the high poly fenris KARMA made and Vasudan Admiral textured is now in a state that you can play with it in game.
http://freespace.volitionwatch.com/blackwater/HTLFenris.zipyou bunch of slakers whould know this if you would have read the
other threadbut you didn't...
now download and be amaized at it's awsome highpoly wonder,
also for those of you claiming submodel shadeing problems look at the radar and big turret, nothing has been changed, nothing has been fixed, I told you it worked!
auto-facet build same one that's been up the whole time
also try a slightly better version of the
environment mapping build, I just quickly added the four functions that run it, becase someone wanted subspace to render corectly with it, though I never actualy tested to see if it worked now that I think of it.
god damnit I wanted to go to sleep over half an hour ago!