Author Topic: RELEASE: Walls Closing  (Read 414 times)

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Offline Colt

  • 24
  • Needs more dakka
    • Steam
RELEASE: Walls Closing
Hello HLP! So after a month of work and some long nights, I can finally do what I've wanted to do: To give back to you something for the countless hours I've had with what's offered here!

Now, it's not much; a 4 mission campaign set during and after the battle between the Colossus and the Sathanas, where the GTVA search for the Phoenicia after it narrowly escaped the juggernaut in Bearbaiting, but we all gotta start somewhere. I focused more making something that was playable and bug-free, rather then super-cool scripting and the sort.

It's available on Knossos (at least from what I see) as of this announcement. I look forward to hearing what you like, dislike or think needs improving, so I can apply these lessons to future projects. Also thank you PIe and ngld for the last-minute help with uploading this to Knossos.

This announcement is pretty barebones, so have a video.
« Last Edit: February 07, 2019, 11:25:42 pm by Colt »

 

Offline PIe

  • 28
  • GTVA POLICE
    • freespace3.com
Re: RELEASE: Walls Closing
Congratulations on the release.
To embed a YT video, put the id between the tags like so:
Code: [Select]
[yt]2gUvPcIIDQc[/yt]
[6:59 PM] Admiral Nelson: who made the "New Folder" campaign?
[7:00 PM] Cobbles: Never heard of that one
[7:00 PM] PIe: best campaign name ever
[7:00 PM] PIe: I really liked the sequel "Copy of New Folder"
[7:01 PM] Admiral Nelson: no way
[7:01 PM] Admiral Nelson: Copy of New Folder (2) was waayyy better
[7:01 PM] GayShivan: Now now
[7:01 PM] GayShivan: Let's talk about the spinoff, Shortcut of Copy of New Folder (3)

[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for

 

Offline Colt

  • 24
  • Needs more dakka
    • Steam
Re: RELEASE: Walls Closing
Congratulations on the release.
To embed a YT video, put the id between the tags like so:
Code: [Select]
[yt]2gUvPcIIDQc[/yt]
Fixed. Thanks again!

 

Offline Nyctaeus

  • Betrayal is his middle name
  • 211
  • Your local priest of cheeki breeki!
    • Minecraft
    • Exile
Re: RELEASE: Walls Closing
This looks solid. I will check it out in my spare time.
Exile | Shadow Genesis | DA Profile | P3D Profile

Proud owner of NyctiShipyards.
Nyx will fix it!

 

Offline AdDur

  • 23
Re: RELEASE: Walls Closing
OK - finished. Simple mini-campaign, but i don't regret time i have spent in Walls Closing. Difficulty is fine to me (3/5), but the second mission can be a true pain in the ass - nahemas jump in a short distance, and one volley of bombs is enough to cripple AA screen of defended warship. I have not seen any obvious bugs. In last mission, i think that there could be few more fighters during last phase - i mean that there could apper another wing or two, after you destroy the first one - i felt a bit of emptiness there.

Is it your first campaign?

 

Offline Colt

  • 24
  • Needs more dakka
    • Steam
Re: RELEASE: Walls Closing
OK - finished. Simple mini-campaign, but i don't regret time i have spent in Walls Closing. Difficulty is fine to me (3/5), but the second mission can be a true pain in the ass - nahemas jump in a short distance, and one volley of bombs is enough to cripple AA screen of defended warship. I have not seen any obvious bugs. In last mission, i think that there could be few more fighters during last phase - i mean that there could apper another wing or two, after you destroy the first one - i felt a bit of emptiness there.

Is it your first campaign?

Indeed it is my first campaign. I'll play around with the Nahema part a bit, because when I was testing it they would either be too close and do as you mentioned all the time or too far and not land a single hit. The last part of the final mission I found the one dragon wing to give enough trouble (given the Shivans limited numbers by this point), but maybe increasing the wave size to six would be good. I'm thinking of weakening Zeta wing as well, since their bonus goal I found way too easy.

Thanks for playing!

 

Offline CKid

Re: RELEASE: Walls Closing
Just finished. A nice litte campaign stuffed with action. Played on medium difficulty and the challenge was good. Keeping my wing-men on a short leash and kept feeding them orders provided me a very helpfully hand in completing the bonus objectives. Keeping close to friendly capships helped even out the odds against superior numbers of shivan craft. Who doesn't love blue beams piercing your enemies. Each mission could be described as "intense" as you had to keep on your toes chasing down bombs and dealing with fighter sweeps. The large fur ball at the end was the cherry on the top. I didn't come across any bugs in my play-through. Great first campaign, very enjoyable.
« Last Edit: February 09, 2019, 09:15:37 pm by CKid »
If I agreed with you, we would both be wrong

  

Offline Colt

  • 24
  • Needs more dakka
    • Steam
Re: RELEASE: Walls Closing
UPDATE: 1.0.1

Assuming I did it correctly, then version 1.0.1 should be up on Knossos. A handful of small balance fixes but not too much.

Just finished. A nice litte campaign stuffed with action. Played on medium difficulty and the challenge was good. Keeping my wing-men on a short leash and kept feeding them orders provided me a very helpfully hand in completing the bonus objectives. Keeping close to friendly capships helped even out the odds against superior numbers of shivan craft. Who doesn't love blue beams piercing your enemies. Each mission could be described as "intense" as you had to keep on your toes chasing down bombs and dealing with fighter sweeps. The large fur ball at the end was the cherry on the top. I didn't come across any bugs in my play-through. Great first campaign, very enjoyable.

Glad you enjoyed it!