and ship to shore weapons i'm sure they would make such a ship.

In WW 2, most navies had medium caliber guns on carriers. During the war, anything and everything that couldn't aim at planes was designated useless. During the war, anything larger than a 5 inch DP gun was axed from carrier designs, because it was a weight bonus that could be better used as bombs or airplane fuel.

But if you really want to build a USS Colossus with antiship and antishore weapons and a flight deck, bear in mind that the Nimitz class carriers cost over 2 000 000 000 bucks (2 billion USD), without planes of course.
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Offline NGTM-1R

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Or you could build a Kunetsnov, which is smaller, and cheaper, and has both really. Oops.
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Kuznetsov's pretty nice, looks like Russia learned a few things on the Kiev.

However it still has lower airplanes/displacement ratio, at 50 (max cap. on paper)/67k tons vs 85(nominal)/88k tons for the USS Nimitz (just saying there's less planes on it wouldn't account to the fact it's a bit smaller).

I wonder how many strike craft a Hecate sized, 'flying hangar' style ship in the FS universe would be capable of holding...
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Offline GenericCorvette

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I wonder how many strike craft a Hecate sized, 'flying hangar' style ship in the FS universe would be capable of holding...

Far too many.
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Offline Androgeos Exeunt

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I reckon about 180 to 240 strike craft.
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So 2 such ships could take out the Big C's strike craft fleet and then disarm, disable and slowly sink it, given that they can find the C before it sees them...
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Offline NGTM-1R

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Which is, of course, not a given. That's why we have destroyers in the first place, you need to be able to defend yourself against surprise attack and carry fighters.
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Offline AlphaOne

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I envision a trend in the GTVA with the fleet being much more diverse.

I believe dedicated carrier's small and large would arrive. Also dedicated warships for taking out enemy cap-ship's . No im not talking about the Deimos or such cuz they suck big time given the fact they are armed with just slasher beams.

Also escort carrier's fleet carrier's and massive carrier's with at least 250-350 strike crafts capable of swarming the enemy defensive lines and provide aid to an entire system.
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B5 is actually fairly consistent when compared to SW. In B5, all races have ships dubbed "destroyer-class" that perform the same role with each race -the Omega and the Shar'lin both do the same thing for the Humans and the Minbari. Likewise, (generally) all of the races cruisers all perform the same functions with each race.
Actually even on the show itself they call the Sharlins War Cruisers.
Yes, but again, that's a name designation, not a size-class designation. There is one episode (can't remember which off the top of my head) where Sheridan is asking for each race to commit one ship of destroyer class to the defence of Babylon 5.

I can illustrate the name/size-class difference further using Star Wars. Lets look at a Rendell Star Drive Drednaught. The ship class is named drednaught. It is 600 meters long. In the SW universe, a drednaught size class is significantly larger. Ships like the Eclipse and Sovereign were classed as dreadnaughts, but named "destroyer". Don't let the class name/size-name difference confuse :P

 

Offline Droid803

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The Rendilli Star Drive Dreadnaught is a Dreadnaught-class heavy cruiser, not a Deadnaught-class dreadnaught.

It's like having a "GTC Corvette". Its a Cruiser, of the named class 'Corvette'.
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Offline Commander Zane

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B5 is actually fairly consistent when compared to SW. In B5, all races have ships dubbed "destroyer-class" that perform the same role with each race -the Omega and the Shar'lin both do the same thing for the Humans and the Minbari. Likewise, (generally) all of the races cruisers all perform the same functions with each race.
Actually even on the show itself they call the Sharlins War Cruisers.
Yes, but again, that's a name designation, not a size-class designation. There is one episode (can't remember which off the top of my head) where Sheridan is asking for each race to commit one ship of destroyer class to the defence of Babylon 5.

I can illustrate the name/size-class difference further using Star Wars. Lets look at a Rendell Star Drive Drednaught. The ship class is named drednaught. It is 600 meters long. In the SW universe, a drednaught size class is significantly larger. Ships like the Eclipse and Sovereign were classed as dreadnaughts, but named "destroyer". Don't let the class name/size-name difference confuse :P
Uh, no. Babylon 5 designations were design designations. Omegas were Destroyers. Sharlins were Warcruisers, Warlocks were Advanced Destroyers. Hyperions were Cruisers. Olympus (What's the plural form of this? :P) was a Corvette. Primus was a Battlecruiser. Vorchans were Attack Cruisers. The Whitestar is a Monitor. They were all designated based on their design.

 
The Rendilli Star Drive Dreadnaught is a Dreadnaught-class heavy cruiser, not a Deadnaught-class dreadnaught.

It's like having a "GTC Corvette". Its a Cruiser, of the named class 'Corvette'.
That's precisely my point. Just because something has "Drednaught" or "Destroyer" in it's name doesn't make it a ship of drednaught or destroyer class.
« Last Edit: January 18, 2009, 05:43:22 pm by kalnaren »

 

Offline AlphaOne

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What is considered a destroyer by one race might not be the same for another ! We should keep that in perspective.

As for the war cruisers in B5 please remember that they were in fact a bit bigger then the Omega destroyers and a LOT more powerfull.
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Offline Commander Zane

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Shivan Coast Guard Patrol Boat Ravana?
I loled.
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