Author Topic: What should the GTVA's strategy be?  (Read 214258 times)

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Offline CT27

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Re: What should the GTVA's strategy be?
If the GTVA wins and gets access to UEF tech, is it possible they could learn to use beam jamming against Shivans? 

I imagine the Shivans would eventually find ways around it as the GTVA did, but even a temporary use could be greatly helpful I'd imagine.

 

Offline QuakeIV

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Re: What should the GTVA's strategy be?
Sathanas Control: Heh heh we are guna fry those humans good, fire away gunnery!

Sathanas Control: Gunnery?

 

Offline Klaustrophobia

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Re: What should the GTVA's strategy be?
they should be able to do it without the UEF's help or tech base.  the UEF did it relatively quickly, without even having beam tech themselves.  they had access to lucifer data and the couple of ships that defected, that's it.  plus, the fact that the GTVA learned to override beam jamming suggests they already figured out how it works and should be able to reproduce it.
I like to stare at the sun.

 

Offline Scotty

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Re: What should the GTVA's strategy be?
Keep in mind the Jovian research of the electromagnetic phenomena betwen Jupiter and Io.  They didn't figure it out "just" because of the Lucifer or the defecting ships from the 14th Battlegroup.

 

Offline CT27

  • 211
Re: What should the GTVA's strategy be?
Judging by some of the comments in the 'someone needs to die' thread, it would appear that Steele's strategy for dealing with Solarises (or is the plural Solari?) shouldn't be to attack them head on but rather something like isolating them?

 
Re: What should the GTVA's strategy be?
It would be tough.  Solarises carry a good amount of strikecraft so he'd need to strip his target's screen away first.  Then he'd need to trap it somewhere and have a Charybdis there to jam its torpedo locks while remaining out of Gattler range, and probably have an Aeolus or Hyperion guarding the Charybdis to deter any remaining strikecraft.  Doable, but at least as tough as getting the Wargods trapped in a gravity well so the Imperieuse could jump in.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline SF-Junky

  • 29
  • Bread can mold, what can you do?
Re: What should the GTVA's strategy be?
Expensive or not, as a defence platform in systems with more or less secured supply lines, a Solaris destroyer is defenitely worth its money. I made a little test mission a while ago in which a Solaris and a Demon are engaged, and the Solaris just KICKS ASS! :pimp:

The GTVA managed to supply the Colossus, why not a hand full of those sweeties? Equipped with more powerful torpedoes (Supernova) it could be even more deadly.

 

Offline -Norbert-

  • 211
Re: What should the GTVA's strategy be?
Unless they did some changes in the last update, that currently doesn't work.
For some reason the GTVAs "direct fire" torpedoes doesn't seem to be able to cope with being fired out the sides and curving towards the target.
I also tried putting Apocalypse torps into fusion mortar slots, which resulted in them never firing.

Anyway, it isn't really necessary to put GTVA torps on the Solaris. Just filling them with the Narayanas variant of the Apo would be enough to up the destructive power (and range) of a Solaris by quite a nice margin.

 

Offline CT27

  • 211
Re: What should the GTVA's strategy be?
So what should Steele's next move be?

 
Re: What should the GTVA's strategy be?
Put his feet up, smoke a cigar and have a big glass of Capellan scotch?  At this point Second and Third Fleets are trashed and the UEF Navy is facing logistical collapse in a matter of months.  They need a damn miracle to have a chance against Steele's forces at this point.

Of course, the UEF lost this war the moment the Elders declared they'd be defensive and not offensive.  As far as I know Third Fleet were the only ones doing any significant combat actions in the 18 months prior to Artemis Station so the GTVA was essentially able to defeat them in detail since they were unengaged by any other significant UEF forces.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline -Norbert-

  • 211
Re: What should the GTVA's strategy be?
Leaning back and doing nothing would be the worst thing Steele can do.
The UEF faces logistical collapse in a few month, if the GTVA keeps the preassure up, like they did during WiH. Not keeping the preassure up will at least lengthen the war unnecessarily and in the worst case allow the UEF to recover sufficiently to put up an effective defense, maybe even offense.
And that's not even considering that the UEF was playing for time during the whole war, because they put so much faith into their secret project.

  
Re: What should the GTVA's strategy be?
Just because I said Steele should have a scotch and cigar as his next move after Neptune doesn't mean he should stop fighting the war. :P  I thought it was implied that after enjoying himself he'd go back to fighting the war and making UEF task groups (is that the right word?) cry "Uncle!".
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline headdie

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Re: What should the GTVA's strategy be?
The impending logistical collapse is a very useful tool for keeping Steele's political masters sweet because that is a we will win a couple of weeks after this point.  Militarily keeping the pressure up is the better bet, firstly to hasten the logistical collapse, secondly it blunts any desperate counter attacks, thirdly increases the likelihood of the UEF making a mistake which can be exploited for a checkmate in 1 scenario.

TBH I wonder if leaving the Solaris destroyers intact might be a good idea if possible, while weaponry wise they are of questionable use, with a few weeks orientation a GTVA loyal crew can probably take over their operation and be used for security operations in Sol allowing the GTVA to concentrate on rebuilding and repairing the GTVA forces in system and replacing the Solaris destroyers when the opportunity arises.
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Re: What should the GTVA's strategy be?
If the war keeps going this way the chances of any of the Solaris destroyers surviving the war without massive damage from capital-grade plasma beams is doubtful.  They're powerful, but if Steele can lure off the Eris's fighter cover there's a chance Serkr will get an opportunity to try and paint a Solaris on their hulls.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline CT27

  • 211
Re: What should the GTVA's strategy be?
Since Serkr Team is doing relatively well so far, maybe send in more Chimeras/Bellerophons to make a second Serkr Team?

 
Re: What should the GTVA's strategy be?
I doubt that will happen.  The Pilum, Hydra, and Marcus Glaive all have some upgrades to point defense if I recall correctly which takes time in a shipyard, and more than one of a special, select group running around is bad for storytelling.  There could be more hunter-killer teams deployed to Sol, but there will be only one Serkr Team, especially since Serkr has been utilized as a persistent obstacle for the protagonists to overcome.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Aesaar

  • 210
Re: What should the GTVA's strategy be?
The Serkr corvettes have experimental armor and really good crews.  And sprint drives aren't standard equipment.  Weapons-wise, though, the only difference is that the Chimeras replace 4 TT2s (forward and bottom middles, to be specific) with Heavy Flak cannons.

 
Re: What should the GTVA's strategy be?
Well, experimental armor, elite crews, and upgrades to defenses are all good reasons why there won't be more Serkrs in-system.  Then again, Steele really only needs one since they've proven themselves to be very good at what they do.  Their usefulness as a morale weapon is also not to be underestimated since knowing an elite team of hunter-killers is out there waiting to pounce on vulnerable frigates is sure to have the blood of any UEF captain assigned to a solo mission running cold.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 
Re: What should the GTVA's strategy be?
Maybe if the shut up and let Steele handle this, they wouldn't be in such deep **** :lol:
Victory does not concern us, nor does life.
We have decided to preform our duty, our duty towards history, towards our ancestors, and towards our grandchildren.
The GTVA Colossus was a fine ship.

 
Re: What should the GTVA's strategy be?
Keep in mind the Jovian research of the electromagnetic phenomena betwen Jupiter and Io.  They didn't figure it out "just" because of the Lucifer or the defecting ships from the 14th Battlegroup.

This. The Oculus is so effective at beam jamming because its normal capabilities is geared toward dealing with extremely high levels of magnetism; as a military application, it's more than just software, it's a unique level of hardware AND the expertise and scientific understanding that comes along with the package.

------


To the thread's main topic:

1) Pick off as many ships as possible (though they should probably Sanctus-class at least); use highly disproportionate force to do it, and be unpredictable.

 Regularly have Pegasus and Aurora fighters do recon and 'vectoring' for potential shock jumps. Even if it's right outside places like a Kumari.

 Lure out a frigate or Sanctus with large numbers of minor, but significant, strikes; always make it seem as if it's a small engagement and that a relatively small force commitment can save the situation. And then, on a good number of these occasions, actually let them succeed. So when you get the right opportunity and a Karuna or a few Sanctus cruisers comes in, you can feasibly vector in a shock-jump with Serkr Team (or just the Atreus herself; her capability and reputation for impossibly rapid subspace jumps would make even Calder hesitant to bring in the cavalry right away, giving the Atreus the time to escape without too much trouble).

 Every time there's a minor engagement, send in a ludicrously disproportionate force to take out the UEF assets present. Given Byrne's passivity, the general friction between Byrne, Netreba, and Calder, Calder's famous aggression and the autonomy between 1st and 2nd/3rd Fleets, they'll be much less responsive to offensively committing a massive force deployment, especially after the events of Delenda Est. For ships with sprint drives, the window of opportunity to counterstrike would be quite limited to begin with.

2) In major engagements, have a wing or two of Ares fighters be dedicated to warhead intercept and point defense against UEF gunships, bombers, and (depending on the circumstances) Kents. With Maxims in the two-gun slot and Balors or Kaysers in the four-gun slot, they can pick off an impressive number of torpedoes and send a lot of Trebuchets to targets. Even if they're dodged, they've left the heavy strike craft vulnerable and averted their attacks for the duration of the missile salvo. They have very powerful reactors, strong shields and armor, and enough speed and maneuverability to effectively supplement/escort a capital ship. And, of course, at ranges within 5 km, they can use their Trebs to snipe turrets of value (like the Torpedo launchers, mass drivers, etc.). Use Herc-II's as a substitute if necessary.

3) Supernova SSM's. PLOX.

4) Split up Serkr Team when not targetting pairs of Karunas or a Narayana; each of the corvettes is paired with either a Hyperion or a Deimos and Aeolus. The threat being that, while not quite being able to one-shot Karunas (unless it's a Bellerophon and Deimos/Aeolus), they can definitely do it in two, and any attempt at a counterstrike would also face the threat of a subsequent shock-jump by the other two portions of Serkr Team. This is just an idea, no idea if it would work in practice, but still. Fun to think about.

5) Try to keep Byrne on the passive defense, and exploit/fuel the friction between Byrne and Netreba/Calder. Unless you get a golden opportunity, don't destroy the Toutatis or too many 3rd Fleet assets, in order to continue and exploit the lack of unity between the UEF fleets.   
Delenda Est delenda est.

(Yay gratuitous Latin.)