Thanks for the info Scooby,
I'm not using TrueSpace, that thing where I have to add all of the lights is horrid plus the interface is just totally convoluted and imprecise.
I'm using Deep Explorer 5.5 CAD edition for all of my conversions.
The scaling of the files works equal in any format it does.
But after reading the PCS Wiki, I'm still not sure when the scaling occurs for PCS2 (during Import or Export or both times)
The only discrepancy I've had with DEx is it turns obj's and wrl's on their side,
but if I open any files converted with it in Rhino 4, Maya 6.5, Blender, GMax, or Lightwave, the units are the usual I saved it to, around 12 Meters.
I just want to know if PCS2 actually does work with a scale factor and when it does, where it occurs?
During import? During save? During both? Mainly, where do I determine my results from to get a valid factor?
At least so I can decide where maintain a consistent process?
Is this the best place to find an answer or should I try to contact Kazan?
I checked the Wiki and this was all I could get:
If PCS gives a "Too many polygons in same average location!" error, it can mean one (or more) of three things:
There is a duplicate of one of the objects in the SCN in the EXACT same position as another of the EXACT same shape and size.
To fix it, just find the duplicate object and delete or move it.
There is a duplicate face somewhere within the one subobject. This is usually a case of bad or unstable geometry somewhere in the model and should be fixed by hand. Look for things like polygons that shimmer as you rotate your view around them, as this is a sign that two polygons are fighting to be on top of each other in the Zbuffer. This commonly happens in very small hard to edit parts of geometry depending on your modelling techniques.
Your object is too small in TS for PCS to be able to clearly tell the difference between two polygon locations during conversion. (This is a common problem for fighters and bombers because of how small they will appear in TS in order to fit the standard conversion ratio of 20 FS meters to each TS meter.)
To fix this, scale the whole ship up in TrueSpace to the size you want it to appear as in Freespace - meter for meter. Then, before converting, set PCS's scaling to 1 rather than 20 and convert.
This should fix it by effectively giving PCS more accuracy when it gets to really small numbers. The up-scaling of your model is counteracted by telling PCS that one TrueSpace meter should equal one Freespace meter, so you don't end up with cruiser sized fighters and the like.
Can I rescale a POF successfully from FRED without messing up all of the data in the POF?
I noticed if I bring in a POF back into PCS2 it strips all of the data.
I would absolutely love it if I could write the numbers or paste them into a text file to import them again so I don't have to do the manual fudge and enter for every point again.