Author Topic: KARMA's fenris  (Read 25319 times)

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Offline Bobboau

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the high poly fenris KARMA made and Vasudan Admiral textured is now in a state that you can play with it in game.
http://freespace.volitionwatch.com/blackwater/HTLFenris.zip
you bunch of slakers whould know this if you would have read the other thread

but you didn't...
now download and be amaized at it's awsome highpoly wonder,
also for those of you claiming submodel shadeing problems look at the radar and big turret, nothing has been changed, nothing has been fixed, I told you it worked!
auto-facet build same one that's been up the whole time

also try a slightly better version of the environment mapping build, I just quickly added the four functions that run it, becase someone wanted subspace to render corectly with it, though I never actualy tested to see if it worked now that I think of it.
god damnit I wanted to go to sleep over half an hour ago!
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creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Petrarch of the VBB

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Post some pics then

 
'night.

this should go into a media VP ASAP.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline Bobboau

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after it gets it's LOD and debris.

actualy someone do that today, will you
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Vasudan Admiral

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err, what happened to the nameplate polys?
i put 2 rectangular polys as subobjects on the back that you could apply text to with a puregreen BG, ingame it would appear as tho the text was painted onto the hull, and the SCP change texture function in fred would mean you could have multiple fenris' with different nameplates in one mission. if you didn't want a nameplate you could just set the texture to a 1x1 pure green pixil.

and i may be able to do the lods and debris on the weekend, where i'll also add the nameplates again :)
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline Bobboau

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I just didn't convert them with it, there still in the sceen
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Raptor

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For simplicity's sake, why not use the orginal LODs and Debris?  Saves a lot of work.  Your not going to see any detail on the LODS (could use original hull as LOD1), and the debris rarely stays around long enough to look at.

Oh and Bobboau, the turrets on the rear hull have their normals half wrong.  They have their X-axis element inverted.

Splendid work VA, I've been waiting a long time for this!
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline Petrarch of the VBB

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Anyone tell me which version of ModelView I need to view this thing? All the ones I have claim "Too many normals defined"

 

Offline Lightspeed

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Does the build have Kazan's multi code in it? :D
Modern man is the missing link between ape and human being.

 

Offline Taristin

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  • BlueScalie
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Quote
Originally posted by Petrarch of the VBB
Anyone tell me which version of ModelView I need to view this thing? All the ones I have claim "Too many normals defined"


do a search on the forums for modelview, and make sure it's one that VA posted.
Freelance Modeler | Amateur Artist

 

Offline Petrarch of the VBB

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Offline Taristin

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Freelance Modeler | Amateur Artist

 

Offline Flipside

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Petrarch, just PM VA in Sectorgame and ask him to give you the link, I'd upload it myself but.....effort ;)

 

Offline Trivial Psychic

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Quote
Originally posted by Raptor
Oh and Bobboau, the turrets on the rear hull have their normals half wrong.  They have their X-axis element inverted.


Actually, all but 3 turrets have inverted normals, being "-" when they should be "+" and vice versa.  Only the forward dorsal, primary forward, and the turret on the ventral mast have correct normals.  In addition, the rear ventral turrets and forward flank turrets have their sub-objects too far off the hull (unless the version here is different from the one Bob posted in the other thread last night).  Also, I'm sure you are already aware that the destroyed sub-objects are identical to undestroyed ones, mainly the dish and ventral missile turret.  Finally, this is minor, the dockpoints should be moved back just a bit, to match up with the circles on the hull... but that's just my opinion.

Later!
The Trivial Psychic Strikes Again!

 

Offline Bobboau

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it was a quick conversion job...

useing the orional model for the LODs is what I had in mind, but the debris should be made specal.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Raptor

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Quote
Originally posted by Trivial Psychic


Actually, all but 3 turrets have inverted normals, being "-" when they should be "+" and vice versa.


Yea, I noticed the other two, after I posted. ho hum.  Didn't notice the other stuff you mentioned, apart from the destroyed submodel versions.

Expect possible new turret versions (mainly for the Lev, but maybe for the Fenris) some time soonish, once I've sorted out this latest idea of mine.  Redone Plasma Weapon stats...
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline diamondgeezer

Forgive me if I go a bit n00bish here:

OMFG!!!!!!!111111112

That is simply astonishing. So we're wating on some fixes, yes?

 

Offline Flipside

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That new build works well, though there seems to be a slowdown in loading times, but this may just be my computer, I'll see if it happens more often before reporting it as a bug.
One little thing, when your ship get's destroyed, it shows your death in 'cinematic' view, it actually looks bloody good ;) EDIT : To avoid confusion I mean the lens angles not the fact the external view exists, I've died enough times to be well aware of that ;) hehehe

« Last Edit: March 17, 2004, 06:07:21 pm by 394 »

 

Offline Fineus

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:eek:

Now that is the way forward!

 

Offline Petrarch of the VBB

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Christ on a bike.

*send a link to this thread to dictionary.com under "ownage"*