A Stargate mythos with a different feel.
You're saying "That's not how it works in Stargate" and I'm saying "I know, that's cool. Keep doing that."
You're backsliding.
I want a big ring, wormholes, the Air Force, the same techno babble they had before.... that's about it. This "Best of the best stuff"? Yea that's what I want out.
I would expect the shock and sudden troubles to be the biggest jolt and then for them to settle down as they start to get a grasp on things.
Thinking you're jumping one place, ending up another. Trapped, alone, maybe never ever getting home.
The fact that you think everyone is just gonna go "Well let's go do our duty" after they think they got basically a death sentence is a little odd.
Shock is something they're trained to deal with, otherwise they're not going to handle combat well. Longterm stress is rather less so.
Wait, wait, you think they dialed the ship by accident? They didn't know where they'd go? It's a nine-symbol address. They knew they might end up in a godforsaken situation. They probably even expected it. Eventual death was simply preferable to immediate death. Also considering the history of the SGC, one would think they would know full well that going through a gate without a recon is a good way to die. (We've seen stargates that can't be turned on from their side, stargates linking to worlds where unprotected humans cannot survive, one that goes to well within the event horizon of a black hole...)
The people not in the gate room? And even some who were but just didn't know? Yea I'm pretty sure they were expecting a military base of some kind. You're also assuming that just because they expected it means they could cope with it. Soldiers freak out about more mundane stuff all the time, so I would assume better trained could still freak out if the stuff was massively messed up.
Guarding machinery? From who? Saboteurs?
Aren't you the one who said they're in a deathtrap? What if somebody decides they want it short and quick than long and slow?
They're either elite trained operatives or they aren't. If these guys are all duty and discipline, then no, they don't have to worry about it. What if one of the civilians decides to start killing people? You can do a hundred what ifs, but all you're going to see are a few guards walking around on patrols or watching the gate room or something.
How long does it take to get the layout of a ship? How many days or weeks have these people been there?
Depends on the size of the ship, number of compartments, and level of familiarity. We have every reason to believe this one's pretty large; not Atlantis-large, perhaps, but perhaps an aircraft carrier? That's gonna be at least several hundred compartments or so. You need to be able to do it on an instinctual level and be able to trace multiple paths if possible to any one point. And you have to do it at regular intervals to maintain such familarity. It's called "refresher training".
They're still working through sections of the ships. They probably haven't even made much of a dent in the layout. And quite frankly, if anything gets on the ship, it's probably coming through the gate.
I mean seriously, you want these guys running simulations all day? To fight an enemy that doesn't exist? They already do PT, they showed it in the last episode.
In peacetime, there is still someone else out there. Even if they are a friend or a stranger, there is still someone there. Who are they planning to fight?
And quite frankly, what makes you think they didn't do all this already? That they didn't have a nice little montage of it?
I stand corrected on the PT.
As for the rest: That lack of a present enemy does not imply the lack of a future one. As many things from fighting one enemy are similar to fighting others, it is not impossible to plan to fight an enemy you do not know. I'll give them a bye on basic marksmanship, for not damaging the ship or expending stuff they may not be able to replace, but you can practice almost everything else.
This show has adopted certain conventions, particularly tailending episodes into each other, that create the impression of dense time. As such, if we do not see things happening, we have reasonable cause to believe they aren't. I mean sure, you could say they are, but when the show's doing the dense-time thing that's its problematic at best. SG-1 handled it with having people be in their non-offworld jobs, Daniel and Carter in their research spaces, to reassure us that they're doing other stuff. Atlantis had Shepard turning in fitness reports for the people he was commanding or talking with people he reported to or people who reported to him. Subtle cues, but there.
These people have nothing to do. There is no off base job, no books, no TV, no nothing. These people have been on the ship at the least a few days at the most a few weeks. There are certain hints to this throughout the show (mainly if they did all this in a short time it would be like an episode of 24).
So probably 90% of people's time is spent staring out the window or something. Are the military guys doing training? Almost positive. Did they set up defensive plans? Almost positive, we saw them do it on the planet in Time. Are they going to be acting like they're back on a base? Probably not.
They aren't on a base on some planet, or in some town. They're on a ship in hyperspace. There are very few places that you could consider safer from an outside aggressor. 99% sure that aggressor comes through the gate. Could they come through the hull or something? Sure. If they do, the training exercises these guys do won't help much then.
Now granted, the dense time could simply mean they're simply proceeding from one crisis to the next endlessly so they don't have time to do anything else, but then I would expect that might actually help. And as you noted the last episode sort of showed them doing something else.
I would say long amounts of time with nothing to do and they don't show the mundane military stuff because it would be super boring.
That's what I'm telling you, they brought a certain way of living to a place that just doesn't need it. There is nothing for these soldiers to do. They can salute and do whatever but there is no one to fight and no one who needs protecting.
At the moment. (But see my short-and-quick comment above.) However, you've described the way the military already viewed itself. The mission of a soldier in Western society is not to fight, but to be ready to fight. This is an important distinction on the basis of having a hammer and things beginning to look like nails. Fighting will come if it will come.
I don't think they're not ready to fight. It seems you think they are. I just don't think they're doing the constant drilling you think they should be doing.
I like how you don't give any examples. What did the officers do that was out of line? What did the enlisted soldiers do that was so degrading?
I just get the feeling this is you being mad because you don't see them doing practice drills. That instead of doing maneuvers all day they're sitting on their asses. It would be insanely boring to have a show of soldiers running around playing cowboys and indians against no one.
I already gave you examples. It's called inactivity. That none of these things seem to be happening in any real way is the symptoms of decay. If you're not doing anything, you're getting worse. That's how humans work. You don't practice, you not only don't get better, you lose your touch. I'm not asking for them to be doing that all show, I'm asking for them to be doing it at all. As for the breach of regs, fraternization mean anything to you? At all?
We've watched nine hours of what could be weeks. These soldiers aren't drilling all day every day, so why show it? I didn't seem them taking a poop but I assumed they did.
That's the breakdown? Fraternization? That's the thing? Something people probably do all the time on the sly? Something they haven't really done since? Let's all just put them in front of the firing squad.
They're in a ship! They're not on a mission. There is no one to fight, nowhere to go. How do you plan to fight an enemy that isn't there? There is no enemy in this show (yet). There may never be. I have no idea what they're doing with this show. There could never be another humanoid or other kind of life form (outside that weird foggy thing).
Point A: you're not actually reading what I wrote if you're complaining they're not on-mission as if that helps; that they're not on-mission is exactly why it DOESN'T help.
Point B: The same way you plan to fight any enemy. You come up with scenarios. You run them. In this case, they might be somewhat more outlandish than the others, but you still run them. There are two very good reasons for this. Just because you don't have an enemy now does not mean there will never be, and more importantly, le cafard: Armed people. With nothing to occupy their time. Bad **** happens.
People with no enemy to fight and nothing to do tend to have bad things happen. You don't say. Couldn't that be what is happening right now?