Done:
Thx for your help!
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace version: 3.6.10
Passed cmdline options:
-spec_exp 15
-ogl_spec 20
-spec_static 1.5
-spec_point 1.2
-spec_tube 1.5
-ambient_factor 35
-env
-mipmap
-missile_lighting
-glow
-spec
-normal
-3dshockwave
-cache_bitmaps
-ballistic_gauge
-dualscanlines
-orbradar
-rearm_timer
-targetinfo
-3dwarp
-ship_choice_3d
-weapon_choice_3d
-warp_flash
-snd_preload
-mod mediavps,BluePlanet,mediavps
Building file index...
Found root pack 'F:\Freespace 2\mediavps\MV_Complete.vp' with a checksum of 0x31df7754
Found root pack 'F:\Freespace 2\mediavps\mv_music.vp' with a checksum of 0xbbd92e16
Found root pack 'F:\Freespace 2\BluePlanet\1bppatch.vp' with a checksum of 0x0449e3f4
Found root pack 'F:\Freespace 2\BluePlanet\blueplanet1.vp' with a checksum of 0x7cce0d26
Found root pack 'F:\Freespace 2\mediavps\MV_Complete.vp' with a checksum of 0x31df7754
Found root pack 'F:\Freespace 2\mediavps\mv_music.vp' with a checksum of 0xbbd92e16
Found root pack 'F:\Freespace 2\FS2OGGcutscenepack.vp' with a checksum of 0x84396e99
Found root pack 'F:\Freespace 2\Homesick.vp' with a checksum of 0xe7137285
Found root pack 'F:\Freespace 2\multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack 'F:\Freespace 2\multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack 'F:\Freespace 2\root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'F:\Freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'F:\Freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'F:\Freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'F:\Freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'F:\Freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'F:\Freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'F:\Freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'F:\Freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'F:\Freespace 2\mediavps\' ... 55 files
Searching root pack 'F:\Freespace 2\mediavps\MV_Complete.vp' ... 5253 files
Searching root pack 'F:\Freespace 2\mediavps\mv_music.vp' ... 32 files
Searching root 'F:\Freespace 2\BluePlanet\' ... 0 files
Searching root pack 'F:\Freespace 2\BluePlanet\1bppatch.vp' ... 9 files
Searching root pack 'F:\Freespace 2\BluePlanet\blueplanet1.vp' ... 637 files
Searching root 'F:\Freespace 2\mediavps\' ... 55 files
Searching root pack 'F:\Freespace 2\mediavps\MV_Complete.vp' ... 5253 files
Searching root pack 'F:\Freespace 2\mediavps\mv_music.vp' ... 32 files
Searching root 'F:\Freespace 2\' ... 104 files
Searching root pack 'F:\Freespace 2\FS2OGGcutscenepack.vp' ... 10 files
Searching root pack 'F:\Freespace 2\Homesick.vp' ... 41 files
Searching root pack 'F:\Freespace 2\multi-mission-pack.vp' ... 110 files
Searching root pack 'F:\Freespace 2\multi-voice-pack.vp' ... 307 files
Searching root pack 'F:\Freespace 2\root_fs2.vp' ... 157 files
Searching root pack 'F:\Freespace 2\smarty_fs2.vp' ... 10 files
Searching root pack 'F:\Freespace 2\sparky_fs2.vp' ... 3027 files
Searching root pack 'F:\Freespace 2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'F:\Freespace 2\stu_fs2.vp' ... 2355 files
Searching root pack 'F:\Freespace 2\tango1_fs2.vp' ... 32 files
Searching root pack 'F:\Freespace 2\tango2_fs2.vp' ... 15 files
Searching root pack 'F:\Freespace 2\tango3_fs2.vp' ... 10 files
Searching root pack 'F:\Freespace 2\warble_fs2.vp' ... 52 files
Found 23 roots and 18893 files.
AutoLang: Language auto-detection successful...
Setting language to English
TBM => Starting parse of 'mv_strings-lcl.tbm' ...
Initializing OpenAL...
Using 'Generic Software' as OpenAL sound device...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
... OpenAL successfully initialized!
Failed to init speech
Initializing OpenGL graphics device at 1920x1200 with 32-bit color...
Initializing WGL...
Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
OpenGL Vendor : ATI Technologies Inc.
OpenGL Renderer : ATI Radeon HD 4800 Series
OpenGL Version : 2.1.8304 Release
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Using extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Using extension "GL_ARB_point_sprite".
Using extension "GL_ARB_shading_language_100".
Using extension "GL_ARB_shader_objects".
Using extension "GL_ARB_vertex_shader".
Using extension "GL_ARB_fragment_shader".
Using extension "GL_ARB_shader_texture_lod".
Found special extension function "wglSwapIntervalEXT".
Compiling shader -> null-v.sdr / null-f.sdr ...
Compiling shader -> b-v.sdr / b-f.sdr ...
Compiling shader -> b-v.sdr / bg-f.sdr ...
Compiling shader -> l-v.sdr / lb-f.sdr ...
Compiling shader -> l-v.sdr / lbg-f.sdr ...
Compiling shader -> l-v.sdr / lbgs-f.sdr ...
Compiling shader -> l-v.sdr / lbs-f.sdr ...
Compiling shader -> le-v.sdr / lbgse-f.sdr ...
Compiling shader -> le-v.sdr / lbse-f.sdr ...
Compiling shader -> ln-v.sdr / lbgn-f.sdr ...
Compiling shader -> ln-v.sdr / lbgsn-f.sdr ...
Compiling shader -> ln-v.sdr / lbn-f.sdr ...
Compiling shader -> ln-v.sdr / lbsn-f.sdr ...
Compiling shader -> lne-v.sdr / lbgsne-f.sdr ...
Compiling shader -> lne-v.sdr / lbsne-f.sdr ...
Compiling shader -> lf-v.sdr / lfb-f.sdr ...
Compiling shader -> lf-v.sdr / lfbg-f.sdr ...
Compiling shader -> lf-v.sdr / lfbgs-f.sdr ...
Compiling shader -> lf-v.sdr / lfbs-f.sdr ...
Compiling shader -> lfe-v.sdr / lfbgse-f.sdr ...
Compiling shader -> lfe-v.sdr / lfbse-f.sdr ...
Compiling shader -> lfn-v.sdr / lfbgn-f.sdr ...
Compiling shader -> lfn-v.sdr / lfbgsn-f.sdr ...
Compiling shader -> lfn-v.sdr / lfbn-f.sdr ...
Compiling shader -> lfn-v.sdr / lfbsn-f.sdr ...
Compiling shader -> lfne-v.sdr / lfbgsne-f.sdr ...
Compiling shader -> lfne-v.sdr / lfbsne-f.sdr ...
Compiling shader -> l-v.sdr / null-f.sdr ...
Compiling shader -> l-v.sdr / lg-f.sdr ...
Compiling shader -> l-v.sdr / lgs-f.sdr ...
Compiling shader -> l-v.sdr / ls-f.sdr ...
Compiling shader -> le-v.sdr / lgse-f.sdr ...
Compiling shader -> le-v.sdr / lse-f.sdr ...
Compiling shader -> ln-v.sdr / lgn-f.sdr ...
Compiling shader -> ln-v.sdr / lgsn-f.sdr ...
Compiling shader -> ln-v.sdr / ln-f.sdr ...
Compiling shader -> ln-v.sdr / lsn-f.sdr ...
Compiling shader -> lne-v.sdr / lgsne-f.sdr ...
Compiling shader -> lne-v.sdr / lsne-f.sdr ...
Max texture units: 8 (16)
Max elements vertices: 2147483647
Max elements indices: 16777215
Max texture size: 8192x8192
Can use compressed textures: YES
Texture compression available: YES
Using trilinear texture filter.
Using GLSL for model rendering.
Shader Version: 1.20
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
TBM => Starting parse of 'mv_effects-sdf.tbm' ...
TBM => Starting parse of 'mv_adveffects-sdf.tbm' ...
ANI 2_radar1 with size 209x170 (33.6% wasted)
Windoze reported 16 joysticks, we found 1
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'mv_music-mus.tbm' ...
TBM => Starting parse of 'mv_advmuzzle-mfl.tbm' ...
Wokka! Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'! Error code = 5.
TBM => Starting parse of 'mv_effects-wxp.tbm' ...
TBM => Starting parse of 'mv_adveffects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 64 frames at 35 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 44 frames at 30 fps.
BMPMAN: Found EFF (exp05.eff) with 47 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 48 frames at 20 fps.
BMPMAN: Found EFF (exp04.eff) with 60 frames at 20 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (Gmuzzle.eff) with 5 frames at 30 fps.
BMPMAN: Found EFF (PWmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (Rmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (Bmuzzle.eff) with 5 frames at 30 fps.
BMPMAN: Found EFF (explo3.eff) with 48 frames at 22 fps.
WARNING: "For 'explo3', 3 of 4 LODs are missing!" at weapons.cpp:1267
WARNING: "Weapon explosion 'SubbeamWarm' does not have an LOD0 anim!" at weapons.cpp:1241
BMPMAN: Found EFF (bomb_flare.eff) with 86 frames at 24 fps.
WARNING: "For 'bomb_flare', 3 of 4 LODs are missing!" at weapons.cpp:1267
TBM => Starting parse of 'mv_tech-wep.tbm' ...
TBM => Starting parse of 'mv_models-wep.tbm' ...
TBM => Starting parse of 'mv_effects-wep.tbm' ...
TBM => Starting parse of 'mv_adveffects-wep.tbm' ...
TBM => Starting parse of 'mv_trails-shp.tbm' ...
TBM => Starting parse of 'mv_tech-shp.tbm' ...
TBM => Starting parse of 'mv_models-shp.tbm' ...
TBM => Starting parse of 'mv_dragon-shp.tbm' ...
TBM => Starting parse of 'mv_adveffects-shp.tbm' ...
TBM => Starting parse of 'mv_escort-hdg.tbm' ...
TBM => Starting parse of 'mv_effects-str.tbm' ...
loading animated cursor "cursor"
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 380
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
Someone passed an extension to bm_load for file 'lion1.pcx'
WARNING!, Could not load door anim 2_Exit in main hall
WARNING!, Could not load door anim 2_Pilot in main hall
WARNING!, Could not load door anim 2_Continue in main hall
WARNING!, Could not load door anim 2_Tech in main hall
WARNING!, Could not load door anim 2_Option in main hall
WARNING!, Could not load door anim 2_Campaign in main hall
Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
=================== STARTING LEVEL LOAD ==================
ANI 2_Loading.ani with size 824x43 (32.8% wasted)
Starting model page in...
Beginning level bitmap paging...
BMPMAN: Found EFF (particleexp01.eff) with 10 frames at 8 fps.
BMPMAN: Found EFF (particlesmoke01.eff) with 88 frames at 30 fps.
BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
TBM => Starting parse of 'mv_fireball-fbl.tbm' ...
TBM => Starting parse of 'mv_adveffects-fbl.tbm' ...
BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
BMPMAN: Found EFF (rock_exp.eff) with 55 frames at 30 fps.
Loading warp model
Loading model 'warp.pof'
IBX: Found a good IBX/TSB to read for 'warp.pof'.
IBX-DEBUG => POF checksum: 0x3c5e73c9, IBX checksum: 0xc04d2c9d -- "warp.pof"
Model warp.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
128
BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
BMPMAN: Found EFF (shieldhit02a.eff) with 45 frames at 30 fps.
BMPMAN: Found EFF (shieldhit03a.eff) with 22 frames at 30 fps.
SHOCKWAVE => Loading default shockwave model...
Loading model 'shockwave.pof'
IBX: Found a good IBX/TSB to read for 'shockwave.pof'.
IBX-DEBUG => POF checksum: 0xd8be5fd9, IBX checksum: 0x208fb934 -- "shockwave.pof"
BMPMAN: Found EFF (shockwave3d-glow.eff) with 159 frames at 24 fps.
Model shockwave.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
SHOCKWAVE => Default model load: SUCCEEDED!!
MISSION LOAD: 'bp-15.fs2'
Hmmm... Extension passed to mission_load...
Starting mission message count : 205
Ending mission message count : 209
Current soundtrack set to -1 in event_music_reset_choices
Loading model 'Kato.pof'
IBX: Found a good IBX/TSB to read for 'Kato.pof'.
IBX-DEBUG => POF checksum: 0x09411e5e, IBX checksum: 0x733b3859 -- "Kato.pof"
WARNING: "Couldn't open texture 'fighterd' referenced by model 'Kato.pof'" at modelread.cpp:3378
Loading model 'Gate2a-01.pof'
IBX: Found a good IBX/TSB to read for 'Gate2a-01.pof'.
IBX-DEBUG => POF checksum: 0x5c0591f4, IBX checksum: 0xd4bdc68f -- "Gate2a-01.pof"
Warning: Ignoring unrecognized subsystem jump2a, believed to be in ship Gate2a-01.pof
Warning: Ignoring unrecognized subsystem jump1a, believed to be in ship Gate2a-01.pof
Unknown special object type $path01 while reading model Gate2a-01.pof
Found live debris model for 'jump2a'
Found live debris model for 'jump2a'
Found live debris model for 'jump2a'
Found live debris model for 'jump2a'
Found live debris model for 'jump1a'
Found live debris model for 'jump1a'
Found live debris model for 'jump1a'
Found live debris model for 'jump1a'
Allocating space for at least 2 new ship subsystems ... a total of 200 is now available (2 in-use).
Loading model 'freighter2s-01.pof'
IBX: Found a good IBX/TSB to read for 'freighter2s-01.pof'.
IBX-DEBUG => POF checksum: 0x9c7c450c, IBX checksum: 0x533007fe -- "freighter2s-01.pof"
Unknown special object type $path01 while reading model freighter2s-01.pof
Loading model 'cargo2s-01.pof'
IBX: Found a good IBX/TSB to read for 'cargo2s-01.pof'.
IBX-DEBUG => POF checksum: 0xc0e9ca3f, IBX checksum: 0x7dc22773 -- "cargo2s-01.pof"
Loading model 'corvette2s-01.pof'
IBX: Found a good IBX/TSB to read for 'corvette2s-01.pof'.
IBX-DEBUG => POF checksum: 0xe86c38c5, IBX checksum: 0x8f967e15 -- "corvette2s-01.pof"
BMPMAN: Found EFF (minertile2-glow.eff) with 30 frames at 15 fps.
BMPMAN: Found EFF (corvstile3-glow.eff) with 37 frames at 15 fps.
Unknown special object type $path17 while reading model corvette2s-01.pof
Unknown special object type $path25 while reading model corvette2s-01.pof
Unknown special object type $path15 while reading model corvette2s-01.pof
Warning: Ignoring unrecognized subsystem fighterbay, believed to be in ship corvette2s-01.pof
Warning: Ignoring unrecognized subsystem reactor, believed to be in ship corvette2s-01.pof
Loading model 'fighter2s-02.pof'
IBX: Found a good IBX/TSB to read for 'fighter2s-02.pof'.
IBX-DEBUG => POF checksum: 0x85ec93bc, IBX checksum: 0xb90433ea -- "fighter2s-02.pof"
BMPMAN: Found EFF (fighter2s-02-glow.eff) with 37 frames at 25 fps.
Loading model 'bomber2s-02.pof'
IBX: Found a good IBX/TSB to read for 'bomber2s-02.pof'.
IBX-DEBUG => POF checksum: 0xa863356f, IBX checksum: 0xa2a9ba52 -- "bomber2s-02.pof"
BMPMAN: Found EFF (bomber2s-02-glow.eff) with 37 frames at 25 fps.
Loading model 'malia.pof'
IBX: Found a good IBX/TSB to read for 'malia.pof'.
IBX-DEBUG => POF checksum: 0xaadefff5, IBX checksum: 0xb171c93e -- "malia.pof"
Model malia.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
WARNING: "Subsystem "engine" in model "malia.pof" is represented as "engines" in ships.tbl. Although FS2_OPEN 3.6 and later will catch and correct this error, earlier versions (as well as retail FS2) will not. You are advised to fix this if you plan to support earlier versions of FreeSpace." at modelread.cpp:1771
Loading model 'bomber10.pof'
IBX: Found a good IBX/TSB to read for 'bomber10.pof'.
IBX-DEBUG => POF checksum: 0x633f6999, IBX checksum: 0x7392bb67 -- "bomber10.pof"
BMPMAN: Found EFF (bomber10-01-glow.eff) with 37 frames at 25 fps.
Loading model 'bomber2s-01.pof'
IBX: Found a good IBX/TSB to read for 'bomber2s-01.pof'.
IBX-DEBUG => POF checksum: 0x3987c5bd, IBX checksum: 0x4d3ff31a -- "bomber2s-01.pof"
BMPMAN: Found EFF (bomber2s-01-glow.eff) with 37 frames at 30 fps.
Loading model 'fighter11.pof'
IBX: Found a good IBX/TSB to read for 'fighter11.pof'.
IBX-DEBUG => POF checksum: 0x4809458e, IBX checksum: 0xe92e2c8b -- "fighter11.pof"
BMPMAN: Found EFF (fighter11-01-glow.eff) with 37 frames at 25 fps.
Loading model 'supercap2a-01.pof'
IBX: Found a good IBX/TSB to read for 'supercap2a-01.pof'.
IBX-DEBUG => POF checksum: 0xe434b600, IBX checksum: 0x07ac3c97 -- "supercap2a-01.pof"
Model supercap2a-01.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Subsystem engienrighta in ships.tbl not found in model!
Subsystem engienlefta in ships.tbl not found in model!
Subsystem reactor cover in ships.tbl not found in model!
Subsystem ion intake 01 in ships.tbl not found in model!
Subsystem ion intake 02 in ships.tbl not found in model!
WARNING: "Subsystem "communication" in model "supercap2a-01.pof" is represented as "communications" in ships.tbl. Although FS2_OPEN 3.6 and later will catch and correct this error, earlier versions (as well as retail FS2) will not. You are advised to fix this if you plan to support earlier versions of FreeSpace." at modelread.cpp:1771
Subsystem auxiliary reactor 01 in ships.tbl not found in model!
Subsystem auxiliary reactor 02 in ships.tbl not found in model!
Subsystem main reactor in ships.tbl not found in model!
Warning: Ignoring unrecognized subsystem fighterbay, believed to be in ship supercap2a-01.pof
Subsystem plasma vent01 in ships.tbl not found in model!
Subsystem plasma vent02 in ships.tbl not found in model!
Subsystem engine01 in ships.tbl not found in model!
Subsystem engine02 in ships.tbl not found in model!
Loading model 'cruiser03x.pof'
IBX: Found a good IBX/TSB to read for 'cruiser03x.pof'.
IBX-DEBUG => POF checksum: 0x284ccdd4, IBX checksum: 0x993d2d5a -- "cruiser03x.pof"
BMPMAN: Found EFF (cruiser03-03-glow.eff) with 37 frames at 20 fps.
BMPMAN: Found EFF (cruiser03x-01-glow.eff) with 37 frames at 15 fps.
Loading model 'Satyr.pof'
IBX: Found a good IBX/TSB to read for 'Satyr.pof'.
IBX-DEBUG => POF checksum: 0xb3e198d4, IBX checksum: 0x11d1d0e7 -- "Satyr.pof"
Subsystem comunication in ships.tbl not found in model!
WARNING: "Invalid subobj_num or model_num in subsystem 'communication' on ship type 'Vishnan Protector'. Not linking into ship! (This warning means that a subsystem was present in the table entry and not present in the model it should probably be removed from the table or added to the model.)" at ship.cpp:6399
WARNING: "Invalid subobj_num or model_num in subsystem 'communication' on ship type 'Vishnan Protector'. Not linking into ship! (This warning means that a subsystem was present in the table entry and not present in the model it should probably be removed from the table or added to the model.)" at ship.cpp:6399
OpenGL: Created 512x512 FBO!
ANI 2_lock1 with size 56x53 (17.2% wasted)
ANI 2_lockspin with size 100x100 (21.9% wasted)
ANI 2_lead1 with size 26x26 (18.8% wasted)
ANI 2_energy2 with size 86x96 (25.0% wasted)
ANI toggle1 with size 57x20 (37.5% wasted)
ANI weapons1 with size 126x20 (37.5% wasted)
ANI weapons1_b with size 150x20 (37.5% wasted)
ANI 2_toparc1 with size 252x60 (6.3% wasted)
ANI 2_toparc2 with size 35x24 (25.0% wasted)
ANI 2_toparc3 with size 41x29 (9.4% wasted)
ANI 2_leftarc with size 103x252 (1.6% wasted)
ANI 2_rightarc1 with size 103x252 (1.6% wasted)
ANI 2_reticle1 with size 40x24 (25.0% wasted)
ANI targhit1 with size 31x21 (34.4% wasted)
ANI energy1 with size 12x41 (35.9% wasted)
ANI targetview1 with size 137x156 (39.1% wasted)
ANI targetview2 with size 4x96 (25.0% wasted)
ANI targetview3 with size 7x20 (37.5% wasted)
ANI damage1 with size 148x25 (21.9% wasted)
ANI support1 with size 108x24 (25.0% wasted)
ANI objective1 with size 149x21 (34.4% wasted)
ANI wingman1 with size 71x53 (17.2% wasted)
ANI wingman2 with size 35x53 (17.2% wasted)
ANI wingman3 with size 14x53 (17.2% wasted)
ANI netlag1 with size 29x30 (6.3% wasted)
ANI head1 with size 164x132 (48.4% wasted)
ANI time1 with size 47x23 (28.1% wasted)
Loading model 'starfield.pof'
IBX: Found a good IBX/TSB to read for 'starfield.pof'.
IBX-DEBUG => POF checksum: 0x07d8680d, IBX checksum: 0x3d22d0e6 -- "starfield.pof"
Model starfield.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
ANI debris01 with size 51x38 (40.6% wasted)
ANI debris02 with size 26x19 (40.6% wasted)
ANI debris04 with size 36x27 (15.6% wasted)
=================== STARTING LEVEL DATA LOAD ==================
Allocating space for at least 294 new ship subsystems ... a total of 600 is now available (144 in-use).
About to page in ships!
Loading model 'support2t-01.pof'
IBX: Found a good IBX/TSB to read for 'support2t-01.pof'.
IBX-DEBUG => POF checksum: 0xd9688f1e, IBX checksum: 0x450d963a -- "support2t-01.pof"
Loading model 'support2v-01.pof'
IBX: Found a good IBX/TSB to read for 'support2v-01.pof'.
IBX-DEBUG => POF checksum: 0x976f69e0, IBX checksum: 0x4e18f7cd -- "support2v-01.pof"
ANI shield-f11 with size 112x93 (27.3% wasted)
ANI shieldfs-02 with size 112x93 (27.3% wasted)
ANI shieldbs-01 with size 112x93 (27.3% wasted)
ANI shieldbs-02 with size 112x93 (27.3% wasted)
ANI shield-b10 with size 112x93 (27.3% wasted)
WARNING: "Ship 'Vishnan Sacred Keeper' does not have subsystem 'engine' linked into the model file, 'supercap2a-01.pof'." at ship.cpp:15663
ANI genericshield with size 112x93 (27.3% wasted)
ASSERTION: "sip->subsystems[j].model_num == sip->model_num" at ship.cpp:15652
fs2_open_3_6_10d-20081231_r5024.exe 00743a80()
fs2_open_3_6_10d-20081231_r5024.exe 0072fb4f()
fs2_open_3_6_10d-20081231_r5024.exe 0072fc86()
fs2_open_3_6_10d-20081231_r5024.exe 0072fe56()
fs2_open_3_6_10d-20081231_r5024.exe 0073cd33()
fs2_open_3_6_10d-20081231_r5024.exe 00951df6()
fs2_open_3_6_10d-20081231_r5024.exe 0073b8b2()
fs2_open_3_6_10d-20081231_r5024.exe 009523c8()
fs2_open_3_6_10d-20081231_r5024.exe 0073ef98()
fs2_open_3_6_10d-20081231_r5024.exe 0073f22e()
fs2_open_3_6_10d-20081231_r5024.exe 00c95126()
fs2_open_3_6_10d-20081231_r5024.exe 00c94faf()
kernel32.dll 76474911()
ntdll.dll 76ffe4b6()
ntdll.dll 76ffe489()
Int3(): From e:\storage\fso\fs2_open\code\globalincs\windebug.cpp at line 1072