Author Topic: RELEASE - Wings of Dawn Episode 1 & 2  (Read 106066 times)

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Offline Spoon

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Re: RELEASE - Wings of Dawn Episode 1 & 2
Patch updated in the OP that will fix this issue. Patch for Knossos will follow later today.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Alan Bolte

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Re: RELEASE - Wings of Dawn Episode 1 & 2
I'm currently at the scene where you meet Tempest and Justice, and I got tired of clicking the mouse so I tried pressing spacebar. This produced a rapidly repeating noise that wouldn't stop until the next loading screen.

EDIT: Seems the be a broader issue with the visual novel scenes. Lesson learned - don't press spacebar.
« Last Edit: January 22, 2019, 12:27:52 pm by Alan Bolte »
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Offline Alan Bolte

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Re: RELEASE - Wings of Dawn Episode 1 & 2
I encountered a sudden end to mission E2-M15 Welcome Back. There was no debriefing text. I was fighting the Cordi and suddenly the screen faded to black. I'll admit I wasn't keeping close watch on the escort list, so it's possible the Gate of Alemeo died.

EDIT: On a second attempt, it seems that the mission ends if you fly too close to the LSF Guardian Angel.
Anything worth doing is worth analyzing to death -Iranon

 

Offline Spoon

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Re: RELEASE - Wings of Dawn Episode 1 & 2
I'm currently at the scene where you meet Tempest and Justice, and I got tired of clicking the mouse so I tried pressing spacebar. This produced a rapidly repeating noise that wouldn't stop until the next loading screen.

EDIT: Seems the be a broader issue with the visual novel scenes. Lesson learned - don't press spacebar.
That's the button for glide, the game is probably freaking out trying to put the player ship into glide while the engine subsystem is broken or something. The sound goes away if you hit spacebar a second time.

I encountered a sudden end to mission E2-M15 Welcome Back. There was no debriefing text. I was fighting the Cordi and suddenly the screen faded to black. I'll admit I wasn't keeping close watch on the escort list, so it's possible the Gate of Alemeo died.

EDIT: On a second attempt, it seems that the mission ends if you fly too close to the LSF Guardian Angel.
Ah, yeah I see the issue. A simple mistake of checking the player's distance to the hangarbays without ensuring that that check only happens after the victory conditions have been met.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: RELEASE - Wings of Dawn Episode 1 & 2
*Materializes out of the unknown*

New update for WoD? Hell yes! :D

Don't know when I'll get around to playing it, but this is awesome news! :yes:
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"

 

Offline Commander Zane

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Re: RELEASE - Wings of Dawn Episode 1 & 2
Don't know when I'll get around to playing it, but this is awesome news! :yes:
you most play update

 

Offline -Norbert-

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Re: RELEASE - Wings of Dawn Episode 1 & 2
Since it's been so long since I played episode 1 I decided to replay it before going into ep 2, but I ran into a problem.

I think to remember there being a certain bonus goal, but can't find it and I'm wondering if it was moved or if I'm misremembering.

Spoiler:
The mission I talk about is the mission where you have to lay bombs in an asteroid field to deal with the Contravention. And the container I'm looking for is loaded with "bathing accessories" for later use ;)
« Last Edit: February 03, 2019, 02:34:26 pm by -Norbert- »

 

Offline Spoon

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Re: RELEASE - Wings of Dawn Episode 1 & 2
You're remembering the right mission. That 'find the container' bonus goal that used to be in that mission in the 2015 release of episode 1, is no longer there in the new remastered version of the bomb laying mission. (I hope you're not replaying the 2015 release, just play the new combined Episode 1&2 campaign instead!)
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline -Norbert-

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Re: RELEASE - Wings of Dawn Episode 1 & 2
I am playing the new release.

No rubber ducks anymore... oh well.

 

Offline Spoon

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Re: RELEASE - Wings of Dawn Episode 1 & 2
If you have the patch installed, the scene will be there. No finding ducks for it required  ;)
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline -Norbert-

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Re: RELEASE - Wings of Dawn Episode 1 & 2
While that is good to head, I still miss finding rubber ducks in space for nostalgic reasons.
It made me laugh so hard when I found them back then. :lol:

 

Offline Spoon

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Re: RELEASE - Wings of Dawn Gauntlet patch
Newest patch includes two Gauntlet missions (would have been a singular one, but apparently FRED didn't appreciate the amount of ships it required).

Equip yourself and your two wingmates with (almost) all the weapons and ships WoD has on offer and fight through either a Terran, Cyrvan or Hierarchy gauntlet.
Difficulty per wave is a bit randomized, with a higher chance to get harder waves on higher difficulties.

These gauntlets contain 'spoilers', in that they have ships and weapons in them that you've not seen in the main campaign yet.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline 5thAce

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Re: RELEASE - Wings of Dawn Episode 1 & 2
The gauntlets are very enjoyable, I need to learn about all of these CSA weapons. The gauntlet got me thinking, is there anyway to "play" the benchmark? Might sound strange but being able to fight in a large battle with Terrans and Cyrvans vs. The Hierarchy would be cool! Capships, fighters and lasers everywhere!

 

Offline Spoon

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Re: RELEASE - Wings of Dawn Episode 1 & 2
Sure, just start FRED and open the benchmark in it. Then go to the events editor and delete all of the events and save the mission. Then you can just fly through the benchmark.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: RELEASE - Wings of Dawn Episode 1 & 2
So, I FINALLY found some time to play through this. Here I offer my critique:

The gameplay was solid, about what I remember from the old WoD release. I seem to recall the Contravention asteroid trap mission being more complex than that, but I like the simplified version better if that is the case. Loved the final boss... definitely establishes the Nordera as, you know, an actual threat this time around. A wider variety in the various races capital ships is also welcome.

As for the story... well, I am not sure how to put this. All the pieces are there and the reimagined characters are great (I mourn the loss of the male LSDF fighter pilots though), but something seemed... off. I think it has to do with how characters seem to make major decisions very quickly, seemingly just to move the story along. Everyone seems EXTREMELY easygoing about everything, and I get that part of that is just WoD's general tone, but it's not always in a good way.

Spoiler:
This was most obvious near the end of Episode 2, where Acella (sp?) suddenly decided to support Kunoichi in her "Make Dawn a goddess" plot. For that matter, how quickly Dawn went along with it. I mean, excuse me, WHAT? Deciding just like that to betray, as Acella put it, the "highest branches of the Cryvan government"? And Dawn going into this full steam ahead, without any hesitation or consideration toward the implications or consequences of such a goal, whether they succeed or fail? Granted, Acella might be lying and going along with them for the moment, but seriously Kunoichi, Acella, and Dawn, apply some brakes to that train of thought! There's diving headfirst into something and then there's diving off a cliff with a jetpack propelling you downwards.


Spoiler:
I also feel like Dawn was made a bit too powerful, but seeing as the story is incomplete, maybe Spoon has something in mind on how to develop that plot point going forward. So on that I reserve final judgement. That info-dump seemed a bit early in the story though. You sure you want to reveal so much so fast, Spoon? Or do you perhaps have more up your sleeve?

On the positive side, this does flesh out the Wings of Dawn universe tremendously over the old one, and if we can expect this kind of additional worldbuilding going forward, that is excellent. The various different factions of the Terrans are great (even if the New Brittainians are insufferable to the extreme... I'm with Jello, I don't think I could ever like such holier-than-thou pompous bigheads), and we apparently have some
Spoiler:
inter-faction conflict among the Cyrvans.


This makes everything much more complex, intriguing, and ripe for new plots to open up.

On the whole, I feel like it's obvious a tremendous amount of work went into this and I am excited to see where it's going.  :yes:
« Last Edit: February 25, 2019, 06:58:48 pm by Dark Hunter »
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

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Offline Colonol Dekker

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« Last Edit: February 25, 2019, 03:14:12 am by Colonol Dekker »
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Offline Spoon

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Re: RELEASE - Wings of Dawn Episode 1 & 2
Thanks for the feedback  :yes:

You sure you want to reveal so much so fast, Spoon? Or do you perhaps have more up your sleeve?
It was done quite deliberately, yes.
But apparently nobody seems to have any faith in my story telling abilities!  :(
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: RELEASE - Wings of Dawn Episode 1 & 2
I'm earger to be proofed completely wrong soon! :D

 
Re: RELEASE - Wings of Dawn Episode 1 & 2
Garbled Flickering Text Rendering Issues
=========================

Just want to log this here in case developers want to address the issue.   I have logged a thread elsewhere about the issue which affects WoD and Between The Ashes Mods for me.   Renders the Mods unplayable, unusable because you can't see text, can't therefore set pilot options or see in game ship texts and so on

On the other thread I am told that the issue is caused by new features in FSO that render True-Type fonts.   Those features are clearly not supported by some graphics cards/platforms.  Up to the developers whether they want to bother addressing that or not, no problem if not, but realise that it reduces your target audience for the WoD mod.

Here are screen shots of the problem from various screens in WoD

WoD Profile Selection
http://tinypic.com/r/14bofa/9

WoD Options Screen
http://tinypic.com/r/qyi8fq/9

WoD Targetting Options Screen
http://tinypic.com/r/2f069w4/9

WoD Misc Options Screen
http://tinypic.com/r/16a7a4o/9


Note that most other Mods work and play just fine on my laptop, inc Blue Planet, Wing Commander Darkest Dawn, Silent Threat, Transcend etc etc etc

So, no issues with my rig's power or ability to play Freespace and Mods, just issues with specific use of True Type font features in FSO.

Laptop is Lenovo with Intel HD Graphics 4600

Existing thread is here:
https://www.hard-light.net/forums/index.php?topic=95506.0

ATB




 

 
Re: RELEASE - Wings of Dawn Episode 1 & 2
Update

The fonts.tbl patch file mentioned in page 3 of this thread has fixed my text flickering issues.   Game is now playable for me.

That said I still have a radar issue.  Some problem with the pilot icons in the top right of the HUD.  See here:



Game still playable though.