Author Topic: Hatshepsut  (Read 166129 times)

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Offline The E

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FS2 intro, I think?
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Kolgena

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Yup. Though, it'll just accentuate how ****ty the colossus looks in that segment :P

Also, is there a way to delete the hangar bay inside this hattie? Sure it's nice and all, but performance is nice too, and you won't be dogfighting in the hangar of a destroyer that much.

 

Offline mjn.mixael

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But... but... fine...
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Kolgena

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Haha, I'm just kidding. Obviously, use whatever asset is best at the moment. After all, you can use the old vanilla models as place-holders, and re-render cutscenes when the HTL versions get released, right?   :nervous:

Also, I found a bug. This may be related to how the Orion and Hecate only get damage lightning in their rear portions, but damage lightning exists only within the hangar space. So, if you happen to be in there while the destroyer is critical, you'll get a sick looking lightning show in the few moments before you're dead from the ensuing explosion. Otherwise, you just hear crackling but will never see actual arcing.
« Last Edit: July 01, 2010, 11:40:21 am by Kolgena »

 

Offline Rga_Noris

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Yeah, the Hangar will be removed for many reasons. It will only carve off 3200(ish) polys, but I will also be able to drop a texture map as well.

Raginglolis original model had around 36,000 polys. Would not even load in FS2. I curbed it to around 29,000.

Other plans for the next release (next week, most likely.... Tuesday maybe?):

Revised LODs
Tweaked Turrets
Removed Hangar

And the Release after that:

Physical subsystems with damaged counter parts

Someday:

NEW TURRETS! TEH AWSUM.
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline Kolgena

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Sweet. Dropping of the hangar should also fix the damage lightning issue.

 

Offline Dragon

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Can you create a version with a hangarbay?
It could not be usefull to FSU, but some modders may want to use it in their mods, which can include landing in fighterbays.

 

Offline Galemp

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REMOVED HANGAR?!?!?! You wouldn't DARE. Can you detail-box it?
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

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Offline Rga_Noris

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The issue with the hanger is not really performance, although I would detail box it. The issue lies in compatibility and the damage lightning issue, and the fact if someone DOES make a mission utilizing the hangar, they would have to assure that everyone playing their mission is using the mvp's, possibly even requiring the MVadv to be running. The mission would utterly break for a person who cannot run the new Hatty.

Although I will humor that it is up to the FREDder to tell people they need the HTL Hats.

Okay, everyone, what will it be? No hangar, or hangar?

(BTW, the following are slated for detail boxing: Hangar (should it stay), thrusters, docking point)
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline Kolgena

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Thrusters are a must. Aren't they 1k a piece? That and they're invisible unless the ship's disabled.

 

Offline The E

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My vote is for a detail-boxed Hattie.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Rga_Noris

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Detail box isnt up for vote; its going to happen.

The vote is for the hangar.
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline The E

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Which is what I meant :) . Sorry for the unclearness.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Kolgena

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Hmm. I'd vote for detail box as long as the damage lightning gets resolved in a satisfactory manner.

 

Offline Rga_Noris

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I beleive because the hangar would be removed from the main hull, the lightning should fix itself (pretty please!!!)

I reduced the thrusters toa bout 760 polys a peice, but still.

EDIT: I hate you guys. I woke up thinking "Do something productive. Go to Lowes, get some bark dust, make the wife happy". Then I read about improvements for the Hatty. And then I open Blender... and now...
« Last Edit: July 01, 2010, 12:56:59 pm by Rga_Noris »
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline Redstreblo

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I vote to keep the hanger. The hanger part is not a part of the ship you are likely to be in if the Hatty is sparking. So the fact that you cannot see the sparks from inside isn't really a problem.

Plus it's awesome!  :cool:
I, Aries one, have proved myself superior to the legendary Terran pilot Alpha one! Let the Vasudan people take pride in this accomplishment, and take the Parliamentary Vasudan Empire to victory over the inferior Galactic Terran Alliance! Long live the Emperor!

 

Offline Dragon

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The problem it, it's exactly the other way around.
Inside the hangar, there's a lot of sparks, but there are none on the outside.

 

Offline Rga_Noris

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So I just made the detail box, and it cuts over 10K from the detail0...

Crappy card owners, rejoice...
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline Rodo

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A certain someone said once: "It's easier to remove details than to add them in a finished model".

I vote keep this 100% complete, use as much tweaks as you may need to make it work, and someday.. the engine will be able to tackle the original version.

If it's not possible, then please provide the model file (.blend) for me to save, with textures and all, I'll keep it in my hard drive. (and use it as reference from time to time as well).

Never mind that, I'll keep the original file posted by FSF.
« Last Edit: July 01, 2010, 02:04:39 pm by Rodo »
el hombre vicio...

 

Offline Droid803

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So I just made the detail box, and it cuts over 10K from the detail0...

Crappy card owners, rejoice...

Yeah detail box is good. You won't see it unless you're basically IN it anyway. :D
(´・ω・`)
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