Yet another crashing model,
I've done a 10 000 poly carrier for the ep mod, I've try to export it with just the detail-0 and nothing else just to try different new maps on it in game with all effects on (i mean normal map shine etc... )
The pcs2 part is OK , no error, i pof it, load it in freespace (f3 labs) but yet again the game crash when creating the ibx files.
Last time i use to have error in the model, but this time I've been careful on it and I've made an stl check under 3dsmax2008 and i have 0 error.
Did i hit some kind of limit ? (poly per object?) as the ship has been built as on object without subobject.
I don't know yet if the problems come from my laptop as my main computer ran into fire last week
