I felt that the ending of FS2, no matter what, was full of what some of us called "Command's arrogance". Remember when Command almost literally sends you to helly because another transport blew up as a zillion of too-much Shivans were shooting everything to pieces?Have you ever heard your higher officer almost crying? Remember when you get a message like that from Command (I can't remember exactly what it was): "You have three more minutes, Alpha! You must do it! Please!"
I played FS1 five years ago and these words are still echoing in my ears whenever someone mentions the Lucifer.
Which is more hopeless, for God's sake? You're just a nameless cog in the great machine... but what kind of situation is needed to make Command almost cry?
your comment about the ending to FS2 has nothing to do with the ending for FS2.
it was like 5 missions before the end of FS2 when command was openly saying "we can't win this"... "were retreating". "we can't possibly defend against a fleet of such magnitude".
"Alpha you've got to protect those refugee's" "Alpha we need you to protect as many of the refugees as possible".
and finally "everyone pull out and god help us all"....... their was no arrogance in any of that..... literally the last 5 or so missions were all "were doomed.".... consider the last missions were all about desperate attempts to close the jump nodes, that the GTVA was actively sacrificing capital ships for the sake of that goal and the initial hubris of the story was gone.
the problem with Lucifer and FS1 was this.
Command always screamed that they were afraid of Lucifer.
I was never afraid of Lucifer.
I did a number of strafing runs across it looking for ways to destroy it only to be rebuffed by it's shields..... I wasn't threatened.... I could fly in close to avoid cannon fire or I could fly away and plan a new trajectory to strafe it again... no tension no fear.
"oh no it's the Lucifer"..... "we've got to do something"....meant nothing to me that was commands problem, destroying Lucifer exagerated the issue, once the shields were gone I flew up looked for a generator and hovered while shooting it for 2 minutes, then recharge my engines fly to the next generator and shoot it for 2 minutes then do that 3 more times and Lucifer blows.
dealing with Lucifer's fighter escort was the challenge while doing this Lucifer wasn't..... Lucifer was the annoyance.
the first time I encountered a Sathanas I got caught in the beam fire it was sending at my cruiser and was vaporised having never known what it was, the 2nd time I was so worried about the building scream of it's cannons I ran on full afterburner in the hopes I would survive long enough to see it...... that's fear, that's dread.
Lucifer in comparison... nothing I watched and immediately was trying to figure out how to destroy it.... I didn't care if it saw me, I didn't care if it fired on me and if it didn't have the magical shields I would have destroyed it's engines, then it's weapons systems, it's fighters and then it's cannons all by myself.
if a Sathana's saw me..... it was pretty much over, you hugged the hull in a desperate attempt to avoid weapons fire but then you'd be trapped because you couldn't pull away except to run out the back if you could..... it was all bad.