I finished my enhancements and simplifications to the design, and it's clocking in at 799 polys in one subobject (Good, aren't I?)

Karma, the zip file I gave you the address to has been updated to this version. Also, the maps on this version are easier to modify, because I used a cubic UV mapping setup with untiled maps. GE, I'd enhance the texs, but as I said before, I don't have any good 2D editing programs. The only flaws on this version is the polys on the gun are reversed, but that doesn't really effect the model that much because they are small closed objects.