Author Topic: RELEASE: Sol: A History Upgraded  (Read 3940 times)

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Offline Admiral Nelson

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RELEASE: Sol: A History Upgraded
Sol: A History

Sol: A History: A prequel to Inferno, Blaise Russel's historical epic follows the political turmoil in Sol after its isolation from the colonies. Lengthy and challenging, S:AH is a major work by one of the community's most successful designers.

S:AH offers you 40+ action packed missions.  This new release has been updated and rebalanced to use assets from Inferno: Nostos as well as from Inferno Alliance and Inferno Alliance Standalone.  Additionally, enemy factions now get their own unique shipsets, instead of just FS1 vessels.  As with anything Inferno related, S:AH is now packed with never before seen models, skyboxes, cbanims and more!  You've flown for the GTVA in Nostos, now try the other side!

1) INSTALLATION

[DOWNLOAD] - Use Knossos:
 
Click below to get started. The latest revision is 1.0.1.
 


2) CREDITS

Blaise Russel - Original concept and campaign
Inferno team - Inferno assets such as ships, effects, music etc.
Admiral Nelson - Patch to 2.0 as documented below, FREDing, cbanim creation, skyboxes, etc.
FrikgFeek - Testing, balance advice
Nightmare - Testing
Axem - Model assistance, scripts
Woomeister - Models created for INFASA but included here for the first time
Black Wolf - Many civilian and military models, head ANIs
Nyctaeus - modeling
IronBeer - Head ANIs
Legacy FSCRP team (Mobius, ShadowGorrath, etc) - Earlier patches
BtRL team - EA HUD
PIe - Knossos testing

Special thanks to FrikgFeek for his tireless testing and debugging.

3) CHANGES IN THIS RELEASE

NEW INFASA models included in this release created by Woomeister including three never before released fighters, three never before released capital ships and one transport!
NEW Higher poly version of INFA capital ships, such as the Megaera, Tyr, Vidar and more!
NEW Over thirty new cbanims
NEW Hostile ships in earlier versions of S:AH consisted only of those FS1 craft available in FS2.  Now enemy factions get a full range of ships largely taken from INFA and INFASA!
NEW Earlier version of S:AH used Inferno R1.  This version has been updated and rebalanced to use Inferno: Nostos ships and weapons
NEW Skybox based backgrounds replace legacy bitmap backgrounds
NEW FRED bugfixes and modernization as appropriate
NEW Truetype fonts and fiction viewer entries

4) SCREENSHOTS








« Last Edit: October 25, 2018, 12:09:28 pm by Admiral Nelson »
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline PIe

  • 27
  • GTVA POLICE
    • freespace3.com
Re: RELEASE: Sol: A History Upgraded
Just a quick note for Knossos users who already had S:AH installed that due to upload problems, this is a different mod from the version previously available (and now deleted).  It is not an update so you must download it separately.
[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for

 

Offline mr.WHO

  • 29
Re: RELEASE: Sol: A History Upgraded
Great news. Sol:A History was one of my favorite campaigns.
« Last Edit: October 23, 2018, 12:22:58 pm by mr.WHO »

 

Offline Firesteel

  • 28
  • Guy who thinks way too hard about things
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Re: RELEASE: Sol: A History Upgraded
Woah, congrats! It looks amazing!
Current Projects:

- Ongoing analysis of games through video segments
- A short campaign inspired by a certain command briefing animation

 

Offline mr.WHO

  • 29
Re: RELEASE: Sol: A History Upgraded
When I try to check some new model in tech romm via "ctrl-shift-S" many of the new models crash the game:


"Error: Can't open model file <GTFr_Atlantis.pof>
File: modelread.cpp
Line: 1057

ntdll.dll! ZwWaitForSingleObject + 10 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 156 bytes
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 13 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes

 

Offline Admiral Nelson

  • Resurrecter of Campaigns
  • Moderator
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  • The GTA expects that every man will do his duty.
Re: RELEASE: Sol: A History Upgraded
Looks like the version increment in Knossos is causing some issue.  We'll need ngld to comment on what's happening with it.  Stand by.
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 
Re: RELEASE: Sol: A History Upgraded
I have run into some weird errors when trying S:AH out. I verified the integrity of the files when I got this msg:

An error was detected while validating the game file integrity. The following packages are invalid:
  - Package maps_ships of mod Sol: A History Upgraded
  - Package maps_skyboxes of mod Sol: A History Upgraded
  - Package Models of mod Sol: A History Upgraded

These mods are invalid and need to be redownloaded before they can be played without errors.
Do that now?
---------------------------
&Yes   &No   
---------------------------
After that I tried reDLing those files again. Knossos told me an error occured and it would be posted online. In short, I could not get those files to extract properly

I have also uploaded a debug for you guys to look at: https://fsnebula.org/log/5bcfe007cb0d33228b9fc5a4

One more thing before I forget...I tried installing the mod a 2nd time but the same thing happened
« Last Edit: October 24, 2018, 12:06:15 am by CapellaGoBoom »

 
Re: RELEASE: Sol: A History Upgraded
When I try to check some new model in tech romm via "ctrl-shift-S" many of the new models crash the game:


"Error: Can't open model file <GTFr_Atlantis.pof>
File: modelread.cpp
Line: 1057

ntdll.dll! ZwWaitForSingleObject + 10 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 156 bytes
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 13 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes

I too had trouble viewing some ships. The game would just crash entirely with no error log

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
Re: RELEASE: Sol: A History Upgraded
I have indicated in the MVP3.8 release thread that I am not a Knossos user, so I have downloaded the SAH VPs and installed them manually.  What I need to know is what dependencies I need for the mod.ini file.  Are the Nostos and other assets preinstalled with this package, meaning that I only need to include MVP3.8 (or 2014) dependencies, or do they use dependencies with the Nostos folder AND the Media VPs?
The Trivial Psychic Strikes Again!

 
Re: RELEASE: Sol: A History Upgraded
[multimod]
primarylist = ;
secondarylist = FSPort MediaVPs, FSPort, MediaVPs_2018;


This is what you need for dependancies if you're using wxL.

Change MediaVPs_2018 to whatever you have them named as.
[19:31] <MatthTheGeek> you all high up on your mointain looking down at everyone who doesn't beam everything on insane blindfolded

 
Re: RELEASE: Sol: A History Upgraded
I have run into some weird errors when trying S:AH out. I verified the integrity of the files when I got this msg:

An error was detected while validating the game file integrity. The following packages are invalid:
  - Package maps_ships of mod Sol: A History Upgraded
  - Package maps_skyboxes of mod Sol: A History Upgraded
  - Package Models of mod Sol: A History Upgraded

These mods are invalid and need to be redownloaded before they can be played without errors.
Do that now?
---------------------------
&Yes   &No   
---------------------------
After that I tried reDLing those files again. Knossos told me an error occured and it would be posted online. In short, I could not get those files to extract properly

I have also uploaded a debug for you guys to look at: https://fsnebula.org/log/5bcfe007cb0d33228b9fc5a4

One more thing before I forget...I tried installing the mod a 2nd time but the same thing happened

I'm running into the same problem.  I'm also getting the CTD when previewing ship models.

 

Offline Nightmare

  • 210
Re: RELEASE: Sol: A History Upgraded
[multimod]
primarylist = ;
secondarylist = FSPort MediaVPs, FSPort, MediaVPs_2018;


This is what you need for dependancies if you're using wxL.

Change MediaVPs_2018 to whatever you have them named as.

Maybe add this with Hidden tag to the OP?

 

Offline ssmit132

  • 210
  • Also known as "Typhlomence"
    • Steam
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Re: RELEASE: Sol: A History Upgraded
I can confirm that I am also getting the issues with maps_ships, maps_skyboxes and Models. Even after checking the integrity and trying to re-download, Knossos (supposedly) downloads them but then they get stuck at "extracting" and do not appear in the mod's folder. Wen all three are downloaded, I get a "critical error" from Knossos. This error also appeared when I installed the mod initially.

Hidden Text: Show

 

Offline Admiral Nelson

  • Resurrecter of Campaigns
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  • The GTA expects that every man will do his duty.
Re: RELEASE: Sol: A History Upgraded
Yes, there is a fix needed in Knossos.  This should be available tomorrow.
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline Iain Baker

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Re: RELEASE: Sol: A History Upgraded
Hi there!

I'm getting a 'I couldn't find an executable. Aborted' message pop up when I try to launch it. Any ideas?

Cheers :-)
Wanna check out my video games, technology and media website? If so, visit; https://www.nomadsreviews.co.uk/

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Re: RELEASE: Sol: A History Upgraded
Everything downloaded and launched just fine for me just now.  Thanks guys for awesome mods and quick fixes!

 

Offline emark4

  • 27
Re: RELEASE: Sol: A History Upgraded
So basically this is Inferno but on the EA side, and I'll be flying the claymores mk1- 3 as my main fighter.

 

Offline CT27

  • 210
Re: RELEASE: Sol: A History Upgraded
Error: sah-mod.tbm(line 16):
Error: Missing required token: [#END]. Found [#Ignored Mission File Names] instead.

File: parselo.cpp
Line: 290

ntdll.dll! ZwWaitForSingleObject + 10 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 156 bytes
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20171031_e2d8502_x64_SSE2.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 13 bytes
ntdll.dll! RtlUserThreadStart + 29 bytes

I downloaded all the files manually and put them in a folder but it wouldn't start.

Could not find index 'LuaSEXPs' in type 'Mission'

------------------------------------------------------------------
ADE Debug:
------------------------------------------------------------------
------------------------------------------------------------------


------------------------------------------------------------------

stack traceback:
   [C]: ?
   [string "markbox-sct.tbm - On Game Init"]:283: in main chunk
------------------------------------------------------------------

1: Userdata [Mission]
2: String [LuaSEXPs]
------------------------------------------------------------------


« Last Edit: October 24, 2018, 10:47:44 pm by CT27 »

 

Offline PIe

  • 27
  • GTVA POLICE
    • freespace3.com
Re: RELEASE: Sol: A History Upgraded
Use a nightly.
[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for

 

Offline CT27

  • 210
Re: RELEASE: Sol: A History Upgraded
I just tried a recent nightly and I was able to get into the campaign, but there was zero text on the pilot entry screen and zero text on the Command Briefing screen (but the CB picture was there).  This doesn't work either.