Then there was a landed fleet supply cruiser near Africa, so I sent the squad out, and they still haven't gotten a replacement for Trash in. We open the door and...crap. Two detects right off the bat.
There are actually three of them though only one is directly facing the Triton. Commendations to jg18 for having faked them out about the LZ. IronBeer and BloodEagle drop one, at least temporarily. BlueFlames actually put one down, though not dead, with a single shot. Jack, MP-Ryan, and Mongoose have to combine their fire to drop the last one, with the actual kill (this one was a kill!) going to Mongoose.
Goddammit, Turn 3 and we've got THREE MORE. jg18, I withdraw my commendations, you apparently faked them out by landing in the middle of them. Also if you landed ON any of them, you're cleaning them off the Triton. I don't have enough guns for this ****!
BloodEagle and IronBeer got this one, for good.
BlueFlames and The E, again for good.
Mongoose, StarSlayer, and Jack. It would have been just two, but StarSlayer missed. Also for good.
MP-Ryan, mxlm, kill with two hits.
Also, the Fleet Supply Cruiser? It's goddamn huge. Three levels, entrance on the top we can't use because of a current lack of a way to get up there, entry is actually on the second level rather than the first if I remember correctly. Sweeping in large enough teams for safety is going to be a *****.
It might actually be bigger than the Battleship of the first war.
Check this out. Portholes are for chumps, we're going to proceed at several thousand knots while underwater with actual open holes in the hull
. Engineering sanity is for the weak! Crew safety is for morons!
Last guy outside the ship, I think. Of course, everyone derps out. IronBeer misses. Mongoose misses twice. Jack misses. StarSlayer hits...once. Not enough.
IronBeer hits it again next turn after it tried to chase after him. (Seriously it decided for some reason to spend all its TU on a charge, didn't fire.) Then he derps out. Jack misses. StarSlayer misses. Mongoose takes snaps, so two shots chance. It is unnecessary. First-round kill.
This is a Lobsterman without a gun. (Meaning he's probably a grenade fanatic, so we better kill him now.) The E and BlueFlames actually get the job done with two hits. (MP-Ryan missed.)
I should mention: Lobstermen have one of the most unique, and memorable, death screams in the X-COM games. It sounds like distorted whalesong.
This may be the second one we've spotted down on the second floor.
Actually scratch that, BlueFlames went for a shot and spotted the other one. (Dropped him, too, with one hit, though it's not dead.) mxlm goes wide for a shot under the concourse and locates ANOTHER one. He also drops it stunned with one shot.
Then the last one came up the lift, bringing it within line of sight and striking distance of the only person in the ship who hadn't yet fired: MP-Ryan. It goes down with a second hit in the face and no head.
We've got a single remaining hostile on the bottom level; IronBeer has shot them once with reaction fire but they're not dead yet. MP-Ryan, moving to attack them, has one of the stunned ones wake up and attack him; they miss and he kills it, then charges on to confront the other point-blank and kills them too.
I believe I mentioned there was a door on the top. Here it is. The Lobsterman is a victim of The E, though BlueFlames contributed a hit.
Another one, you can see it down in the corner there, was on the bridge when it went nuts and tried to use its drill on a console, then ran out and got shot in the chest by The E. Showing great presence of mind, he grabs his stun rod and brings the alien down alive on our turn.
Last one was still on the bridge, waving his claws around. Probably trying to take off. Well, he ain't doing that no more after getting shot in the front by The E and then finished with a back hit from BlueFlames.
Mission complete. Look at all this crap! The UFO Recovery Team is gonna be on-site for days.
Also before I forget, congrats to StarSlayer for being the first person to reach 70 TUs. Try not to die. We had a couple close calls; the tank got a bit shot up and one of the Lobstermen somehow fired almost sideways rather than hitting BlueFlames at three squares, plus MP-Ryan dodging three claw strikes in close combat and somehow getting the Sonic Cannon on target to kill his opponent. (Serious respect for that man, it'd be like trying to CQC with a bagpipe.)