Author Topic: Cain strikes back - WIP  (Read 127412 times)

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Offline Snail

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Re: Cain strikes back - WIP
:D

Very cool!

 
Re: Cain strikes back - WIP
I'd tap that.

 

Offline Thaeris

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Re: Cain strikes back - WIP
I'd tap that.

 :wtf:

Only with Tempests, I hope...
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

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"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


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Everyone else takes normal damage.
"

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"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


-Nuke

 

Offline shiv

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Re: Cain strikes back - WIP
* shiv wants updates
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Offline Nighteyes

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Re: Cain strikes back - WIP
*shiv should be patient :P

 

Offline High Max

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Re: Cain strikes back - WIP
;-)
« Last Edit: January 04, 2010, 11:09:41 pm by High Max »
;-)   #.#   *_*   ^^   ^-^   ^_^

 

Offline c914

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Re: Cain strikes back - WIP
I could show you this:

But there isn't much more to see :P

 
 

Offline Aardwolf

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Re: Cain strikes back - WIP
I'm still worried about the underside diamond (or lack thereof). Also, I'm not sure it could dock properly, the way you've got the underside set up.

But maybe I'm just imagining this.

Looks good!

 

Offline Commander Zane

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Re: Cain strikes back - WIP
FFFFFFFFFFFFFFFFFFFF...

 

Offline Snail

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Re: Cain strikes back - WIP
It takes a lot too much artistic license for my liking, but I'll keep my trap shut on account of it looking absolutely great.

 

Offline Rodo

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Re: Cain strikes back - WIP
you rock man! that texture is great.
el hombre vicio...

 

Offline shiv

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Re: Cain strikes back - WIP
* shiv thinks it's awesome
http://www.sectorgame.com/vega
The Apocalypse Vega - Join the battle! A campaign for FreeSpace 2 Open

http://www.game-warden.com/earthdefence
Earth Defense project - Coming soon...

 

Offline Kolgena

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Re: Cain strikes back - WIP
That's going to need some seeeerrriouuuuus driver forced AF to prevent it from sparkling.

But who cares? Wow.

 
Re: Cain strikes back - WIP
That's going to need some seeeerrriouuuuus driver forced AF to prevent it from sparkling.
Don't worry, computers will catch up :P

 

Offline Aardwolf

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Re: Cain strikes back - WIP
That's going to need some seeeerrriouuuuus driver forced AF to prevent it from sparkling.

But who cares? Wow.

Would turning on mipmaps help with that?

 
 

Offline High Max

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Re: Cain strikes back - WIP
;-)
« Last Edit: January 04, 2010, 11:10:09 pm by High Max »
;-)   #.#   *_*   ^^   ^-^   ^_^

 

Offline General Battuta

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Re: Cain strikes back - WIP
They are aware, they have been in touch.

 

Offline The E

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Re: Cain strikes back - WIP
Would turning on mipmaps help with that?

No. Nononono. The -mipmap flag is badly explained; what it does is to switch on on-the-fly mipmap generation for textures that are not mipmapped already. This may fail on video cards that aren't capable of this; see the "!resize" errors the mediavps cubemap.dds caused.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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