And now you will have pentagonal missile launchers in eye drop 
End work with arm, now is time for Cain fat ass.

IMO, your texture might work if the Cain were corvette or destroyer sized, but as a cruiser, those glowy patches (the glow map) --- whether they are supposed to be windows, or whatever --- are divided too finely. That's not to say they shouldn't be
detailed, just that it might look better if the individual glowy blobs on the texture were bigger.
To use an analogy: you've got it textured like a leopard, make it a bit more like a giraffe.
Edit: I was just thinking, it's not actually that bad. Just from a distance, some of the glows might look like noise more than detail. My main concern is some of the recessed areas where the diffuse/spec map seems to have a striated pattern to it.