Author Topic: Orion Style Mainhalls [Original Dev Thread]  (Read 67888 times)

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Offline pecenipicek

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Re: Galatea Mainhall (VERY Image Heavy)
UV's can provide more control in some cases. and this is not reserved to max, any 3D package which can handle multiple texture projection types and has capability to use procedural textures, can do so.
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Offline Aardwolf

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Re: Galatea Mainhall (VERY Image Heavy)
Ooo, I was just thinking, if someone were crazy enough (and the original files were hung onto), this could (in the distant future) lead to a StarCraft 2 -style walkable mainhall :p

 

Offline pecenipicek

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Re: Galatea Mainhall (VERY Image Heavy)
Ooo, I was just thinking, if someone were crazy enough (and the original files were hung onto), this could (in the distant future) lead to a StarCraft 2 -style walkable mainhall :p
no. just no.
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Offline Aardwolf

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Re: Galatea Mainhall (VERY Image Heavy)
c'mon, you know you want it ;)

 

Offline mjn.mixael

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Re: Galatea Mainhall (VERY Image Heavy)
Ugh... no... This way I can cheat.. nothing behind the camera is modelled and I do not want to be forced to add all that extra detail.. this is plenty as it is.
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
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Offline pecenipicek

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Re: Galatea Mainhall (VERY Image Heavy)
c'mon, you know you want it ;)
no, no i dont and i found it utterly redundant and irritating at best and downright idiotic at worst.
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Offline Ravenholme

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Re: Galatea Mainhall (VERY Image Heavy)
'scuse me, I think I've gotta go clean up >.>  :yes:
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Offline Snail

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Re: Galatea Mainhall (VERY Image Heavy)
CAN I HAVE YOUR BABIES

 

Offline T-LoW

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Re: Galatea Mainhall (VERY Image Heavy)
Ist it in any (far far) way possible to have something like a 3D-animated menu background? Even if it's just a flash-videoloop or something :shaking:

And with a fixed camera of course.
« Last Edit: August 20, 2010, 03:52:44 am by T-LoW »
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Offline pecenipicek

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Re: Galatea Mainhall (VERY Image Heavy)
Ist it in any (far far) way possible to have something like a 3D-animated menu background? Even if it's just a flash-videoloop or something :shaking:

And with a fixed camera of course.
what, like FS1 and FS2 had? why bother with in-engine rendered stuff when you can get higher res stuff just out of standard pre-rendered anims (which is exactly what mjn.mixael is doing)
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline T-LoW

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Re: Galatea Mainhall (VERY Image Heavy)
Alright.
Now I just lean back and let greatness happen. Not in an arrogant manner :nervous:
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Offline headdie

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Re: Galatea Mainhall (VERY Image Heavy)
mjn.mixael, your talent forms of the jewels of the community
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Offline mjn.mixael

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Details Details...  :D

Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
Youtube Channel - P3D Model Box - Photobucket Albums - Model Releases - Downloads
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Offline Kolgena

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I like.

Are we going to get a sample of what the thing might look like on 16:9 or 16:10 ratios, or are those not going to be done?

 

Offline The E

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Unless you employ some anamorphic trickery, those aren't going to work anyway, as 1024x768 is the highest possible resolution for interface art.
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Offline mjn.mixael

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Unless you employ some anamorphic trickery, those aren't going to work anyway, as 1024x768 is the highest possible resolution for interface art.

I was considering that...
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
Youtube Channel - P3D Model Box - Photobucket Albums - Model Releases - Downloads
Between the Ashes is looking for committed testers, PM me for details.
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Offline The E

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And I'll be interested to see how it'll work.
Let there be light
Let there be moon
Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
--Devin Townsend, Genesis

 

Offline BlackDove

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This is pretty fukken great.

I wonder... if you save all of the assets individually, could one perchance re-arrange stuff and have it look as if it was a mainhall of another ship?

After all, much of the architecture is "standard".

Modelers could just set a new viewpoint, and then play "build it yourself" by copying and pasting stuff (and creating few new ones) so it can be a new design.

 

Offline Snail

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You would have to be pretty careful where you place the viewpoint though. It's very selective; nothing behind the camera is modelled or textured.