Ironically all I can ever think of when contemplating the plot of FS2 is some american military. "WE'RE TEH GREATEST, WE'RE TEH BIGGEST, WE'RE TEH WIN, OUR COUNTRY IS GOD-BLESSED - HOLY **** WHAT JUST HAPPEN?"
That's pretty much the entire game.
FS2 really really irks me on a game play level too, and, while admittedly, it's a fredding problem 99% of the time, in FS1 if you were good enough to break the mission, with the exception of the plot explained lucifer you could kill anything, given enough time.
FS2 you can break the mission by being too good, kill everything except the big ships which you can disable, disarm, make blind, deaf, and dumb, but will sit there like a boulder - except even the boulders blow up when you shoot them, doesn't matter hot many tones of explosive you put into it - it'll stay there unless you happen to have something with a "magic massive damage tag." Just retarded.