Plans to get back in Witcher 3 somehow fell by the wayside .... but in the meantime, I tried my hand at other things:
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MoonlighterMoonligher is not the first in the "fantasy RPG utility simulation"-genre mashups but it might be one of the most accessible. It is a very light rouge-lite (i.e. when you are reduced to 0 hp a day passes and everything you collected in the current run, except 5 "on your person"-slots, is lost) which borrows quite a bit from the 2D Zelda playbook, but it more a dedicated dungeon crawler than a genuine 2D Zelda-clone. You are actually dungeon crawling to uncover the mystery of 4 dungeons near your town and to fund the mystery hunt (and the related revitalisation of the local ecconomy) you run a shop selling your loot to the travellers and other adventureres.
Its actually a very nice diversion and as rather calming flow for the rogue-lite. Your mileage may very on how much you need a dungeon crawl every now and again.
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Gears TacticsThis game is the case why I should stop listening to my brothers for game recommendations - a bit of context here: my older brother has for years attempted to make
Gears of War couch-coop a thing when I come to visit, but I never quite could engage with the franchise - dunno, maybe its the "blood for oil but with mole people"-thing it has going or something else. But I took the advice that a change in genre might do it for me - I mean, I "preach the gospel of the isometeric view" quite often.
It wants to be an XCom-clone with gameplay integration of
Gear of War-staples such has violent dismemberment, enemy subterrainian assaults and monster bosses - and it can't quite come together to any effect
for me; starting for the fact that the
Gears of War-aestethic doesn't have all the eye catching detail (i.e. it is very detailed but in all shades of grey, brown and olive paint) that translates well to an isometric view, and hitting rather hard that Gears of War-enemy roster also doesn't boast that much variety.
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Assassin Creeed: OdysseyThis kinda started as a joke following the AC: Valhalla annoucement in a conversation about when I lend my (limited) expertise on factual Viking history to what could be turned into "AC-mechanics"; and I was hooked after 3 houres -- after all,
"I must go down to the seas again, to the vagrant gypsy life" 
If you are looking for AC: Black Flag 2.0 and don't mind massive step back into a time before firearms and cannons, this might be what you want.