Test mission needs a name! Mission specs!
Yeah I never touched mission specs lol. That and other stuff fixed in the new mission.
Those tag guys like sticking you with an Uly, yes... bad guys
Yeah, if they'd let you choose your own loadout you might have taken useful missiles!
You can actually 'fire' and 'rearm' the weapons overload module with the secondary trigger. Does not seem to affect anything When I tested so I guess it's ok.
the has-secondary sexp doesn't check for ammo. I don't think equipment should be displayed on the weapons list though- this is why I'd prefer a real implementation rather than just using secondaries.
Nice to see that idea GB and Spoon proposed in action. Works pretty decently, and adds lots of tactical options = fun.
Well, I assume they have it working as well

just thought I'd release something publicly and stir up some ideas.
Also the lag must not have been due to the sexps since it hasn't happened since.