Author Topic: PVB Osiris [RELEASED]  (Read 14169 times)

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Offline Oddgrim

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Hai thanks! c:

Uvmap and ao bake map for it done:
http://p3d.in/V70ho
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Skarab

  • 26
I am curious... would any problems with the mesh show up when viewed in p3d?  I ask because I see a little of the white part showing through on the bottom of the ship when you movie the view around. Or is that just the way p3d does things?  Am I even seeing a problem in the first place or is that just the way things are at this stage of development? Inexperienced minds want to know!


[attachment deleted by a basterd]
« Last Edit: February 22, 2013, 09:44:13 pm by Skarab »

 

Offline Oddgrim

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Looks like a problem on your end :1 , I don't see it when viewing p3d.
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline SypheDMar

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  • Student, Volunteer, Savior
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Yeah, it's supposed to look something like this:



Is the floating bit supposed to be an animated point for the missiles?

 
Sooo..........pretty........ 'drools'

And done in so little time! How do you maintain such a steady blitzkreig??? :eek: 
Previous Projects: Ancient-Shivan War | GTF Durandal

Current Projects: Exile: Into The Dark Waters (Proof-editing/misc)

 

Offline BrotherBryon

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  • Resident Lurker
Silly zods, their cockpit looks a giant gaping mouth.
Holy Crap. SHIVANS! Tours

 

Offline Rodo

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cannot be unseen :shaking:
el hombre vicio...

 
 

Offline Nyctaeus

  • Betrayal is his middle name
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  • Your local priest of cheeki breeki!
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Khonsu II would be proud of You :yes:
Exile | Shadow Genesis | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline ssmit132

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  • Also known as "Typhlomence"
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cannot be unseen :shaking:

My exact thought when I saw what BrotherByron posted.

However, you're doing a brilliant job, Oddgrim. I might want to fly the Osiris for once!

 

Offline BrotherBryon

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What I like the face, makes it look more old school war like.
Holy Crap. SHIVANS! Tours

 

Offline Oddgrim

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Thanks for the kind feedback guys. c:
It's rather strange regarding the space around the cocpit, Whenever it was intentional or not seems like vasudans have a warmask like design around the front.
On certain bombers, (same could be said about Amun I suppose.

Yeah, it's supposed to look something like this:



Is the floating bit supposed to be an animated point for the missiles?

It is the mesh for the upcoming animated missile bay opening.
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Black_Yoshi1230

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  • Fat and lazy glory hound, mooch, narcissist.
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OH MY GOD THAT FACE.
The MechWarrior 2 Resource Forum / Flyboy's Flight Sim + Aviation Page / Falcom Sound Team JDK / Jane's F/A-18 - Resources

&& "LAUNCH! LAUNCH! S__T WE'RE HIT! WE'RE TAKING CANNON FIRE! GET US THE HELL OUTTA HERE!" - The best Jane's Longbow 2 Co-Pilot Audio Clips.

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^ Give a kid a stick and tell him to beat up his enemies, he'll do it without a second thought. Give a kid a book and tell him to defeat his opponent, and he'll read the book, defeat the other's mind, and smack him on top of the head. Give a kid a flower, he'll force his opponent to eat it.

 

Offline Valiran

  • 25
OH MY GOD THAT FACE.
Now that I think about it, it kind of looks like a pissed off Vasudan with a pharaoh beard and hat.

 

Offline Oddgrim

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  • I like building stuff.
    • Art Thumblr
Update: More textuework and colour adjustments.
http://p3d.in/V70ho
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

  

Offline Rodo

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hey! no more angry fish face. good.

and I love what you did to the glowmaps on the sides, yes..loving it so much.
el hombre vicio...

 
 

Offline Rampage

  • Son Of Rampage
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  • Urogynaecologist
Excellent.

R

 
Wow.  What's your workflow for adding the wear and tear to these textures?

 

Offline fightermedic

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  • quite a nice guy, no really, i am
wow, just wow
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need