Author Topic: Project Dark Storm  (Read 19373 times)

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Offline starlord

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speaking of blaise, where is he?

 

Offline NGTM-1R

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"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline T-Man

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Am I the only one who sees two of the same bagde on T-Man's profile?

We've decided to seperate the Unification War into its own campaign and make the T-V war actually live up to its name. :lol: There was two badges because the new U-War are used the old TVWP badge to begin with.

Anyway, shan't hijack the thread.
Also goes by 'Murasaki-Tatsu' outside of Hard-Light

UEF fanboy. Rabid Imagination.

 
Ah, all's forgiven. It happens time to time, just one of those little things.  :yes:

Progress is a bit up and down atm. I'm sure some of yous can imagine how it is -- You get good streaks where everything works perfectly, and then your streaks where everything is frustrating and taking eons to work perfectly. But on the most part, everything is A-OK.

My advice: When you want to work on a Flagship for a faction, be prepared for lots of frustration. Thats what I'm facing right now, and it keeps getting worse  :ick:
Previous Projects: Ancient-Shivan War | GTF Durandal

Current Projects: Exile: Into The Dark Waters (Proof-editing/misc)

 

Offline Mobius

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Oh, so that's what happened to UW? Good to know...

*back on topic*

First of all, best of luck with Dark Storm. I see all the effort behind this project, and I wish it will be released soon. Looking forward to it. :)

About some of the comments I read - it's kind of funny how people find Post-GW Sol campaigns unoriginal while most Post Capella campaigns aren't. There should be more campaigns focusing on what happened to Sol.
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Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 
Cheers Mobius -- I wish for it to be released soon as well.  :P

The sooner I can nail this classified flagship, the better. Retexturing three UVMaps of sorts is not my cup of tea, I can say that much  :doubt:
Previous Projects: Ancient-Shivan War | GTF Durandal

Current Projects: Exile: Into The Dark Waters (Proof-editing/misc)

 

Offline Mobius

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You should hire texturers! ;)
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Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 
Heh, retexturing is just the tip of the iceberg with this one. I've got that covered though -- At least I hope so.

It needs a good returreting too -- And the implementation of nameplates wouldn't hurt it either. This flagship is meant to fit the style of a ship we all know well (won't say which), and that is no simple task. But I guess I will deviate from it in the process.

Fingers crossed, I'll post a pic of it in the next media update. And since I'm handling update postings atm, might be pretty soon. It'll take a lot more than my long hours of retexturing for me to call it finished though.
« Last Edit: November 28, 2010, 08:37:14 am by starwolf1991 »
Previous Projects: Ancient-Shivan War | GTF Durandal

Current Projects: Exile: Into The Dark Waters (Proof-editing/misc)

 
Little development update:

It's pretty chaotic on here atm. Refining our table code to make it less messy, fixing up technical problems with certain assets, removing unnecessary junk -- You name it, we've got our hands full. Every little fixup we make though is looking positive, and every bug is being crushed like we've got a guerrilla's hammer -- At the current rate of progress, the prologue chapter should be looking bugfree.

Now for some media! I did say the next update will showcase the second faction, the Solar Federated Worlds, but I've been asked to reserve it for now -- So I've got something else for you that I'm proud of:



Cheers to shadow for suggesting I use the model, to End War team for refinements on model/allowing us to use it and inferno/FSF who originally made/htled the Zagreus  :p

Previous Projects: Ancient-Shivan War | GTF Durandal

Current Projects: Exile: Into The Dark Waters (Proof-editing/misc)

 

Offline General Battuta

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Quote
and every bug is being crushed like we've got a guerrilla's hammer

heyyyy

 
Literally -- I could always use a sledgehammer instead, eh  ;7

'Looks around for response from the End War team or Shadow' :nervous:

Don't hunt me down nows 

« Last Edit: December 03, 2010, 08:50:32 pm by starwolf1991 »
Previous Projects: Ancient-Shivan War | GTF Durandal

Current Projects: Exile: Into The Dark Waters (Proof-editing/misc)

 

Offline Droid803

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I'm of the persuasion that the Zagreus looks like ass with any texture other than the fenris-styled ones due to significant differences in tiling factor.

This one is no exception.
(´・ω・`)
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Repeat from Sectorgame:

The FEN textures do look great, but they seem a tad bit low res and detail for my liking. And I actually reckon this reskin turned out wonderfully -- Meant to be orionish, and so it is.

Btw, there is a reason for that green turret texture, but I'm keeping tight-lipped about it for time being.
Previous Projects: Ancient-Shivan War | GTF Durandal

Current Projects: Exile: Into The Dark Waters (Proof-editing/misc)

 

Offline Droid803

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The problem is that this has too much tiling and too much stretching, making the resulting look be too "busy".
Plus, there are "windows" in absolutely retarded places like in the thruster cone (LOL WTF)
(´・ω・`)
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Those black 'windows' aren't exactly windows, but point noted about the thruster section. That was a bit of an oversight, now fixed. And don't see how you can exactly call that stretching, looks perfectly fine to me.

Fine if you don't agree with reskinned Zagreus', but please -- More 'positive' criticism in future. At least its better than copying someone else's style :ick:

Previous Projects: Ancient-Shivan War | GTF Durandal

Current Projects: Exile: Into The Dark Waters (Proof-editing/misc)

 

Offline Rodo

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Looks really cool, a nice ship  :yes:
el hombre vicio...

 

Offline Droid803

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God damn it, a certain someone must have rubbed off on me more than I realized :P
(´・ω・`)
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Offline Commander Zane

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I think it looks pretty good.

 

Offline Nyctaeus

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I love Zagreus, it looks good in this textures. I also like new turrets. Sirona ones?
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline IronBeer

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The post-Capella texture palette looks great on the Zagreus, but the specifics of the textures feel off, in the broad sense. There's just something about the overall arrangement of the textures that looks odd, but I just can't put my finger on it, even if the textures themselves are nifty.

Oh, and to echo Droid a bit, check where the "window" textures show up a bit, such as around the forward guns. That particular spot looks cool, but doesn't make a lot of design sense.

On the other hand, you're aware of (and fixing) the awkwardness of some spots, so maybe this is old news.
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